Should gamer2456 try this out by himself ior did you mean in your answer, that you want try it out and tell us the result.
I have installed Blender 2.8 Beta today on my computer and start now to model my own objects in Blender (can't help myself, but I find anything in the new Blender is much easier to handle, especially for Blender Newbies). from that point I would also like to know, if I can import models from 2.8 Beta in the TMT.
The only difference I've found in 2.8 is that it parents meshes to armature differently, so when applying the rotation to the armature it affects the mesh by the same amount. Which makes rotation -90deg around x-axis a pain for export - whereas in 2.79 the application of the rotation to the armature carries through.
The blender element is fine....and much easier to use, however without the ascii export option for the FBX files, I'm finding it's not so useful for animated objects. As I can't repeat things that I know work from 2.79