The freighters in Star Wars obviously have poor jump range. 12 parsecs is only about 39 ly. Half the freighters in ED could probably do the Kessel run in a single jump, making the record moot.Millennium Falcon is asymmetrical! It has a cockpit in the side of the ship. And is in the top 1% of all freighters out there! And "made the Kessel Run in less than 12 parsecs!"
You might be right but in ED taking out that exposed cockpit on a Millennium Falcon designed ship would pretty well make a bad day for a player flying it.Never really understood the love some people have for asymettric ships. Maybe its something to do with the millenium falcon.
Would it be in any worse position than most of the current Lakon ships, with their glass bubble canopy/bridge sticking out from the rest of the ship front and center?For specialised roles like mining barge, fleet carrier, base building construction ship, salvage tug, etc... it would make perfectsense for the cockpit to be off to the side of the machinery, but hooplah does have a point, such an exposed cockpit would be very vulnerable to being targetted for being sniped or rammed etc.
Just 'cos something is assymetric, it doesn't mean it's imbalanced.centre of gravity affects manoeuvrability. if you're asymmetric, your centre of gravity moves and you become unbalanced
Agreed as hell. I AM THE DAMN COMMANDER AND PILOT OF MY SHIP, I SIT FRONT AND CENTER FOR MOST ACCURATE FLYING, DODGING, BOOSTING INTO/OUT OF MAIL SLOTS, AND COMBAT. The offset seats and cockpits irk me, especially FDLNot just no but HELLLLLNO!
I get absolutely triggered just by assymetric seating where I'm not on the centerline (e.g. Python) an entire assymetric ship will probably kill me... argggggggghhhhhh
I can personally testify to how much of a bear that aircraft would be for maintenance.Just 'cos something is assymetric, it doesn't mean it's imbalanced.
If there was a reason to fit a cockpit to, say, the side of a ship then modules of equal weight would simply be positioned on the opposite side of the ship as a counterbalance.