I don't care about other players... I bought the game for my pleasure not someone else'sOnly this community could see bringing in new players as bad.
I don't care about other players... I bought the game for my pleasure not someone else'sOnly this community could see bringing in new players as bad.
Betting I find a way into the new player zone in the first few hours...
On PS4, less than half the players ever upgrade from a Sidewinder. That suggests they get frustrated and quit before learning how to fly "gud". I'm sure Stephen Curry and his wife and shoot 3-pointers all day, but that doesn't mean everyone is gifted like this. So don't take this wrong (I like you, you're my shadow guy), but I'm guessing Frontier is more interested in helping the 52% of players who really struggle to learn the game than they are you and your gifted wife, especially since these "training wheels" are optional.
None of your ships need to have autopilots, either. THEY ARE OPTIONAL.As for planes, I like flying WW2 fighters which don't have autopilots. For boats, I like WW2 submarines, which don't have autopilots.
ED used to have a 'WW2 planes in space' vibe to it, but aside from combat it's not that way any more. Too much focus on results and not enough on experience.
Honestly my first impression of this is not good, making the game easier and accessible is horrible.
I don't care about other players... I bought the game for my pleasure not someone else's
If thats all it takes to frustrate people out of playing no amount of training wheels are gonna keep them around. Make the game fun first, then do the accessibility stuff.On PS4, less than half the players ever upgrade from a Sidewinder. That suggests they get frustrated and quit before learning how to fly "gud". I'm sure Stephen Curry and his wife and shoot 3-pointers all day, but that doesn't mean everyone is gifted like this. So don't take this wrong (I like you, you're my shadow guy), but I'm guessing Frontier is more interested in helping the 52% of players who really struggle to learn the game than they are you and your gifted wife, especially since these "training wheels" are optional.
It's fine to have new modules when I can also have new gameplay. Lots of players asked more engaging gameplay during long space journeys... Automatic pilot IS NOT new gameplay... Is new PLACEHOLDERSo don't use the new modules.
Those other players are what let you keep playing.I don't care about other players... I bought the game for my pleasure not someone else's
OThe newbie systems while they don't make much sense lore wise why pilots can't go back to them, I can see why we need them at this point. However, please reconsider the supercruise assist and advanced docking modules FD. If you must keep them, why not make them like the starter system collection and only have them work until your first rank up. The way it is now people will never have to learn skills that fundamental to the game, undocking and timing super cruise deceleration. This is starting to cross the line into excessive hand holding for new players.
So it's like pension funds then!Those other players are what let you keep playing.
But I dock with a DC 'cos I'm lazy!
However you think about, fact is, whether you like it or not, you depend on other players to keep FD considering this a worthwhile product, so you can get that precious development you crave so much.So it's like pension funds then!
I don't disagree, been waiting since gold release for betterment of SC.It's fine to have new modules when I can also have new gameplay. Lots of players asked more engaging gameplay during long space journeys... Automatic pilot IS NOT new gameplay... Is new PLACEHOLDER
If they're supposed to be optional then don't make them standard issue or give them extra slots so they can fit them ontop of the current load out.O
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To Make Small Ships Great Again!Many thanks guys, can't wait. Why will small ships get 2 extra slots but med/lge only 1 as that seems unfair?
You'll see two new threads of mine today in DD that prove I get where you are coming from. However, there's niche and then there's niche. Frontier can't niche themselves out of business, otherwise there will be no ED for us to play (we depend on servers, after all). If providing training wheels for new players helps keep those players around long enough to learn the ropes, then I don't see this as a bad thing.You'll also be unstoppable with all those HRPs in your Sidewinder.
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I'm not sure those that quit are quitting because they find docking difficult or are struggling to learn the game. Elite, no matter how many docking/travel/combat/chat computers they add, will always be relatively niche and cannot appeal to everyone.