Also I’d like to see Guardian PD has bonus recharge and capacity to equipped guardian weapons and Guardian PP boost the guardian HRP’s caustic resistances to make them better than G5 normal HRP’s. Buff Guardian tech against Thargoids + buff Thargoids.The only true anti-thargoid ship would have to be one modeled after Guardian ships. And I get the feeling while that might be cool, FDEV will miss the memo and give it terrible fixed point convergence. Given Guardian lore and current Thargoid tactics, we'd need a high jump range ship (ideally Large for picking on Hydras and whatever comes after), with terrible trading ability but a lot of military compartments, with good hull and good shields, and godly (Krait Mk2 level) fixed hardpoints (wtb Large Gauss). Thing would also naturally sit at higher temps safely for the sake of cooking off caustic damage. And it'll have FAST turning rate. It can be trash vs human ships through handwavium and trash as a trader (handwavium again), but it needs jump range and mobility and ideal fixed weapons.