I saw mention on the 1st page of a ship build list, but I see no link for it in the op, where is it?
Also, this is my AX ship, the Raza, that ok? I'll be swapping the scoop for an AFMU when I've a wing & CZ to go to.
Ah, just realised I don't have a flak launcher! Oh god I hate that poxy weapon, do I really need it? I plan to do winged CZs seeing as solo is impossible for any length of time.
 Found this AXI build for the Python, isn't 4 gauss cannons going to cook it?? That's why I went with 3....
If you are planning to use this build for TCZs, then you need a shutdown field neutralizer (replace the xeno scanner with this). You will be fine with 3 gauss in wing. 4 gauss is better for straight up interceptor fights (you do get hot but the technique requires spamming heat sinks and synthing them when you get low.)but in the thargoid CZs you have to deal with scouts too. I would ditch the beam and the MC and replace them with AX MCs. They do much more damage against scouts and I would have those for scouts only. You have limited ammo and the are not great for interceptors. Use the gauss on interceptors. You will be ok without remote release flack in the TCZ IF and only if you have someone dedicated to taking out the swarm in your wing. They should have 2-3 flak on their ship if in that support role. if you have no one dedicated to the swarm, you need one remote release flak, so replace one of the gauss (so two axmc, 2 gauss, 1 rrfl). For armor I would go military grade (if you can afford it) with heavy duty deep plating. I would also max all my engineering. You will need it. Distributors need to be charge enhanced super conduits grade 5. sensors, go D rate long range or A rated lightweight. With D rated lightweight, you will not be able to fight interceptors effectively. Shields, go with Bi-weave reinforced fast charge. this is a long fight, your shields need to recover quickly between engagements. Shield cells, you should go with specialized boss cells for engineering. Add deep plating to your HRPs. If you have the guardian module reinforcement unlocked use that instead of the human one. It is one of the few times when guardian modules are better. I added an AFMU and replaced the fuel scoop with another hull reinforcement and probably a couple of other things I forgot to mention. Here is the recommended build for a TCZ, using your python, if you have someone in the wing handling the swarm. Python isn't the best AX ship but it works.