Would also like the transition feeling seamless. The transition from supercruise into real space when arriving at a planetary ring is quite jarring.
I really like the gameplay mechanics of mining in Elite, so any improvements to play around asteroids would be appreciated.
Performance is more important than looks though, in my opinion. But they could perhaps make sliders for asteroid details.
We can whine about that all day long.. they won't fix it. They can't because of the network model.
If they were to go to actual per "system" instance then the problem would be solved. We'd just spend more time in hyperspace and loading the game.