I am huge supporter of using healing beams, though I find myself at various times not able to fit into a wing because they are full.
I would still like to play a support role for members of my squadron even when the wing is full.
If members of my squadron are in a fight, or bounty hunting, it would be nice to drop in provide healing assistance to shields and utilize various limpets to make repairs.
It would also be nice if you could use repair limpets to heal modules as an option vs only healing hull damage.
I think it would make sense for healing beams to heal members of the same squadron without having to be in the same wing. Why would I want to attack members of my own squadron?
I would still like to play a support role for members of my squadron even when the wing is full.
If members of my squadron are in a fight, or bounty hunting, it would be nice to drop in provide healing assistance to shields and utilize various limpets to make repairs.
It would also be nice if you could use repair limpets to heal modules as an option vs only healing hull damage.
I think it would make sense for healing beams to heal members of the same squadron without having to be in the same wing. Why would I want to attack members of my own squadron?