Modes Believe it or not...

That is correct. The new PP changes will make PvP as a main content of this feature. If you want to partake in PP you will have to PvP. There is nothing wrong with this, its one feature that was broken anyway, and they are trying to revive it.
You dont have to participate, the complains are because of jelousy, most people dont bother with PP except module shopping.
Noone is taking your game away, its one broken feature that is moved to open mode to encourage meaningful PVP.

Not all modes require to have the same features, it doesnt make any sense to have a multiplayer content being used in solo mode.


Again your assumptions are speculation, I participate in PP, I have no modules and doubt I ever will. I supported my power in little ways. For me it was being a part of the game. There are others in Solo/PG who play PP for whatever reason they want to. THAT would be taking a part of the game away. The complaints are not out of "jealousy" that is a heap of malarky.


And if you want "meaningful" PVP... moving PP to open only doesn't do that. Having PVPers not be jerks and having battles against each other instead of griefing newer players or people clearly not wanting to PVP... that would be meaningful. Now adding Merits to PVP would be good.. maybe a "scoreboard" of who got the most kills... but they would have to be of other PVPers otherwise the score doesn't count.
 
Again your assumptions are speculation, I participate in PP, I have no modules and doubt I ever will. I supported my power in little ways. For me it was being a part of the game. There are others in Solo/PG who play PP for whatever reason they want to. THAT would be taking a part of the game away. The complaints are not out of "jealousy" that is a heap of malarky.


And if you want "meaningful" PVP... moving PP to open only doesn't do that. Having PVPers not be jerks and having battles against each other instead of griefing newer players or people clearly not wanting to PVP... that would be meaningful. Now adding Merits to PVP would be good.. maybe a "scoreboard" of who got the most kills... but they would have to be of other PVPers otherwise the score doesn't count.

Can you elaborate on how do you get involved in PP in solo?
The idea of PP is a number game, I doubt you make any effect by doing it alone. Most probably you are working against your power without knowing it. There are orginized discords for every power that decide on which system to expand/undsrmine/fortify in each cycle, by not collaborating you are actually damaging your and their progress.

The reason for this is unlike the BGS, PP cannot be affected by single individual unless you are prepared to grind in it 20hours per day. Its a group effort exercise.

Having it in solo doesnt make any logical sense as it is a multiplayer feature. What ends up happening is that player groups knowlingly work from PGs to avoid direct conflict because direct conflcit hinders their progression. They are called solo underminers or 5C. This is what the change addresses. It tries to balance the playing field.
 
You are not needed in Open, you fail to understand the nature of all hotel California threads.
What is being asked (and finnaly addressed) is that private groups and solo stop affecting the common elements of the game from within the safety bubble of their choice (anything not in open).

So again, play anywhere you like, but if you want to have a conflict you should not be able to have a one sided advantage in SOLO. None of this "indirect PvP" trash, that's all the issues that are being discussed since beta.

Indirect PvP should not be a thing in this game.

Good luck with that, given P2P instancing. They could convert the game to open only, and you'd STILL not see everyone. Then what?
 
Life is the worse game I've ever played.
No saves, every feature is P2W...
It costs a fortune. ...and I'm not even having a good time.

Seriously, if thats how you feel, then change it. Whatever is making you miserable on this linear time journey aint worth it, its not like you get the time back. Change it now, take the pain, move on.
 

Deleted member 38366

D
Maybe I was just out of luck - but everytime (literally : every single time) I entered i.e. SOL I was Interdicted within 30 seconds tops :D

I'd agree in most places (due to the creeping depopulation of ELITE and Open over time) there's indeed virtually no difference.
But a trip to a basic Engineer like Farseer or the Dweller, a trip to SOL, Founders world or a CG System... well, that's clearly different.

Still depends on alot of other factors, so one can get lucky. But in many cases, those simply aren't nice places.
If one doesn't need any of them, it's a non-issue. But try Engineering parts of a fleet and having to make 10+ SuperCruise travels in these Systems is simply extremely likely to attract trouble.

PS.
I still remember getting ganked by a cheater/exploiter hovering 1km over Farseer Base right in the heart of the NFZ. He could attack any Ships trying to dock without the Base even caring to no end.
I got a good laugh out of it since I almost made the landing, just missed it by some 10 meters :D

Still, that kind of stuff likely isn't exactly a welcome experience for many Players. Solo simply doesn't have ats, exploiters or hackers/cheaters.
Plus all the bizarre imbalances we got when it comes to Engineered Combat Ship vs. not-a-combat-Ship. Or blocked Pads by AFK Players. Or Server issues. Or Station Rammers. Or suicide-rammers. Or Pad Mining lulz folks we had in the past. Or having a Guardian Site clean all for yourself. Or a Conflict Zone for yourself. All that stuff.

That's some tangible benefits, can't argue with that. Every once in a while I was darn glad I could resort to it and use those benefits, wouldn't have wanted to miss them - despite having spent >95% of all my time in Open.
IMHO that's one of the reasons that makes every different mode shine in its own ways. Every Mode has distinct Qualities and Characteristics - and IMHO that's a good thing.
 
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Can you elaborate on how do you get involved in PP in solo?
The idea of PP is a number game, I doubt you make any effect by doing it alone. Most probably you are working against your power without knowing it. There are orginized discords for every power that decide on which system to expand/undsrmine/fortify in each cycle, by not collaborating you are actually damaging your and their progress.

The reason for this is unlike the BGS, PP cannot be affected by single individual unless you are prepared to grind in it 20hours per day. Its a group effort exercise.

Having it in solo doesnt make any logical sense as it is a multiplayer feature. What ends up happening is that player groups knowlingly work from PGs to avoid direct conflict because direct conflcit hinders their progression. They are called solo underminers or 5C. This is what the change addresses. It tries to balance the playing field.

He doesn't need to have an effect to be rewarded in PowerPlay. That's the whole point of PowerPlay. It wasn't PvP, it was participation. Everything in this game is a matter of participation. PvP is the side show.
 
He doesn't need to have an effect to be rewarded in PowerPlay. That's the whole point of PowerPlay. It wasn't PvP, it was participation. Everything in this game is a matter of participation. PvP is the side show.

Participation where? Do you even understand what PP is about?

PvP is what will make this poor excuse of a gaming content to what it should have been from the start instead of being left to rot by 5c and solo underminers.

You cant participate in this part of ED alone, you wont make any progress because it was intended for you to collaborate with others ie a multiplayer piece of the game.

The only reason that PvP was a sideshow is because the modes made it useless with grinding in PGs while avoiding conflict.
No more.
 
Can you elaborate on how do you get involved in PP in solo?
The idea of PP is a number game, I doubt you make any effect by doing it alone. Most probably you are working against your power without knowing it. There are orginized discords for every power that decide on which system to expand/undsrmine/fortify in each cycle, by not collaborating you are actually damaging your and their progress.

The reason for this is unlike the BGS, PP cannot be affected by single individual unless you are prepared to grind in it 20hours per day. Its a group effort exercise.

Having it in solo doesnt make any logical sense as it is a multiplayer feature. What ends up happening is that player groups knowlingly work from PGs to avoid direct conflict because direct conflcit hinders their progression. They are called solo underminers or 5C. This is what the change addresses. It tries to balance the playing field.


I am a trader/explorer by nature and will deliver exploration data to systems controlled by my power and help spread propaganda or whatever needs to be taken to systems I working near. I've never flipped a system, I've helped fortify a few, I don't play it rabidly. Do I care if I have a huge affect no... and I find your comments interesting.. you claim in solo as a single player I cannot affect PP, yet then you call solo players underminers or 5th columnists. In real life 5th columnists work until they are noticed and it is the same in ED.. I've been destroyed before by a power even when I wasn't doing anything except passing through.

PP and the powers affects all the modes and should remain available to all the modes. How do you balance something that is already balanced? what is done in solo can be done in ANY OTHER MODES. If you choose to play in a certain mode don't complain about the other modes or claim they are exploiting just because they don't play your way.
 
Participation where? Do you even understand what PP is about?

PvP is what will make this poor excuse of a gaming content to what it should have been from the start instead of being left to rot by 5c and solo underminers.

You cant participate in this part of ED alone, you wont make any progress because it was intended for you to collaborate with others ie a multiplayer piece of the game.

The only reason that PvP was a sideshow is because the modes made it useless with grinding in PGs while avoiding conflict.
No more.

PowerPlay is about gaining merit with an NPC faction by taking actions that further that faction's goals. PvP is just one component of it, not the focus. The ONLY reward in PowerPlay are faction modules, and you can gain those by merely participating.

Oh, you thought PowerPlay was a competition? Oh, silly! When your faction wins you gain nothing. Only your participation gains you merit, and thus the ONLY reward offered.
 
PowerPlay is about gaining merit with an NPC faction by taking actions that further that faction's goals. PvP is just one component of it, not the focus. The ONLY reward in PowerPlay are faction modules, and you can gain those by merely participating.

Oh, you thought PowerPlay was a competition? Oh, silly! When your faction wins you gain nothing. Only your participation gains you merit, and thus the ONLY reward offered.

Ofcourse its a competition, area control, an end game to people who don't need credits.

It has nothing to do with NPC factions, you are confusing BGS with PP.
There are no factions involved, there are powers competing over entire systems.

Look, like many, you dont seem to understand what it is you are arguing for and what it is that is actually "taken" away from you.

PvP is a basis for this conflict, the private modes have absolutely no horse in this race.
This content should have never been availble in solo/pg.
 
I am a trader/explorer by nature and will deliver exploration data to systems controlled by my power and help spread propaganda or whatever needs to be taken to systems I working near. I've never flipped a system, I've helped fortify a few, I don't play it rabidly. Do I care if I have a huge affect no... and I find your comments interesting.. you claim in solo as a single player I cannot affect PP, yet then you call solo players underminers or 5th columnists. In real life 5th columnists work until they are noticed and it is the same in ED.. I've been destroyed before by a power even when I wasn't doing anything except passing through.

PP and the powers affects all the modes and should remain available to all the modes. How do you balance something that is already balanced? what is done in solo can be done in ANY OTHER MODES. If you choose to play in a certain mode don't complain about the other modes or claim they are exploiting just because they don't play your way.

Your exploration data alone has hardly any effect. Again, dont confuse PP with BGS. Different unrelated layers.

I dont call the single solo player an underminer (although he is one), I call an entire PP player groups that purposely do their work in PGs. This should have never been a thing.
 
op, you either play a billion light years away from bubble or you play ion a populated system sitting inside a hanger where where cant see anyone ... lol ... life is reality... open and solo are not the same...
 
Ofcourse its a competition, area control, an end game to people who don't need credits.

It has nothing to do with NPC factions, you are confusing BGS with PP.
There are no factions involved, there are powers competing over entire systems.

Look, like many, you dont seem to understand what it is you are arguing for and what it is that is actually "taken" away from you.

PvP is a basis for this conflict, the private modes have absolutely no horse in this race.
This content should have never been availble in solo/pg.

Umm, LOL! Ok, so when you go to pledge yourself to a Power, you do realize you're pleding to an NPC right? A fictitious character with a set of goals that you can further by taking actions that further those goals, right?

Each Power has its own way of doing things. Or did you not know that? In PowerPlay, one does not undermine or fortify in the same manner in every faction. In other words, if you're trying to undermine for Felicia Winters by attacking other ships, you're going to fail. Felicia Winters undermines through propaganda.

See the problem with your premise? The very idea of PvP being central to PowerPlay is like saying that you can accomplish all your goals in PowerPlay by attacking other ships. You can't. It wasn't designed to work that way. Some factions use violence, others use rhetoric, still others use economics.

Now, I'm glad that you think of PowerPlay as an end game activity of territory control, but that's your opinion. Objectively, which is to say as a matter of fact, PowerPlay rewards players who participate, not players who control the most territory.

;)
 
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Your exploration data alone has hardly any effect. Again, dont confuse PP with BGS. Different unrelated layers.

I dont call the single solo player an underminer (although he is one), I call an entire PP player groups that purposely do their work in PGs. This should have never been a thing.


I don't care if it has a little affect and I am not confusing PP with BGS... but I work for my power, even if it is a little bit that is easily countered. I still did it. You keep trying to say it shouldn't be a thing when it was designed that way.
 
Theres very little difference between open and solo. Everyone complaining about open only modes, like, open is essentially solo. Been playing in open and solo for 2+ years now and theres virtually no difference.

The arguments I hear:

"My internet cant handle open mode"

Quit acting like open mode is crowded and full of action. Its not. And never has been. In 2+ years Ive encountered other cmdrs maybe 3 times?

"But, but griefers!"

In 2+ years Ive played, Ive encountered ONE griefer. They are actually quite rare.

"Fdev cant just change their game all of a sudden!"

Actually yes they can. Nowhere in the TOS does it state they cant. In fact, quite the opposite.

"Open mode is only for combat!"

Last time I checked, open mode had everything solo mode has; exploration, trading, combat, bussing, etc. Again, evem if you actively seek out pvp opponents, theyre still damn hard to find.

"Ive spent just as much money on this game as anyone else!"

Have you now? Because purchasing the game is a given for anyone. That doesnt entitle you to anything. In fact even in my case, where Ive spent hundreds on this game, Im still not entitled to anything.

"This is wrong and it isnt fair!"

Life aint always fair. Get over it.

Why do you care ?
 
I don't care if it has a little affect and I am not confusing PP with BGS... but I work for my power, even if it is a little bit that is easily countered. I still did it. You keep trying to say it shouldn't be a thing when it was designed that way.

He himself doesn’t understand PowerPlay, Mouse. He has no idea that merit and the rewards that come from it has nothing to do with how effective you are or how much territory a Power controls, and everything to do with how much effort you invest.

You could be a fart in a hurricane, by you tried, and PowerPlay rewards that. He doesn’t understand that. He thinks you need to “win.” Whatever that means.
 
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