News ANNOUNCING ELITE DANGEROUS: HORIZONS

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So, do I understand this correctly that the "planetary landing" that everyone is loosing their minds about is really "moon landings" and the actual planetary landings are coming in season 2 or season 3 ? That means assuming what was mentioned about how long a season is and depending on which feature will be prioritized we should expect full planetary landings about 1 or 2 years from now ?

Seems like, which is sad. I got this game in beta, without the life time expansion thingy, and it seems that to get true Planetary Landings, I will have to pay another $100 or more. To that I say HAHAHAHAHA, no thanks. Wake up FD.
 
So, do I understand this correctly that the "planetary landing" that everyone is loosing their minds about is really "moon landings" and the actual planetary landings are coming in season 2 or season 3 ? That means assuming what was mentioned about how long a season is and depending on which feature will be prioritized we should expect full planetary landings about 1 or 2 years from now ?

Yes (8 chars)
 
Not within the season - planets with life and atmospheres are further down the line.

Michael

So let's be clear: you want us to pay for a feature, and then pay for iterations of that feature? This is very hard to defend, and I try my best to give you guys the benefit of the doubt...but this is insulting and disappointing. You can try to spin it as separate content, but good luck getting anyone to bite. It's only separate content because it makes good business sense for it to be so.
 
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Hi. I've owned this game for all of 3 weeks. Absolutely livid about this.

Does this mean that I can expect to get a refund for the majority of the price of the game? I mean, if you're basically now saying 'this game is now worth £10, with the expansion being worth £30'...

And I thought charging £40 for a game and then charging an additional £5 if you want to change the colour of your ship was a bit cheeky ¬_¬

Only if you get Horizons, you will be able to play it just at the end of the year. NOT now.
 
Any chance of getting a gameplay trailer during Gamescom ?

Also, would be nice to get more info about beta before ordering it ... ;)

Very excited by Horizon though !!
 
So let's be clear: you want us to pay for a feature, and then pay for iterations of that feature? This is very hard to defend, and I try my best to give you guys the benefit of the doubt...but this is insulting and disappointing.

Iterations? Compare landing on airless moon and on Earth. Please. It's completely new thing.

It is very hard to defend this entitled culture. You want everything for very little.
 

Edit: I've now had a chance to watch the recording of the Twitch stream and from how David described things it sounds as though the main transition will be from supercruise to orbital-cruise, after which the landing should be seamless. If this is the case (and only time will tell) then my concerns may be unfounded. I'll leave the body of this post here in case I need to quote it, or cut-and-paste it somewhere else, but thankfully it would seem most of it may be irrelevant.​


Phew. After wading through 1300+ posts I've finally got to the end of this thread, ninjas notwithstanding, and there's still something that's not been clarified: whether or not the planetary landings will be "seamless". It's been asked a couple of times but got buried in the noise of all the unfair costs and beta eligibility posts, and I don't recall seeing an answer. I haven't bothered looking in other threads either, simply because it looks as though everything's being merged in here, so apologies if this information is elsewhere.

I've got to be honest, this bit from the announcement has me a slightly concerned:

David Braben said:
You'll be able to fly over the surface in low orbit and choose your spot to land...

That sounds to me like some sort of navigation pre-selection will be required, rather than the freeform flight and arbitrary landings that we had in Frontier and FFE. Here's how I'm imagining things might work in Horizons, assuming true SPL is impossible.

  • Choose a rocky planet as a supercruise destination, and drop out near it ("SAFE DISENGAGE") as per outposts and stations.
  • Enter orbit, either automatically or by selecting an option from a menu.
  • Call up a detailed view of the planet in the system map, either from UC or a Detailed Surface Scan.
  • Select an interesting POI from the planetary view.
  • Get a predetermined navigation path from orbit to the POI.
  • Fly down this path in an interdiction-like (or Alien/Aliens-esque) minigame, but one that's significantly easier than fighting an interdiction.
  • Fly outside the path and you take increasingly hard damage until the ship is destroyed.
  • Win the minigame and you arrive in an "instance" centred on your chosen POI.
Obviously as an old-schooler I would prefer Frontier-style free flight and SPL. But I'll be honest: if the above is close to how landings will work I will be more than happy to accept it but only if there's no jarring disconnect at the start or end of the descent.

Seriously, this is possibly my worst fear when it comes to planetary landings. My biggest gripe with ED to date is the ridiculous wobbly supercruise exit back into normal space, which wrenches me from the simulation every time and serves only to remind me that I'm playing a game. I understand the problems of networking and instancing, and appreciate the graphical band-aids that were applied to this mechanic to give a marginal improvement over time. But it's still ugly and jarring. If there's anything similar afflicting planetary landings it will ruin them for me. And I speak as a KS alpha backer with free lifetime expansions; I can only imagine the howls that will come from those who pay top whack for Horizons, if it turns out to have blatant instancing problems.

I want to share the excitement of this announcement but the possibility of patchy implementation is hanging over it like a shadow. Please, FD, if it's at all possible without breaking disclosure policy, reassure us that planetary landings will be seamless, or at least more seamless than current supercruise exits.

Thanks.
 
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Iterations? Compare landing on airless moon and on Earth. Please. It's completely new thing.

It is very hard to defend this entitled culture. You want everything for very little.

I think when people were told 'You'll be able to land on planets', they were hoping to be able to land on all of the planets, not just a small number of them. Not so much 'entitled culture' as 'We've paid for this thing, but it only does 20% of what you said it would'
 
Good old Brabers!
brabers.png
 
I think when people were told 'You'll be able to land on planets', they were hoping to be able to land on all of the planets, not just a small number of them. Not so much 'entitled culture' as 'We've paid for this thing, but it only does 20% of what you said it would'


They have said before that airless moons and such would come first so it's not that big of a shock.
 
They have said before that airless moons and such would come first so it's not that big of a shock.

That bit isn't the shock -the bit that's the shock is where they're saying 'EDH gets you 1 season of updates. Landing on planets with atmospheres isn't going to happen this season.'
 
They have said before that airless moons and such would come first so it's not that big of a shock.

And that would be totaly fine for me if other planets where released during Horizons, but as far as i understand you have to pay extra for other planet types later down the line, and i hope i am wrong with about that.
 
You could feasibly achieve half that speed for the initial de-orbit phase with good shields and heat managment. Space Shuttle's de-orbit burn speed was c. 17,000 miles per hour or roughly 7.5km per second.

Yes but still 1/4 of fsd minimum speed, exiting frameshift usually completely stops you near stations and your max speed assuming you got a viper is 250m/s without boost , roughly 900Km/h, I guess that assuming those dynamics are preserved during atmospheric flight our speed will be much lower than that due to the drag, also we will need wings, none of current ships would have enough lift for atmospheric flight, so maybe wings coming out from the interior ? Even so, no H or V stabilizers, I assume that the flight dynamics will use antigrav or vtol mechanics so you can land and take off vertically as well as staying in the air without wings, I don't remember if wings are being added, I stayed off from the game for a few months
 
That bit isn't the shock -the bit that's the shock is where they're saying 'EDH gets you 1 season of updates. Landing on planets with atmospheres isn't going to happen this season.'

They actually said that first thing this morning. As I have said before - people should read. Read a lot. And ask. Ask again.

- - - Updated - - -

And that would be totaly fine for me if other planets where released during Horizons, but as far as i understand you have to pay extra for other planet types later down the line, and i hope i am wrong with about that.

Idea is Horizons is first pass for season of expansions coming in 2016. Obviously, they won't get Earth likes in one additional year, there's tons of stuff they have to finish before it can go live. So it can come in 2017, with Season 2.

Idea is that you don't get only landings on airless moons in Horizons. You get tons of other features not related with core gameplay. First two releases are landings on airless moons, and crafting/looting. And so on and so forth.
 
That bit isn't the shock -the bit that's the shock is where they're saying 'EDH gets you 1 season of updates. Landing on planets with atmospheres isn't going to happen this season.'

true but after all they have always stated that expansions would be released with a price, solution is to buy the lifetime pass as long as it is available, you will get everything like that
 
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