Angled and Moveable Walls

I don't know if it's just me or if I'm missing something. But I want to be able to place walls at different angles other that only being able to rotate walls 90 degrees. And I'd like the flexibility to be able to move walls backwards and forwards after placing them.
 
I don't know if it's just me or if I'm missing something. But I want to be able to place walls at different angles other that only being able to rotate walls 90 degrees. And I'd like the flexibility to be able to move walls backwards and forwards after placing them.

Agreed! I am new to the game but I've seen a decent amount of build videos where in the past walls were able to be freely angled, giving so much more freedom to customization on rides. I am really disappointed that with the latest alpha build they have apparently taken out that functionality with walls. Frontier, Please bring it back! I was so excited about the possibilities.
 
When you are placing the first piece of a building you can position it wherever you want, you can hold 'Z' to rotate it to any angle. After yoive placed the first piece is when the grid appears and then every other wall in your building will fit to that grid. After you are done editing a building, you can click 'done' in the top right corner and then you are able to select the whole building and move it around if you wish. If you want walls at a different angle from the building you already have them you have to start a new building by exiting building mode and then placing a new piece to open up a new grid.

Hope that helps. [happy]
 
When you are placing the first piece of a building you can position it wherever you want, you can hold 'Z' to rotate it to any angle. After yoive placed the first piece is when the grid appears and then every other wall in your building will fit to that grid. After you are done editing a building, you can click 'done' in the top right corner and then you are able to select the whole building and move it around if you wish. If you want walls at a different angle from the building you already have them you have to start a new building by exiting building mode and then placing a new piece to open up a new grid.

Hope that helps. [happy]

Yeah I'm already aware of that. What I'm saying is I'd like to be able to place a new wall piece at a 45 degree angle to my existing building and it still be part of the same building so if I need to move it, I can as one piece rather than 2.
 
Yeah I'm already aware of that. What I'm saying is I'd like to be able to place a new wall piece at a 45 degree angle to my existing building and it still be part of the same building so if I need to move it, I can as one piece rather than 2.

I believe that will probably be possible when we get Blueprints in alpha 3 in that case. [happy]
 
When you are placing the first piece of a building you can position it wherever you want, you can hold 'Z' to rotate it to any angle. After yoive placed the first piece is when the grid appears and then every other wall in your building will fit to that grid. After you are done editing a building, you can click 'done' in the top right corner and then you are able to select the whole building and move it around if you wish. If you want walls at a different angle from the building you already have them you have to start a new building by exiting building mode and then placing a new piece to open up a new grid.

Hope that helps. [happy]

This helps my building exponentially! Thanks for the workaround :)
 
I've seen so many posts about buildings and multi-angle... So, I'm not the only one to hope for this. Once again, +1 for gridless, multi-angle building and 3 axis possibilities for all building part/scenery part. But, I'll try to vote for this for the last time [squeeeeee]
 
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