You do appear to be missing that the lack of vertical AI is a design choice, rather than a failing, yes. Remember that the game is specifically designed to accommodate numerous control and display schemes AND a largely non-FPS audience. So the AI isnt really supposed to offer such challenges. So for its niche it has little issue settling upon the shelf alongside its contemporaries.
I've already got my Dominator (just last night) and Maverick to G5. Still need power regulators in case I need to power on a settlement or to upgrade my Artem...my Artemis...Bwahahaha... sorry, I can't say that without laughing.Nah - my Dominator's already at G5 and I have a stockpile of regulators from abandoned missions. I just use it as a football.
AI is dumb as a rock. They swarm you, and only use cover if they are sharpshooters. I literally use it to my advantage by pulling them to me behind a crate, where I murder them with a shotgun.
If you want to compare to shooter of the same era, I suggest you don't. Odyssey is going to lose in almost every way possible.
Battlefield do that. Space engineer do that, and then some. And the database store already a lot of stuff, like if you drop a cat meme on the ground. It would just be about storing it until the settlement is reset. Not forever.
It's not impossible at all. Now, I know why it's not there (it would take time and effort to make it happens).
But since we are comparing it to the genre, it's only fair to note its absence.
Really ? No way to hide a body, to hide yourself besides crouching, no hacking camera and whatnot, no "non lethal weapon" (the only one is considered lethal), no silent back attack, no security hacking to turn aumated defense against NPC, no way to make a diversion (noise machine, remote hacking...)...
I don't play stealth game because I'm terrible at stealth, and I can see plenty of the stuff that are missing. In fact, it's worse in that aspect than Cyberpunk, which is hardly a stealth game, and have a ton of cut content.
I play quite a bit of other games, so I have a solid foundation to compare EDO to. It's easy to see what is broken there, but at the same time, I do enjoy the FPS mode. It's not deep or the best designed FPS nor is the AI groundbreaking in any level, it has never been in Elite, not even in ship combat, but I do like the FPS mode in the context of Elite. It's fun and offers a nice breather in between the other stuff you can do. Sometimes it's just fun to be a spring-heeled killing machine.I understand the sentiment you are conveying, but I meant more so that it would explain why we see a lot of Elite players saying that EDO has great gameplay; because they don't have anything else to compare it to.
I mostly play Elite, true. But I also play KSP, Stellaris, Subnautica, NMS and other assorted games I like.I am 100% convinced that most of Elite Dangerous' dedicated playerbase is made up of people who literally ONLY play Elite and never anything else.
Because I can't fathom any other reason that people think that what EDO delivered is anywhere near what a sensible person would call "good". Play literally any other game that is REMOTELY similar to either Horizons or Odyssey and it's painfully clear that EDO is stuck in the year 2007.
You won't know until you try.Life time pass holder here. Haven't bothered to reinstall Elite for this expansion.
Eventhough I'd love a good implementation of first person gameplay this expansion looks pretty bad to me.
You won't know until you try.
For me and many others, it's been great fun.
Maybe to do with the performance issues. You'll have to ask them.So many people have a so "great fun" that Elite is not even appearing in the top 100 games played in Steam and it's 23:30. Fact is that there was 27'500 people when Odyssey was launched only on Steam, now we got a peak of 8,4K in Saturday ... If the game is so fun, why people are no playing it ? Where are the circa 20K player present on Steam ?
Your phrase "many others" is only a construct on false evidence, numbers are saying a different truth.