Fixed low quality shadows appearing when entering Orbital Cruise on PS4
That's fancy-speak for "Removed Elephant Butt Leather"
WOOT, BABY, WOOT!!!!
But I'm not changing my signature until I see it with my own eyes
Fixed low quality shadows appearing when entering Orbital Cruise on PS4
Fixed crash that could occur on PS4 when in Multicrew
AI
•Fixed situations where security ships and Thargoids could incorrectly start attacking each other
•Fixed NPC ships charging FSD with weapons still active
•Ensure the 'Terrorist' archetype always comes with a bounty
•Fixed authority ships occasionally firing Plasma rounds when scanning ships
•Fixed NPC having no FSD cooldown after being interdicted
•Destroying an NPC power plant now takes the ship down to 40% power (inline with player ship behaviour)
Nice 1 guys.. very impressive..
Also, not until now I realize we only have to carry one scanner now that does the all the scanning instead of having to carry 2 scanners.. this means all my ships will have a extra module to use.. I'm happy!
(unless we now need to have a probe launcher with us now??)
I hope I'm not jinxing it ... but congratsThat's fancy-speak for "Removed Elephant Butt Leather"
WOOT, BABY, WOOT!!!!
But I'm not changing my signature until I see it with my own eyes
(...) Added context sensitive, quick action button to contacts (such as 'Request Docking' when targeting a port) (...)
Nice 1 guys.. very impressive..
Also, not until now I realize we only have to carry one scanner now that does the all the scanning instead of having to carry 2 scanners.. this means all my ships will have a extra module to use.. I'm happy!
(unless we now need to have a probe launcher with us now??)
Hey DustyArne,
Just to clarify you will need two modules; the Discovery Scanner and the Detailed Surface Scanner.
Thanks,
Adam
Hey DustyArne,
Just to clarify you will need two modules; the Discovery Scanner and the Detailed Surface Scanner.
Thanks,
Adam