Patch Notes Update Beta 3.91 change log

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Hi everyone,

Just to keep you on your toes - here's an update to Beta 3.9 called 3.91.

See the full change log below.

- Avoid crashing if neither the main texture nor the alt texture are usable, instead fallback to the same behaviour we would use if the main texture did not exist
- Replaced a missing station prototype with one that exists
- Survive the situation where fused text meshes (and other types) have more characters than the maximum. 4 "Paul-Friederichs Expedition Base Camp" station names fused together are too much for the current maximum
- Prevent crash when in a location with no faction
- Improve entry into first location – could help with some peculiar connection issues
- Fix crash opening UI panel using left shift
- Made the the new freetrack protocol cope with missing functions in the dll. This should prevent the crash on startup some users are seeing
- Reload all ammo no longer free
- More consistent, and more frequent USSs
- Don't allow child stars to be considered for mission variables
- Fix "Missing faction for location polity" error win tutorial stations
- Planet generation: Changed the way that the effects are loaded – prevent connection loss is texture generation takes too long
- Changed the star hotspots calculation to cope with the asynchronous behaviour of the effect loading
- Fix AI ships not being able to fire gimballed multi-cannons
- Fix the difference in repair costs due to not taking into account the faction relationship of the player for that station
- Speculative fix for failure to set up a talk channel
- Fixes for typos in mission branching
- Fixed X55 binding file so it should work correctly
- Focus now passed back to game after alt-tabbing
- Increased the cool down for Frame Shifting to 40 seconds for all ships
- Moved the blast shield animation into the pad raising state (added a delay on the small pad launch state so that the blast shield doesn't raise again straight away
- Additional telemetry to help understand why some location entries take extended amounts of time
- Fix broken pulse laser audio
- Refactored special treatment of ship rtpcs when arriving from supercruise
- Reduce unnecessary web traffic in interdictions
- Some shadowing fixes
- Remove Russian as a supported language. Because it's not a supported language yet
- Adding some fixes for malformed newsfeed symbols
- Bail out of application startup if there are no suitable display modes available

Thanks again everyone, enjoy!

Ed
 
Wow that was quick just logged on for the 1st time half way thro 1st mission and got your in game 10 min warning lol . Keep up the good work FD .
Oh n looks amazing frm what I can tell in my 5 min testing
 
I was hoping for more! 3.9 has been the worst patch for me so far, constantly getting micro freezes - never had that before - and the interdictions every 30 seconds are driving me up the wall...
 
Just started the upgrade to 3.9 and thought I would read the forum for a bit. Glad I did. Upgrade cancelled until 3.91 available.
 
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