Game Discussions Bethesda Softworks Starfield Space RPG

Same here, that's why I have played ED for so long, I can indeed go and land somewhere no-one has ever been before, or I can just look up the already discovered wonders in the GEC index and do a touristy if I feel like it!
Both is totally fine and I've done each. With hundreds of billions of bodies, you run chances that you see only bland yesterday's rock repeated, but when you don't you get your very own little adventure. Visiting another one's adventure isn't maybe as thrilling but you get the nice view regardless and a journey on top.
 
"hacked" ?
that's an "extrapolation" based on a 6s in-game footage 😂

Anyway, i really hope the lines connecting the stars are not actual travel paths... (not like i have any hopes for any sort of in-space gameplay)
hence the "" ;) however interesting to see, I as others prefer so explore myself, still it's interesting to see what people can get out of 6s video :)
 
Battlefield? They seem to rather regress in player numbers a match.
I think Mole played the War onn Rights musket shooter with some 100 players and that was also kinda janky in streams. I guess every player added to fairly complex games just adds a chance de jank. The best MP games work when very focused in key gameplay concepts - unlike the game you really meant.
100?...Nay sir, it was 400. 200 v 200 and from where I took part, the jank wasn't all that obvious nor did it seem to matter much...I've said it more than once, but playing War of Rights is the most fun I've had in any multiplayer game...ever :)

 
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100?...Nay sir, it was 400. 200 v 200 and from where I took part, the jank wasn't all that obvious nor did it seem to matter much...I've said it more than once, but playing War of Rights is the most fun I've ever had playing a multiplayer game...ever :)

I still fondly remember the fights in DAoC frontiers, with literally hundreds vs hundreds - Best Realm vs Realm PVP game ever.
I played the Hibernia, the underdogs, but rather powerful on the magic, however good with melee too
The other 2 realms were Midgard (rather powerful on melee, but good on magic too) - on our server this was the mid populated realm, then it was the Albion (with good mix of both magic and melee, but not exceeding at any) which was also usually the most populated realm, them Albion zergers...

So for most of the history of our servers (Eu/English), Hibernia was holding the Power Relic (+20% magic damage, applied globally) and Midgard was holding the Melee Relic (+20% melee damage).
Which made our Relic Defenses really and truly epic. Usually 200-300 Hibernians defending the Relic Keep versus the usual 400-500+ Albions

Mind you, this was like 15-20 years ago.
 
100?...Nay sir, it was 400. 200 v 200 and from where I took part, the jank wasn't all that obvious nor did it seem to matter much...I've said it more than once, but playing War of Rights is the most fun I've had in any multiplayer game...ever :)

200 per team? That's impressive. Have you known the Napoleonic War mod of Bannerlord?
 
200 per team? That's impressive. Have you known the Napoleonic War mod of Bannerlord?
The devs tried out a 600 player server over the easter weekend...worked fine too with no apparent issues...even more hillbilly chaos :D

I've had a look at a few of those games, Hold Fast, some other Napoleonic thingy I can't remember for the life of me...and the Bannerlord mod you mention....they didn't grab me as much as this has, certainly didn't have the rampant abuse hurling or banjo playing over VOIP.

One of my mates who plays along with me on War of Rights was yelling "Yeehaw!" so much in between fits of laughter, he actually shouted himself hoarse at the weekend. The pair of us were in tears of laughter for so long at the Rebel shenannigans over VOIP...and especially when we heard the Yankee's over the field charge into battle playing Michael Jackson's 'Beat it' as their backing track... our faces hurt for the rest of the evening...absolutely awesome.

It has to be the only event on the entire internet where serious sim enthusiasts, military re-enactors, Yankee bigots, Southern rednecks and ordinary gamers from everywhere all share the same game :whistle:
 
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The devs tried out a 600 player server over the easter weekend...worked fine too with no apparent issues...even more hillbilly chaos :D

I've had a look at a few of those games, Hold Fast, some other Napoleonic thingy I can't remember for the life of me...and the Bannerlord mod you mention....they didn't grab me as much as this has, certainly didn't have the rampant abuse hurling or banjo playing over VOIP.

One of my mates who plays along with me on War of Rights was yelling "Yeehaw!" so much in between fits of laughter, he actually shouted himself hoarse at the weekend. The pair of us were in tears of laughter for so long at the Rebel shenannigans over VOIP...and especially when we heard the Yankee's over the field charge into battle playing Michael Jackson's 'Beat it' as their backing track... our faces hurt for the rest of the evening...absolutely awesome.

It has to be the only event on the entire internet where serious sim enthusiasts, military re-enactors, Yankee bigots, Southern rednecks and ordinary gamers from everywhere all share the same game :whistle:
How big are the regiments? Or is it mostly pugs?
 
I'll help out.
Since in another thread, another game's ship interiors were being highlighted I decide to find its prime competitor's vids of its ship interiors. Ships and how you live on them is important to my enjoyment of a space game; along with crew. I couldn't find a real recent vid, but one is from two months ago and the other is a AA vid from 9 months ago.
Source: https://www.youtube.com/watch?v=U0SBsR_Z8ws

Source: https://www.youtube.com/watch?v=fWCcl4L9VLE


Have a nice day

I'm really excited about that part of the game, too. Especially when Bethesda's amazing modding community comes into play. I don't think that this will be a thing in Starfield, but I really enjoy the feeling of just walking the interior of my ship(s) in X4, while my NPC crew is flying the beast from A to B for me. Sometimes I just stand in the docking area, watching space (and stations, ships, combat) fly past me.

I'm also really curious about Starfield's modular ship design and how it's represented inside the ship
 
I'm really excited about that part of the game, too. Especially when Bethesda's amazing modding community comes into play. I don't think that this will be a thing in Starfield, but I really enjoy the feeling of just walking the interior of my ship(s) in X4, while my NPC crew is flying the beast from A to B for me. Sometimes I just stand in the docking area, watching space (and stations, ships, combat) fly past me.

I'm also really curious about Starfield's modular ship design and how it's represented inside the ship
Yeah, I do that too. I wish I could tag a ship in 1st person then examine its mission in the map.
 
I'm really excited about that part of the game, too. Especially when Bethesda's amazing modding community comes into play. I don't think that this will be a thing in Starfield, but I really enjoy the feeling of just walking the interior of my ship(s) in X4, while my NPC crew is flying the beast from A to B for me. Sometimes I just stand in the docking area, watching space (and stations, ships, combat) fly past me.

I'm also really curious about Starfield's modular ship design and how it's represented inside the ship
I'm pretty sure moding will be a thing, especially fleshing out planets with stuff.
 
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I've said this before and no doubt I'll say it again: A gigantic Red Dwarf style derelict ship to explore and re-power and fix created by modders. Entire mini-game in and of itself.

As well as all the other obvious game play elements, I am really looking forward to skill trees and improving my character's different skills. I hope they've made a good job of the skill trees and that that will also be something those crazy modders can get their hands on.
 
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