Blocking feature being abused or was it intended to be this way? FDEV?

You'd do it in a sidewinder obviously, and because your History List survives past death: jump in; players added to history; blown up; take Freewinder; go through history list of recent players...
Which means their "hunt list" is going to be quite ineffective.

It would be interesting, for science, to see if you then jumped back into their system if the blocking did work or not.

Not that i'd do this, just pondering. I think Alex said pretty much my thoughts in url=https://forums.frontier.co.uk/showthread.php/360075-Blocking-feature-being-abused-or-was-it-intended-to-be-this-way-FDEV?p=5664596&viewfull=1#post5664596]this post[/url]

Merely blocking the people present won't stop them from putting your name in every KOS list for PvP and allied Wings, that's a few hundred names to block at the minimum, and each one you didn't block right away and encounter in Open would get one free kill attempt in on you before you could block them afterwards, which means one rebuy in all likelihood. Instancing would also be a nightmare afterwards, since IIRC block list factors in friends of the blocked in instancing you. Assuming you don't block names it leads to a bad time in Open, assuming you did it leads to empty instances more often than usual.

But I suppose if you use solo or private only and don't have a player faction that could be hurt BGS wise you have nothing to lose.
 
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Ozric

Volunteer Moderator
I'm amazed your all still going in this thread, it had clearly wound up yesterday, but it seems that it's now straying very close to descending into bickering. This is NOT the Solo/PG/Open thread, go there if you want to descend into madness.

And guess what? Still not a second post from the person who created this thread. Quelle suprise.

i just dont get why immersion is considered a derogatory term from some here.... without it i would never have paid to help kickstart the game. I suspect without the immersionists - or forum dads, another seemingly derogatory term, there would be no game to blocklist people from in the 1st place.

Well said.
 
Nothing is wrong with it. But it cuts both ways. I was doing my thing at the Lave CG the other day. A clipper jumps in, sees me with my "wanted" tag, and poof he disappears. So I sit there for another 45 seconds or so. The same clipper jumps back in, sees me, and pulls the disappearing act again.

Where's the immersion? I'd rather he just blocked me. ;)



I think an unlimited, unrestricted block list in open is just the wrong way to go about it. Does the "lore" not allow bandits and villains?

There are supposedly 400 billion star systems in this game. Is the universe just not big enough?

Open play implies an open universe where anything can and will happen.

I bought into the game after watching the first trailer. I expect the game to be what it was advertised to be.

Maybe people should ask if they can add Thargoids to their block lists... oh wait...

They already did that:

https://forums.frontier.co.uk/showthread.php/357695-Thargoid-content-opt-out [haha]

Each person sees something different in the advertising. You can't equate what your imagination saw, to what others have to adhere to. You can only play with those that want to play like you. Simple enough. If you looked at all of the advertising, you just might have seen what the rules implied, and accept the fact that we can't be held to your interpretation of open.
 
I'm not talking about the PS4 trailer. I mean the PC launch trailer.

I don't know about you, but I saw lots of space ships trying to blow each other up.

The coolest part? You can actually do all of that stuff in-game right now!

The point remains, if you base your expectations on one dramatized source, I am not surprised you end up with stuff you don;t like. I am not responsible to you or your game play at all.
 
Think i'll make my last post something we can both agree on, the ability to block prats is a good thing. People who interdict people using the tools FD provided, and shoot people for whatever reason within the rules, don't qualify as prats; people who message abuse and grief are.

So yes, the ability to block prats is a great feature. The ability to block people you worry might decide to shoot you, not so much.

Many other people saying the same thing as me here so i'll hand over the baton and move on.

And I fully agree with you here. Good post.
 
I'm not talking about the PS4 trailer. I mean the PC launch trailer.

I don't know about you, but I saw lots of space ships trying to blow each other up.

The coolest part? You can actually do all of that stuff in-game right now!

is that the one that started in mining area, then they did instant mini jump and dropped out around the space station, with handling which was 3 times faster than CQC and the station did nothing to those fighting within touching distance, also the which also showed people walking about in the station, with the warning "not ingame footage" and was all CGI?

from an art point it was great. it also advertised a pretty good game.

it was not elite dangerous tho, it was the most unrepresentative trailer FD have ever made and they got a lot of flak for it (see the parody trailer at the time of it)

but 1 thing i will say. AFAIK at no point in that trailer did they say it was other players being represented either, and at no way did it state the whole game was all in 1 instance with no option to not play with people you choose not to.

great video.
awful Elite Dangerous trailer

https://www.youtube.com/watch?v=dwvjElmFCfE

honest trailer
https://www.youtube.com/watch?v=FwoXcpqp3Ew
 
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For once, I almost agree with you. Almost.

You are conveniently forgetting that players are a part of that environment.

It's the players who are responsible for the current state of the NPC response level.

They weren't always this inept.

They do harass you (or maybe it's just me? :)) endlessly when you're wanted in a hisec system.

It's especially immersive when that "random" NPC interdicts you just as the CMDR in a t6 jumps in. :)

Besides, C&P is coming, and you know what they say about karma.

Not that it's going to affect me much. I'm nearly always a legal target. ;)

I don't understand your point - how does the players being part of the environment or the NPC response has anything to do with what I said?

The authorities at large - whoever runs a station or port, the Pilot Federation, the insurance companies - are perfectly happy to deal with terrorists and murderers, thus enabling them to continue their rampage - this is what I meant when I say that the environment does not react credibly.

Now granted, I am also a wanton murderer of poor refugees in Famine and Outbreak systems - I slaughter T9 full of orphans by the thousands, because apparently there is no market in the galaxy where you can buy the parts they are made of. But that's another story...
 
I love threads like these because they totally justify my decision to never touch open with a barge pole. Plenty of people I don't even want to know let alone be in the same game space as them. But it does nark me that I'm missing out on some of the better players and social aspects of the game BECAUSE of the people who only get gaming enjoyment from upsetting other people (which is basically what MP is). Yes it's fine to live out Psycho fantasies when nothing real (ai) is the target, but it becomes a whole different matter on a psychological level when that psycho fantasy enjoyment is only scratched when a human player is the target. I'm reminded of the "prison guard" studies psychologists did! But that's whole other kettle of piranhas!
 
You brought up the poor response from the environment. The environment consists mainly of NPC's and CMDR's. The CMDR's complained about the NPC difficulty. NPC difficulty was drastically reduced to accommodate said CMDR's. Now the same CMDR's complain that C&P is broken..

you miss typed.... SOME CMDRs complained about npc difficulty.

I complained about bugged npcs, and i complained about cheating npcs... but i welcomed better AI leading to increased difficulty.

the bugs were repaired, and the npcs still cheat (in terms of jump range and spawns etc). I never asked for them to be lobotomised however

Who are you to say what are acceptable social norms in 3303 anyway?

The Pirates Federation happily gives me rank towards elite for every CMDR I kill. They give 0 credit for seal clubbing, but they don't hold it against you either.

It breaks my immersion when NPC's are treated differently than players.
.


to the above quotes all i can say is read the lore book. it explains about why Pilots Federation members are meant to be different to non members, and also the consequences which are MEANT to happen.

its not about what you or I believe, or find immersion breaking but what is established in the lore.
 
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Powderpanic

Banned
Ohwow

You guys are still going on this one.

Wonderful to see the most active thread on this forum asking for FDEV feedback to be ignore entirely by FDEV.

But hey Thargoids and all GG
 
Even if it did, that's hardly any proof that anyone CL'ed. People get put on KoS lists just as much, or more, for misidentified CL'ing, and just for being spoiled sports, than for actually logging. It should afford a player just as much a stigma to be a Ganker, than to be a CL'er. In my world.

In your world it is cheating to play the game properly?

Your world is stupid.
 
Who are you to say what are acceptable social norms in 3303 anyway?

Live and let live. Natural morals. Common decency.
If you can't understand why it's wrong to kill random people, this conversation is pointless.

The Pirates Federation happily gives me rank towards elite for every CMDR I kill. They give 0 credit for seal clubbing, but they don't hold it against you either.

As for the evil insurance companies? They're perfectly happy to take my hard earned credits. Why wouldn't they be? Technology is so advanced that we're practically printing ships from thin air.

I'm not entirely sure if such entities wouldn't be at war with other established superpowers, but the question is moot, since they don't exist in our universe.
 
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