Autotravel feature

So a few people complain about travelling in the bubble.

Surely an issue for many with not so much playtime. But what if we had an "offline autopiloting" feature.

Basically before you go offline you can choose a destination (only inhabitated and within the bubble) and the game then travel you for 1LY/minutes. So when someone When soemone wants to swap location within the bubble but is offlin, because RL, going to bed or job. He just cooses a location and logs off. And then returns again later and may have arrived (given how far the shipcould travel).

It's surely slower than regular travelling, yet would help people with less online time to properly relocate themselves.
 
I see a bit of problem with this in that it avoids pirates, unless you have a mechanism to abort the flight if there is an encounter.
 
I wouldn't have a problem with that as long as it took a "normal" amount of time and cost you credits.
 
When this is supposed to be risk-based, then it sounds like a nicely exploitable feature to make a lot of money without lifting a finger.
 
DB has stated many times that there will never be an auto-pilot in ED

And, how big is your bubble - this would be great for getting back and forth to Robigo.

Exploit???
 
Fill up ship with rares, set course to distant system, log off, reap profits the morning after. Question answered?

wow, you could manually do this in probably 10% of the time. Especially given how log a proper "loading" process would take due to quantity limitations, how is this an true "issue".

DB has stated many times that there will never be an auto-pilot in ED

And, how big is your bubble - this would be great for getting back and forth to Robigo.

Exploit???

Robigo is not in the bubble. But lets imagine it would, since it's 300LY's it would need 300minutes so it would be a helpful thing when you finish the day in the bubble and want to start the next day at robigo.
 
wow, you could manually do this in probably 10% of the time. Especially given how log a proper "loading" process would take due to quantity limitations, how is this an true "issue".
Then take a smuggling mission from your beloved Robigo. Zero effort. Zero risk. Full payout.
 
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Then take a smuggling mission from your beloved Robigo. Zero effort. Zero risk. Full payout.

what? going to robigo is already 0 risk, its just doing a few jumps LOl, what people describe as "risk" today. And back with a missions will hardly be possible with the time restrictions robigo has, because they are mostly around 3 hours.
 
How is this different from insta-jumping 1000ly? You're asking to play for a while, then log off for the night. When you log back on the next day, you're magically at your destination. You might as well ask for the 1000ly insta-jumps.
 
How is this different from insta-jumping 1000ly? You're asking to play for a while, then log off for the night. When you log back on the next day, you're magically at your destination. You might as well ask for the 1000ly insta-jumps.

No thats not the same, becaue insta jumps can be grinded the other thing not. Insta jumps is whats would boost the peopel who always play, while the autotravel would be more suited for people with less playtime.
 

Robert Maynard

Volunteer Moderator
When this is supposed to be risk-based, then it sounds like a nicely exploitable feature to make a lot of money without lifting a finger.

Booking passage on a "carrier" class ship would be another way to achieve this.

To avoid rare / mission earnings when effectively offline, a condition of carriage could be that the commander being transported should not have any cargo in the ship's hold or missions active - no cargo due to the equivalent of the IMDG code; no missions so as not to attract the unwanted attentions of those seeking to change the pilot's mind.
 
the carrier thought makes sense, though it might only restrict certain types of cargo, namely illicit cargo.
It might make sense for there to be an arrival and departure time for various carrier ships, so it starts the travel time at say 0700, and if you log on before your destination, you have to wait for the ship to be in a system, then bail.
the carrier would drop you off at the jump point of a system.
 
Fill up ship with rares, set course to distant system, log off, reap profits the morning after. Question answered?

This could be solved preventing the autopilot from moving you at all if you had anything in the cargo hold. simply a pilot relocation system, no cargo. that would even make the low risk more justifiable, since you aren't carrying anything.
 
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