Prefim is the CMDR who makes the excellent ship scale videos:
And, presumably, used tools to export the models into a 3d modelling package which can simply tell you the volume of a rendered object.
Prefim is the CMDR who makes the excellent ship scale videos:
YepAnd, presumably, used tools to export the models into a 3d modelling package which can simply tell you the volume of a rendered object.![]()
...Equip a Sidewinder with an SRV...
I'm thinking about it a lot silly rabbit, but from a different angle than you all are (I'm not doing math right now).The fact that you're asking this makes it glaringly obvious that you haven't thought about it very much.
See, THIS is how I'm thinking about it! Praise the Lord, somebody can finally confirm what I've been saying all along!...and then observe (...well, if you're playing in VR, at least) how the ceiling rails of the one-size-fits-all SRV hangar module clips right through the recessed part of the cockpit floor. :7
I am sure this could be solved with a tailored module for the Sidewinder, which has less space above the SRV driver capsule, and less service space in general, but at the moment it looks kind of silly.
How are people coming up with the measurements for these diagrams and charts?
More importantly, how are they calculating volume?
Does this volume also include things like thinner wings, spoilers, external engine pods, etc?
You are confirming what I've been saying, right?
...and then observe (...well, if you're playing in VR, at least) how the ceiling rails of the one-size-fits-all SRV hangar module clips right through the recessed part of the cockpit floor. :7
I am sure this could be solved with a tailored module for the Sidewinder, which has less space above the SRV driver capsule, and less service space (EDIT: ...and equipment - e.g. no need for gantries and such, in a small ship with a single SRV) in general, but at the moment it looks kind of silly.
You are confirming what I've been saying, right?
The Sidewinder has none of that and all the bigger ships increase in volume so much faster than they do in mass or module space that you can get really sloppy with the calcuations, in a conservative way, and still wind up with an order of magnitude more volume than you need.
It's like Frontier scaled everything for the smallest ships in the game, and then completely forgot about the cube-square law. Even my D&D stats take into account the cube square law.
He's confirming that some of the ship models are assembled pretty sloppily, and the current assets would not suffice for walking around our ships, yes.
Back when passenger missions were a big thing, I wondered about the logistics of physically fitting passenger cabins into various ships.
I had a bit of a play around, seeing if they could be fitted into things like a Sidey and Cobra and it seemed plausible and then, when I looked at bigger ships, it became apparent that there'd easily be enough space for chandeliers and tennis courts.
I wonder if the SRV is actually big enough to pick up a couple of cannisters, though, if we assume they are roughly 2m x 1m as they're graphically depicted?![]()
Ok you all need to take a step back from this and a big step out of the large boxes every one lives in i.e. your house. Just looking at the side winder in size comparison video it has more then enough room to add the space needed and have living quarters. I'm gathering that a fairly slim to none of you'all have ever been in a semi-truck ( lorry for those of you across the pond and down under) most have two beds plenty of storage for neccessary life on the road which can last up to being gone for 6 weeks. The box behind them carries a average max weight of 43000lbs/22 tones. To add shower kitchenette and bathroom add about 5 maybe 6 feet to the bunk of the tractor. This is not a lot of space and a semi is only 8 feet wide, roughly 2.2 ish meters adding what there adding isn't a big deal at all.
cough
My house compared to a Sidewinder Minecraft style. Just because I got bored waiting for the Alpha.
Is it my imagination, or will some ships literally be "bigger on the inside" with the next update that gives us two additional module slots in small ships? If nothing else, this proves my theory that modules in ED are nothing but numerical attributes, not actual volumetric space inside our ships that we'll be able to one day walk around in and see. Think about it, where does one find this extra room (the equivalent of 4 tons of cargo) inside a Sidewinder or an Eagle?
Well at least my Livery is already accurate for the new update
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I've totally accepted that modules are spreadsheet stats, and it rarely causes problems with my personal builds. I do limit myself to "realistic" feeling builds, so I've stopped carrying SRVs on small ships like the Sidewinder, Viper, etc. These new slots will likely be used for small computers, a tiny fuel scoop (which I imagine connecting to the already-existing intakes), or HRPs, which I imagine as titanium plates welded to the interior of my hull. I like configuring ships so Ican personally visualize how they look inside.I can live with it though, ED is not a realistic sim and I accept the unrealistic parts.
These new slots will likely be used for small computers, a tiny fuel scoop (which I imagine connecting to the already-existing intakes), or HRPs, which I imagine as titanium plates welded to the interior of my hull.
And of course this all brings us back to the question of if my Sidewinder has always been "mostly empty" all this time, then why did Frontier design it to be this "mostly empty" shell in the first place? Were they planning on releasing Elite: Basketball someday where I would play BB in my ship? Now that Elite: Basketball is canceled, they are free to give us module slots for our new toys??