Dropped kids at school, another quick test before going to work
Start solo, couldn't connect to server.
Retry => ok, spawn in azeban orbital.
Preflight check, takeoff, 10-15 seconds later => Disconnected from server.
Quit => Black screen freeze.
Here is the netLog.log :
14-10-02-08:54 Paris, Madrid (heure d?été) (06:54 GMT)
{08:54:19} Start Log for this machine: 192.168.0.12:58984 - Devbox
{08:55:07} ConnectToServerActivity: response
<?xml version="1.0" encoding="utf-8"?>
<data><servers><server><ip>35342e37352e34322e39</ip><port>19364</port></server></servers><rescueservers/></data>
{08:55:07} New Primary Server: 54.75.42.9:19364
{08:55:07} Now using address 78.241.158.136:58984 for this machine after STUN reply
{08:55:08} Established MTU=1500
{08:55:13} EnterLocation: response
<?xml version="1.0" encoding="utf-8"?>
<data><servers><server><ip>35342e37332e3134312e313533</ip><port>19364</port></server></servers><rescueservers/></data>
{08:55:13} EnterLocation: Using UDP server address 54.73.141.153:19364 from webserver
{08:55:13} New Primary Server: 54.73.141.153:19364
{08:55:13} FailedToConnect: in ServerAdminRegister::CreateMissionAcceptRequest
{08:55:14} Established MTU=1500
{08:55:20} ModularStationAttachComponent: object kinematic Civ_FuelTanks_0x0000000100000008 is not ready
{08:55:20} ModularStationAttachComponent: object kinematic Civ_FuelTanks_0x0000000100000008 is not ready
{08:55:20} ModularStationAttachComponent: object kinematic Civ_MaintenanceDock_0x000000010000000e is not ready
{08:55:28} EnterLocation::WaitForEDServer_Run: PrimaryServerLink still disconnected after 15sec
{08:55:30} ConnectToServerActivity: response
<?xml version="1.0" encoding="utf-8"?>
<data><servers><server><ip>35342e37352e34322e39</ip><port>19364</port></server></servers><rescueservers/></data>
{08:55:30} New Primary Server: 54.75.42.9:19364
{08:55:30} Established MTU=1500
{08:55:37} System:10(Eranin) Body:2 Pos

-930.961,28.2727,364.023)
{08:55:37} System:10(Eranin) Body:2 Pos

-930.961,28.2727,364.023)
{08:55:42} ModularStationAttachComponent: object kinematic Civ_FuelTanks_0x0000000100000020 is not ready
{08:55:42} ModularStationAttachComponent: object kinematic Civ_FuelTanks_0x0000000100000020 is not ready
{08:55:42} ModularStationAttachComponent: object kinematic Civ_MaintenanceDock_0x0000000100000026 is not ready
{08:55:49} System:10(Eranin) Body:2 Pos

-930.961,28.2727,364.023)
{09:01:35} FailedToConnect: in InGame
{09:01:39} ConnectToServerActivity: response
<?xml version="1.0" encoding="utf-8"?>
<data><servers><server><ip>35342e3139352e3137302e313137</ip><port>19364</port></server></servers><rescueservers/></data>
{09:01:39} New Primary Server: 54.195.170.117:19364
{09:01:40} Established MTU=1500
And yes, I know it contains my public IP. Couldn't care less. That's what firewall are made for,
and I am already attacked hundreds of times per day.
But it might help the techs at FD.
- Oh, and a little precision here : I adjusted the timestamps here to reflect my local time and give FD real timestamps; I dual boot with linux, and never took time (ah ah ah) to adjusts clock settings between linux and win7.