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Ancient Trap Rotating Spikes Slider

Severity
Moderate

Frequency
All of the time (100% reproducible)

Area of Game Affected
Scenery

Description
Sound of this animatronic doesn't stop, when it's selected to be activated by a trigger. Sound is aways there, even when it's not moving.

Steps to Reproduce
See description above.
 

QA-Matt

Frontier QA Team
Staff member
Hi Cosmic Cow,

Thanks for reporting this issue. I've passed it on so it can be addressed.
 
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