Another FPS pleading thread

Hey all, this is my last-ditch effort in case I missed something.

Stopped playing prior to Odyssey Alpha due to work, finally hopped back in on Horizons two days ago, and spent forever getting my VR integrated. Ran perfectly with OVRdrop open to my google tabs and everything. Figured I'd give Odyssey a try and I've now spent the last day and a half trying to get a playable framerate. Outside of VR I can run my normal settings (high preset) at 60+fps. Into VR I get 7? if I'm lucky. Specs below, as well as fixes I've tried with their result.

Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz 4.01 GHz
16GB RAM
GeForce GTX 970
Windows 10 Directx 12
Quest 1 with link cable
Game run through SteamVR

FIXES in no particular order:
Dropped all graphics settings to min/low in ED - no FPS boost and awful visuals
Installed new NVIDIA Driver - no FPS boost
Optimized performance in NVIDIA Panel - here it told me I don't have the minimum specs, but the only change it wanted to make was windowed to Fullscreen, regardless no FPS boost
Changed Image settings in NVIDIA Control Panel to pref quality - Temp boost of like 4 FPS
Changed 3D settings in NVIDIA Control Panel to pref performance in power management - no FPS boost
Deleted old Graphics data from local app folder - Temp boost to 27 FPS, but fell after 5 minutes
Changed supersampling to 0.65x - no FPS boost and bad visuals, (no option to change upscaling from normal to AMD fidelity)
Begged game really nicely - No FPS boost and immediate headset crash

I'm at a loss y'all, it's worth noting I know next to nothing about PCs, but I feel I've done my due diligence, so 2 questions.

1) any new suggestions?
2) If I can't get the game running in VR how can I switch back to Horizons? I've spent too much time in steam to get the refund and the overlay autoruns odyssey. I really don't think it's worth it to go back to monitor.
 
The GPU is just too frail with its 3.5 GB effective VRAM (4 GB total, but the last 512 MB are at lower bandwidth). Anything below 8 GB is struggling with paging in and vacating textures all the time (experience from a GTX 1060 6GB before i got my RTX GPUs)

You can choose Horizons in the ED launcher. It will be installed separately if you choose to launch through that.
 
Yeah, sounds like a VRAM capacity limitation. The 970 was already borderline in this regard and VR probably pushes it over the edge.
 
The GPU is just too frail with its 3.5 GB effective VRAM (4 GB total, but the last 512 MB are at lower bandwidth). Anything below 8 GB is struggling with paging in and vacating textures all the time (experience from a GTX 1060 6GB before i got my RTX GPUs)

You can choose Horizons in the ED launcher. It will be installed separately if you choose to launch through that.
oof. that was the worry. Thank you for clearing that up!
 
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