The actual beta and what we can expect from chapter four is incredible. For me it feels like the biggest update since release with a wide range of improvements (like finally sharing the target system with your wing). And exploration feels much more like exploring new systems and planets. For me it brings much more immersion.
But after testing a while and trying with my "flymate" how is chapter four in multicrew I'm a little disappointed. I'm asking myself why we have the option to sit together in a ship but except of fighter fighting I didn't find any advantages. For mining you still have to aim as helmet your ship for the probes - the other role can't aim. The recent scanner update is usable from all roles on the ship but you can only scan for yourself... no setting a route... nothing that makes playing together on a ship much more fun. And even for talking together you won't get your mate's sound from his direction but the same noisy sound. Especially in VR it would bring much more immersion. Then we can't use our SRVs what's fart of exploration for me. Why not taking the second SRV if you're in multicrew? As I mentioned - except using a fighter the whole feature won't make really sense in this stucked state of development.
It just would be sooo cool if you would have tasks to do when you're in a crew that makes the whole experience better. And maybe then it would even move more people to use the "join any ship" feature. Until now I can't see any advantages of joining a ship except I'm far away from the bubble and want to do some fighter action.
Because I didn't find any information about it - do you know about any plans of FD to bring us closer together and enjoying sharing some time on one bridge together?
Or as a minimum putting a good coffee machine in reach of the multicrew seats
But after testing a while and trying with my "flymate" how is chapter four in multicrew I'm a little disappointed. I'm asking myself why we have the option to sit together in a ship but except of fighter fighting I didn't find any advantages. For mining you still have to aim as helmet your ship for the probes - the other role can't aim. The recent scanner update is usable from all roles on the ship but you can only scan for yourself... no setting a route... nothing that makes playing together on a ship much more fun. And even for talking together you won't get your mate's sound from his direction but the same noisy sound. Especially in VR it would bring much more immersion. Then we can't use our SRVs what's fart of exploration for me. Why not taking the second SRV if you're in multicrew? As I mentioned - except using a fighter the whole feature won't make really sense in this stucked state of development.
It just would be sooo cool if you would have tasks to do when you're in a crew that makes the whole experience better. And maybe then it would even move more people to use the "join any ship" feature. Until now I can't see any advantages of joining a ship except I'm far away from the bubble and want to do some fighter action.
Because I didn't find any information about it - do you know about any plans of FD to bring us closer together and enjoying sharing some time on one bridge together?
Or as a minimum putting a good coffee machine in reach of the multicrew seats