Game Discussions Bethesda Softworks Starfield Space RPG

Just got an update for Xbox ?? Maybe they will fix all my broken missions
Steam got official DLSS support today.

Just tested it the boost is massive. I was early today in MAST on New Atlantis, my fps was 34-50. Now with DLSS Quality and Frame Gen - 75-90 FPS. (y)
Also noticed slight increase in RAM use, was about 12-13 GB ( out of my 16 GB) befor patch, now its 13-14 GB.
 
I hope the upcoming DLC will bring some of the features that were hinted at during development, but then ultimately cut. Like having a ground vehicle and being able to actually fly our ships over the surface. For now I have a mod that will have my ship set off into orbit and then land in front of my feet within 60 seconds at the press of a button.
I also use that mod, get on your ship and activate it, and free fall Xd
 
Took a nice screenshot today after downloading the latest stuff. Game looks good.

20231120144423_1.jpg
 
Wow … you have access to some parts I have not found … where’d you get the diagonal “struts” on the second ship?
In the vanilla game you don't, you need this mod. Be aware that it has some limitations which the author won't tackle until the official modding tools are out. You can't stand of the parts from this mod, you'll fall through. They have no interior lighting. That fits the mood of a Hopetech interior pretty well though. Lastly NPC crew has no pathing through those connections. If your active companion is one one side and your landing bay on the other, it will not exit the ship with you.
 
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In the vanilla game you don't, you need this mod. Be aware that it has some limitations which the author won't tackle until the official modding tools are out. You can't stand of the parts from this mod, you'll fall through. They have no interior lighting. That fits the mood of a Hopetech interior pretty well though. Lastly NPC crew has no pathing through those connections. If your active companion is one one side and your landing bay on the other, it will not exit the ship with you.
Can't wait to see what people will come up with official Modding tools. Maybe i'll be abel to finally walk on the 2 500 000 tons of spinning metal - the Babylon 5 station :geek:
 

rootsrat

Volunteer Moderator
I think there are already mods that started playing with personal and customizable starbases. They are buggy still, but I expect it to become a thing. You could make a whole game on a space station.
That's why I said this game, just like Skyrim, will show it's full potential in 2-3 years, as more DLC and CreationKit 2 are available :)

Hence I'm patient and don't diss it too much at this ealy stage :)
 
I think there are already mods that started playing with personal and customizable starbases. They are buggy still, but I expect it to become a thing. You could make a whole game on a space station.
So far all they do is enable what was already in the game files, same as the M class ships. You can put a space station into orbit over your outposts.
 
The M class is the colony ship?
There are several. The ECS Constant is one, the UC Vigilance is one, I'm not entirely sure if the Scow and that other smuggling ship are, but they sure are big with unique interiors as well. M are defined as capital class, unable to land on planets. Modded flyable ones of course do and clip hilariously. Even though I have removed the ship builder limits (my freighter for example uses way more modules than the standard maximum), I haven't exceeded 90m in length, to keep landings believable.
 
Unfortunately no fixes for me I still can't access two temples and 3 missions , still playing and still not doing NG as if yet. I like all the side quests and stupid things you can get up to . But I had hoped they would have resolved gameplay issues.
 
Unfortunately no fixes for me I still can't access two temples and 3 missions , still playing and still not doing NG as if yet. I like all the side quests and stupid things you can get up to . But I had hoped they would have resolved gameplay issues.
Peculiar. Reloading or restarting usually worked for me. Except for Neon ship tech. However I had 2 power slot open in NG+4. I asssume I simply didn't find these.
 
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