Patch Notes Update Beyond 3.0 Beta 3 Patch Notes

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I do. I have 60 ly jump range, but it's not enough when your closest stars are over 100 ly away. Only premium boost will take you there, even with a maxed out ship. I used some 30 boosts in the past 2 days. Not because I was lazy and wanted to speed things up, but because I had too. When you get out here, you might only have two stars close by, and only through boosts. Not even regular jump range distance.
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So, where is that place, where you need to do more than 30 successive jumps of over 60 LY distance, without any single planet around where you could land and collect material again?
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So, where is that place, where you need to do more than 30 successive jumps of over 60 LY distance, without any single planet around where you could land and collect material again?
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Of course you can find planets in between. But you don't know if you will when you go there. So as a proper explorer, you want to be prepared and stock up one the necessary supplies. In case. I've been in situations where I used up quite a bit of the boosts before I found a system with a planet that had what I needed, so yeah, it's been close at times (with the old system).
 
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Of course you can find planets in between. But you don't know if you will when you go there. So as a proper explorer, you want to be prepared and stock up one the necessary supplies. In case. I've been in situations where I used up quite a bit of the boosts before I found a system with a planet that had what I needed, so yeah, it's been close at times (with the old system).
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So in worst case the long-range explorer finds that there were no suitable planets in 16 newly explored systems in a row and he has to turn back home. While that sounds unlikely, it's not impossible, but it still means 16 new explored systems, and a basis for the next trip.
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Sorry, but it really doesn't sound that terrible to me. I know where you're coming from. I also wouldn't mind higher material storage, but i think the current limits are not utterly cruel and it's generally possible to work with them.
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Believe me, it's not. Not even with the old system. In the new, it will be even less. I spent several days just get to Star One.
Oh I know it isn't - though from the way some people talk, I'm pretty sure that's what they want.

Right. You don't get it. Some of us are different and like to go far out.

I like to go out far, I just like Things - things to do along the way, things to do when I get there. We don't have much at all of that yet. I know, some folks like to drive across countries and take pictures along the way. I love to take pictures too, but those long trips are a killer.

When you go to the edge, there are no neutron stars or white dwarfs to use.
I actually know that too, just my own galactic exploration has been pretty limited so far.

I like to go to the destination on the current expedition. We have over 30 waypoints and every 2 weeks we have a meetup at a basecamp, and it's about 12,000 ly between each. Some of the waypoints require up to 30 jumponium boosts, even for a long range ship that I have. Several of the ships in the expedition don't even go to the deepest stars, because they can't. For me this expedition has been part getting there as much as the journey between.
Never done a group expedition - can't find many folks willing to go. Probably makes things a bit more interesting though, and I get it.. the adventure in "Ok, so how do I get to 'there'?", now with additional challenge.

I'm sure we're not many that like this kind'a game play. Only a handful of people have been to some of the places, probably because it requires a commitment in time and effort as well as tedious plotting to stars beyond your reach.

Probably not - the dedicated Explorer is a sort of unique lot. I know a couple of them, and I actually WANT to make a rather epic journey myself - to circumnavigate the galaxy and then cross across the center. I figure it will probably take a good 18 months to complete at least. I'd just like more to do. I'd love to see SRV's with Core Drilling rigs to take core samples, some planetary probes to take atmospheric samples - Adventure is in me. It's what I like about No Man's Sky, the delayed launch of which is what brought me here in the first place, and I've yet to reach the center of the galaxy in NMS yet - never been in a hurry to do so - there's too much to see.

In here though.. You've seen one dead, airless, featureless rock or ball of ice, you've seen them all. Sure, they might be different colors, or have larger or smaller craters in different places - but that's pretty much all the differences there are. I'm really hoping the Ground update planned for later in Beyond changes the landscape enough to make each planet feel like you're somewhere else, and I continue to hold out hope for Atmospheric flight and landing as well.

I'm not in any great rush to start my trip either - the galaxy has been here for a long time, and it will continue to be here for much longer.
 
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So in worst case the long-range explorer finds that there were no suitable planets in 16 newly explored systems in a row and he has to turn back home. While that sounds unlikely, it's not impossible, but it still means 16 new explored systems, and a basis for the next trip.
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Sorry, but it really doesn't sound that terrible to me. I know where you're coming from. I also wouldn't mind higher material storage, but i think the current limits are not utterly cruel and it's generally possible to work with them.
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We're not even asking for higher mat storage limits. The J2 boost requires 1 Niobium, and the J3 require 3 Niobium. Change the recipes so at the very least, they don't both require the same mat. Best solution would be to change the 3 Niobium requirement for J3 to a single, higher grade mat.
 
We're not even asking for higher mat storage limits. The J2 boost requires 1 Niobium, and the J3 require 3 Niobium. Change the recipes so at the very least, they don't both require the same mat. Best solution would be to change the 3 Niobium requirement for J3 to a single, higher grade mat.
Exactly. None of the rim explorers are asking to change the inventory back to the old system, but just to change the recipe very so slightly. Basically do what they're doing to combat synthesis. Right now, I have over 45 in premium boost and 40 in standard. That requires a storage of minimum 175. If the recipe was change to 2Nb for premium, and 0Nb for standard, we can still have up to 50 premium, and 50 standard (since it uses 2 cadmium) in the new system, which is basically equivalent of the old. It's such a small and simple change, and it's done to combat synthesis without much hoopla, so I don't see why there's so much resistance to the same for us.

Apparently, changing the FSD boost recipes will cause the end of the world as we know it. PvP, combat, engineering, mining, and trading will all go to heck only because rim explorers need some recompense for the "improved" inventory.

And the thing is, the only element that's an issue is Niobium. We need a bunch of Vanadium as well, but it's not too hard to find. Polonium is very difficult, but for some reason Niobium is almost as hard. It's easier to find Yttrium (which is rarer than Niobium). Hence, loading up a truckload of Niobium at rich planets is a thing you have to do, because you can spend hours, logging out the game, coming back, over and over before you get a single niobium, while getting 100 vanadium, and 20 yttrium. So the alternative solution, if changing the synthesis is such a horrific thing to do, make niobium a bit more common. Change the drop rate a bit up, so it's not just a task to find.

Or... make the rocks reappear easier. Right now, after you've exhausted all the rocks (10-20 of them), you have to drive for 10-15 minutes for them to show up, or recall ship, leave the area, land, go for another 10-20 rocks without luck, rinse and repeat... make the re-spawn of rocks easier. That could also be a solution.
 
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RE dark side of planets? I'm surprised this has been undone (not as dark). We could engineer our SRV lights!

Who exactly is complaining about it being too dark? Did I miss something? You know, people can always land on the light(er)TM side of planets. :rolleyes:

How about a slider so you can set your own preference? [yesnod]
 
Who exactly is complaining about it being too dark? Did I miss something? You know, people can always land on the light(er)TM side of planets. :rolleyes:

How about a slider so you can set your own preference? [yesnod]
Actually, I think the Gamma setting does that. Increase it, and you can see some of the planet (at least I used it in the past for some explorations, not sure if it still works).
 
Iirc, gamma will make things look brighter, but probably everything is too bright - like inside the cockpit. And vise versa. I'm talking about just planet dark side darkness - not space in general (although we probably need another one for the galaxy.
 
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