Eve online made the same move....twice.......it was a HUGE mistake.
While I haven't gone next gen yet, my brother and friends all had the 360 and we were frustrated as heck by the lack of good cooperative games, games with challenge and learning curve to them, etc... the trend was all on dumbing down. And I know we weren't alone on this.
ED will certainly capture a niche market there, and that might just grow into mainstream popularity. More console gamers than you realize WANT more complex games, but can't necessarily afford a PC which they feel (right or wrong) they need to upgrade every 2 years with the equivalent of a new console in parts.
The game has been designed from the ground up to accommodate the lowest common denominator platform wise. Essentially, if the Xbone can't do it, and the PC can, then the needs of the Xbone come first since they've committed to delivering the "full ED experience."
It means that that the game has been designed around consoles, limiting everything from graphics to gameplay.
Sadly it's now plain to see that the game has been designed around console limitations from day one, so many things that seemed a little odd now are clear why it was designed that way.
Sadly it's now plain to see that the game has been designed around console limitations from day one, so many things that seemed a little odd now are clear why it was designed that way
More l33t kiddies = more bullet fodder, bring em on.
And what is this console limitation you are talking about? The CPU, the GPU? Which part of Xbox ONE is the limiting factor in your mind?
We're currently sitting somewhere around the average caller on the Jeremy Vine show. It's another page or two before we hit the full Daily Mail letters section.
Indeed, and explains why we cannot have another trigger or two - dumbed down from the beginning!![]()
Possibly not a hardware limitation, but certainly there will be a limitation with regards to the design of the user interface.
We could very easily end up playing a console designed game on a PC platform.
I'm sorry, but I think it's sad news.
I wonder if FD ever looked at demographic charts of player base for both platforms. I don't think it will mix.
I would be happy to pay for a subscription just to prevent this.
PC market is bigger, already has substantial backing.
Why would they change the UI on the PC version anymore? You really think that?
Besides, I'm playing 90% on the Xbox controller already, except few key binds that I need here and there.
Go into the keybinding options of the game, look at the massive wall of options (that is now even bigger with the 1.2 update) and then this argument falls flat on its face.
Possibly not a hardware limitation, but certainly there will be a limitation with regards to the design of the user interface.
We could very easily end up playing a console designed game on a PC platform.
Go into the keybinding options of the game, look at the massive wall of options (that is now even bigger with the 1.2 update) and then this argument falls flat on its face.