As the title states, it's been on a rather long hiatus for a number of reasons but in that time i have literally not kept up with the games development, news, youtube vids, etc. I jumped back on yesterday for first to see what's changed in the interface, took my unshielded Cutter out for a spin (that was scary not knowing my control bindings got whacked!).
Anyways, should I continue where i left off which was working on fed rank currently post captain so 1 rank away from Corvette, methodically banging out the engineers 1 by 1, or something else?
In looking at the interface changes, the biggest thing that looked different to me was Squadrons. Any new gameplay there or did this make it easier to form wings if you don't know anybody in game? Or a slightly different question, what is the single greatest improvement that hit the game over the 2 years? I know that last question is very subjective.
Thanks.
Anyways, should I continue where i left off which was working on fed rank currently post captain so 1 rank away from Corvette, methodically banging out the engineers 1 by 1, or something else?
In looking at the interface changes, the biggest thing that looked different to me was Squadrons. Any new gameplay there or did this make it easier to form wings if you don't know anybody in game? Or a slightly different question, what is the single greatest improvement that hit the game over the 2 years? I know that last question is very subjective.
Thanks.