Since they're marauders, the scene should be different:
-Some doors and lockers are opened. Obviously, marauders came not just to walk.
-Some loot is disappeared. Looted before us.
-Marauders should be in- and outside of buildings.
-Additional spawn via dropship should be at the end. Like marauders called for a help. This spawn depends on the mission difficulty.
-Dropships should be Owtlaw, or in Wanted state - to let us shot them down or fight back, at least, without consequences.
-Some doors and lockers are opened. Obviously, marauders came not just to walk.
-Some loot is disappeared. Looted before us.
-Marauders should be in- and outside of buildings.
-Additional spawn via dropship should be at the end. Like marauders called for a help. This spawn depends on the mission difficulty.
-Dropships should be Owtlaw, or in Wanted state - to let us shot them down or fight back, at least, without consequences.