That'd be an awesome experience, having 20 players to gang up on a massive thargoid ship and slowly take it down - YES PLEASE! There's the end game content. Now only to sort instancing and stations from stop fining you when you fire your weapons in close proximity.Couldn’t agree more. Defending human space from the Thargoid menace should be the uniting combat experience that gets the entire community together but instead it’s a niche activity locked behind arbitrary grind that is utterly useless for any other part of the gameplay. It’s ridiculous that they wasted such a prominent piece of lore and a story telling opportunity in that way.