Attack Hacks??

Torpedoes, single shot weapons are fine. The problem is how terrible crime and punishment systems are at stations.

Make it so that firing inside, or into, the no fire zone is a 1 week ban from that station. Increase no fire zone to 20km.

"Piracy" within range of the station's traffic control cameras should be a monumentally stupid thing to do. Like "you can only dock at anarchy systems for the next while" or "your last ship insurance claim has been revoked and turned into a fine to be paid on your next ship destruction"

Force players who "accidentally" repeatedly ram ships in docking bays to go through certification again, as in they have to re-do the tutorial.
 
Torpedoes, single shot weapons are fine. The problem is how terrible crime and punishment systems are at stations.

Make it so that firing inside, or into, the no fire zone is a 1 week ban from that station. Increase no fire zone to 20km.

"Piracy" within range of the station's traffic control cameras should be a monumentally stupid thing to do. Like "you can only dock at anarchy systems for the next while" or "your last ship insurance claim has been revoked and turned into a fine to be paid on your next ship destruction"

Force players who "accidentally" repeatedly ram ships in docking bays to go through certification again, as in they have to re-do the tutorial.

That station is in an anarchy system.
 
That station is in an anarchy system.
Yes. I know.

They have zero reason to allow someone who's been costing them huge amounts of money permission to dock or to bother honouring that person's insurance. Committing a crime or even simply being annoying near an anarchy station should be a death warrant. It's anarchy. You want a fine you can pay off? Should have done your crime in a fed/alliance controlled system.

Imperial system? You're an imperial slave now, you CAN get out of it but it'll cost you half your net worth. In an an anarchy system, near a hostile anarchy station surrounded by pirates? Yeah, your escape pod was picked up, you were sold as a slave, worked in a thorium mine until you died. Your relative starts over in a sidewinder.

Shooting a weapon near a station should be a very bad idea.
 
Actually yes you owe me my rebuy because when you combat log my missiles pass through you and hit the station which destroy me instant.

I'm not sure this is working as intending. Its quite funny that your combat log led to my destruction.

And if you don't want to get attack so easily don't go in anarchy system that's easy.
Ha, funny! I know what I'll be doing in future, everytime I hear missiles on the way out....
 
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I see that we get new bells and whistles every update but little to no work on core issues of crime and punishment.
This needs a rework, plain and simple and could open up new game play and even more depth.

Till then open play will be avoided by many and just an optional game mode; I think that number is growing and will continue to as the ships get more specialized. And that is sad :(
 
People who say this are people who have never tried to use reverb torps on large ships. They don't realize how difficult it is to do, or the sacrifices that have to be made in your load out to make it possible.

I'm not new to PvP, nor am I new to using torps in PvP. Hitting a large ship with a torp is not difficult. I do, however, intentionally avoid using heat weapons or reverberating cascade torps because of how broken they are. It takes the fun out of PvP in my opinion.

You can't dive bomb. That's why the 2.5 second arming time is there for. If you do dive bomb you gotta be pretty decent at math and you gotta eyeball the speed of the ship you are attacking.

Besides there is another counter (than being decent at piloting that is) for that. Good hull. Speaking off there is also corrosive weaponry which is just about as deadly to hull tankers as those shield buster torps.

1) being a decent pilot won't save you if you're in a large ship and the torp is coming from a smaller ship. Large ships aren't designed to dodge. They are designed to tank. Reverberating cascade torps completely negate that with little effort, just like heat weapons.

2) cascade torps + corrosive = no downside or trade off to a build. It's either heat or that, no other build variety.

I was excited when the engineers initially came out, but I've grown to hate them, particularly the special weapon effects. The special weapon effects make no sense, and completely destroy PvP game balance. Honestly, at this point I would be happy if FD said screw it and removed every special weapon effect from the game. Keep the weapon modifications (overcharged, high capacity mag, etc) because they make sense and can be balanced, but the special effects are just too broken.
 
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I OWE YOU???

I think you need to re-evaluate your life choices matey...

You launch an unprovoked attack, which I can't avoid because I am still in the airlock of the station, because you think it's funny to destroy another player's ship for a laugh... you do what you like pal but I owe you all.

I have eaten the re-buy costs on several occasions, although I have usually had at least some oppertunity to fight back, obviously a fight is not what you want, just destroy helpless targets, who have no indication they are under attack until their shields are already destroyed.

That all being said, had I thought it was anything other than a hack/cheat I would have not CL'd.

Hey FD? Here's a guy who just admitted to CLing. Given that you're on record as this being an exploit, you're going to do something about it. Right?
 
Combat Log - The deliberate disconnection from the game server to avoid ship destruction during combat.

This wasn't combat. Combat would be when one player attacks another, usually after an interdiction. This is a combat situation. Emerging from a station is clearly not a combat situation. Unless it was somehow Powerplay related, and even then, that would be a highly tenuous link.

Don't try to justify obvious ganking by citing game mechanics and rules designed to give players a fair fight and fair reward.
 
This whole thing can be fixed by stations insta-gibbing missiles / torps within a certain perimeter (no fire zone?)
 
Combat Log - The deliberate disconnection from the game server to avoid ship destruction during combat.

This wasn't combat. Combat would be when one player attacks another, usually after an interdiction. This is a combat situation. Emerging from a station is clearly not a combat situation. Unless it was somehow Powerplay related, and even then, that would be a highly tenuous link.

Don't try to justify obvious ganking by citing game mechanics and rules designed to give players a fair fight and fair reward.

It was clearly a combat situation since i was attacking him. In addition i remind for the 100th time it's anarchy system so i can attack everyone.
It's really interesting how people prefer complain about the fact i have attacked for no reason a player but seem ok that the victim combat log....and admit it.
 
It was clearly a combat situation since i was attacking him. In addition i remind for the 100th time it's anarchy system so i can attack everyone.
It's really interesting how people prefer complain about the fact i have attacked for no reason a player but seem ok that the victim combat log....and admit it.

I never tried to deny it, would prefer to have not CL'd but given the circumstances I felt that it was justified.

You attempted to gank me without warning, whilst leaving a station (yes I know it's an Anarchy system) but that doesn't make your attack any less olian!

If you wanted to attack me or have a fight in the open I would have fought back and if that meant me dying during the fight, so be it... YOU never gave me that choice, so I am afraid that I have no guilt in relation to your destruction and subsequent whining.
 
It was clearly a combat situation since i was attacking him. In addition i remind for the 100th time it's anarchy system so i can attack everyone.
It's really interesting how people prefer complain about the fact i have attacked for no reason a player but seem ok that the victim combat log....and admit it.

If someone exploits a weakness in game that goes against the grain of what the developers intended as 'fair game play'... has no real foundation to argue that the intended victim also using an exploit or weakness to evade an unnecessary loss of time / investment caused unnecessary loss by doing it.

I think it's chicken and egg. You have to look at both as a moral glitch, and both exploiting some kind of ethical hole. Wayner having the upper hand as had he not been put on the spot unfairly, he wouldn't have needed to save his assets with a quick thinking exit.
 
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So you are one from all corvette players that i have broke their shield, destroy their drive and then combat log. For memory what is your cmdr name

Are you admitting to be the type to hang outside a station and launch engineered weapons at people taking off?

Z...
 
Let's call it different then - "Gank logging" or "Station logging" and that is definitely working as intended, especially if attacker hits the station:)
 
Actually yes you owe me my rebuy because when you combat log my missiles pass through you and hit the station which destroy me instant.

I'm not sure this is working as intending. Its quite funny that your combat log led to my destruction.

I think this is called "Karma".

The actions may have been perfectly within rules, and justifiable by being in an Anarchy system, but still a ™ act, no matter how it's put. You enjoy destroying people's stuff for no real gain, apart from a personal enjoyment of destroying people's stuff. Yeah, logging sucks, but don't pretend that actions such as yours are not part of the problem. Just as bad as each other, really...

That station is in an anarchy system.

I'd argue that even Anarchy station should be enforcing their no fire zones. They make money off trade too, right?

Z...
 
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It was clearly a combat situation since i was attacking him. In addition i remind for the 100th time it's anarchy system so i can attack everyone.
It's really interesting how people prefer complain about the fact i have attacked for no reason a player but seem ok that the victim combat log....and admit it.

As an avid PvPer who hates combat loggers: you're the type of player that drives others to combat log. I don't care what kind of excuse or justification you try to find, your anti-social behavior and need to negatively impact others gaming experience is what drives players to combat log and hope into solo or PG.

Don't try to sugar coat it: you and others like you do what you do to be jerks. Nothing more, nothing less. "Because I can" is one of the most infantile excuses a person can give.

This type of behavior childish at best.
 
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