Blocking feature being abused or was it intended to be this way? FDEV?

So, to extend that analogy, on one side of the class we have the kids who are crying about being bullied and how it isn't fair, and on the other side we have the bullies crying because the other kids won't play with them and it isn't fair.


And so the wheel continues to turn...

Except in this case what you are calling 'bullying' is advertised gameplay, specifically Piracy with intent of cargo and not life. Or bounty hunting a wanted player who blocks anyone that could actually beat them.

Solo and private are there for players that don't like Open, blocking should be a comm shutdown with reporting used for legitimate harassment. Affecting instancing in Open is a terrible way of nerfing the excitement and risk that should be open.
 
Welcome to a variation of Hotel California :D

Two very different play styles mixed in a game. The question, 3 years on still remains unanswered. PvE or PvP game?
 
I'd be more than happy to let them do whatever if it didn't also cause me to get empty instancing. The block system forces me into empty instances and not the other way around.

Why don't they just go to solo or private if they aren't happy with the risks that Open is supposed to have? That's a better solution, block list should be for actual harassment only.

Do you have any proof of this? Or just gut feeling?

If it is you getting locked out, then yes, i think FD should look at that and change it, let those who are blocking be isolated. However, would need confirmation from FD it works this way, or some damn solid proof considering the vagaries of instancing and netcode we have.

> block list should be for actual harassment only.

Ask 10 people what constitutes harassment in ED and get 10 different definitions of the word.
 
Except on the website it advertises the game as 'epic multiplayer'.. Its pushing it to call it a multiplayer game, I've yet to see the epic part and frankly considering all the whining that goes on it really doesn't feel like a privilege at all. More like sitting in a kindergarten with 50 kids having a tantrum.

Well this thread itself could be seen as a tantrum about not being able to play with all the other kids...
 

Deleted member 110222

D
*FD adds blocking feature*

*people use it*

*other people cry system abuse as with everything*

If you engage in PvP piracy, or activity you try to mask as PvP piracy, do not be surprised when people block you.

You wouldn't stand a chance on console networks. People will block you there just for winning a game of Overwatch against them.
 
Do you have any proof of this? Or just gut feeling?

If it is you getting locked out, then yes, i think FD should look at that and change it, let those who are blocking be isolated. However, would need confirmation from FD it works this way, or some damn solid proof considering the vagaries of instancing and netcode we have.

> block list should be for actual harassment only.

Ask 10 people what constitutes harassment in ED and get 10 different definitions of the word.

I'd have to see if I can find it, but blocking was tested rather extensively by a pirate group, CODE IIRC but I could be wrong. The result was showing a few things, such as instancing acting odd when one is also friended but blocked, but more importantly that getting into an instance becomes an issue to the blocked, rather than just keeping the blockee isolated.

Changing the block system to a comm blackout only and having reporting for harassment be used to investigate cases for actual harassment as defined in FDEV's code of conduct would be a better solution. Solo and private would remain as the tools for avoiding any trouble from legitimate means. Reporting an incident with actual harassment would also compensate any player for rebuys inflicted should it be confirmed to be against the official code of conduct. (I think it was pasted earlier in this or another thread, on mobile right now)
 
thanks for the morning laughs. "But, I follow the pirate code". Remember history, pirates were made irrelevant! The the real world the are killed, here they are blocked!!

what are you laughing at? you make no sense. blocking is a meta game action. if you want a sensible comparison with real life, set up a corrupt media business (i.e. galnet news) to shout to the world who is the 'bad pirate' and who are the 'good guys', then actually get in game, get them, and kill them. but that's not possible in this game, that's the whole point.
 
*FD adds blocking feature*

*people use it*

*other people cry system abuse as with everything*

If you engage in PvP piracy, or activity you try to mask as PvP piracy, do not be surprised when people block you.

You wouldn't stand a chance on console networks. People will block you there just for winning a game of Overwatch against them.

And in those games you just can't talk or intentionally join their session, but those aren't exactly Open world games.

Besides, why not use solo or private if one doesn't want to PvP and/or be pirated? A solution already exists that is foolproof.
 

Deleted member 110222

D
And in those games you just can't talk or intentionally join their session, but those aren't exactly Open world games.

Besides, why not use solo or private if one doesn't want to PvP and/or be pirated? A solution already exists that is foolproof.

Because we're dealing with people, not machines.
 
Except in this case what you are calling 'bullying' is advertised gameplay, specifically Piracy with intent of cargo and not life. Or bounty hunting a wanted player who blocks anyone that could actually beat them.

Solo and private are there for players that don't like Open, blocking should be a comm shutdown with reporting used for legitimate harassment. Affecting instancing in Open is a terrible way of nerfing the excitement and risk that should be open.

Sorry, but I think use the block list to remove certain players from your life is just fine. If you find that you're blocking hundreds then yes, a different play mode is probably best.

FWIW I think a good RP'ing pirate is a boon to the game. I've been pirated twice and loved it each time.
 

verminstar

Banned
Except in this case what you are calling 'bullying' is advertised gameplay, specifically Piracy with intent of cargo and not life. Or bounty hunting a wanted player who blocks anyone that could actually beat them.

Solo and private are there for players that don't like Open, blocking should be a comm shutdown with reporting used for legitimate harassment. Affecting instancing in Open is a terrible way of nerfing the excitement and risk that should be open.

Thats not your call to make though...if someone wants to block ye then they have every right to do just that regardless what the reason is. Yer not required to even have a reason and if ye don't like it then tough...ye still have to live with it.

Why do people not wanna be my content? It's so unfair, I'm perfectly entitled to behave any way I please and frontier should respect my rights above theirs...it's so unfair.

You have the right to play and behave any way ye wish...open is free fer all mode after all with a pathetic and non functioning crime and punishment system. Ye can literally grief day old sideys all day long in erevate and fd won't even so much as blink.

But oh what a tragedy it is when players have a block function to filter out the very worst...lets all cry about it because content should be seen and not heard. Content should be happy being my content and if they don't like being my content, they should leave MY mode...

See what I did there? That's what the whining looks like to me when I'm bothered to read it ^
 
Last edited:
Sorry, but I think use the block list to remove certain players from your life is just fine. If you find that you're blocking hundreds then yes, a different play mode is probably best.

FWIW I think a good RP'ing pirate is a boon to the game. I've been pirated twice and loved it each time.

Here's where I'm coming from so you understand my position and concerns:

I play an RP pirate, with a key principle that I find the most profitable of avoiding trader destruction in nearly all circumstances. I pull a trade ship and make my demand, which is an amount based on the potential cargo space and rank of the player in question, low ranks pay less. If they comply all is good, if they have no cargo I check and either let them go or repeat the demand at a slightly higher amount for lying.

Runners get disabled, I have the weaponry and tools on my pirate Asp, which as you can see makes things interesting and not overpowered, to disable drives and internal modules quite reliably. I then repeat my demand at a higher amount, with special mention that I have hatchbreakers and will force more cargo out than I demanded if noncompliance is met. Almost every noncheater complies at this point, in a few rare cases I had to use a hatchbreaker to show I could take the cargo before I got an acceptance. Sometimes the ship activates self destruct, I hatchbreak twice before they blow up so I get something out of it. Notably if a runner has no cargo and hasn't been rude I tell them that they should comply to a scan next time, but otherwise leave.

Obviously I get quite a lot of loggers, and have been blocked for pulling players (I have only their word that is the case of course, but notably my instancing gets poorer after such comments). But in terms of danger only the exceptionally rude empty cargo runners, empty cargo fighters, or bounty hunters end up dying, barring an unintended accident of course such as the trader ship ramming.

The point I'm making is that nothing I do here would be considered harassment by the FDEV TOS, I'm after cargo RPing the role of space pirate, and if someone doesn't want to meet me they should use solo or private to avoid that. But the block list means that it's unsustainable for me to really keep at this, especially when the bounty hunters I kill block me and stay in Supercruise, which really hurts instancing. If instancing was a comm block only and reporting actual harassment was used this wouldn't be an issue. At most I probably wouldn't mind the block list isolating the player using it into a private instance if a blocked player shows up, since then it doesn't affect everyone else, but that's not how it works.
 
IF you're RP'ing as a pirate, you shouldn't get upset at people RP'ing as someone who doesn't want to encounter a pirate. One way of not encountering a pirate is to block them, perhaps. Sure you can play in Solo but Open isn't "Role Playing Pirate Mode". It's Open, for everyone. Do you and let them do them. They aren't stopping you from role playing, just removing themselves from the equation. How does it affect your game?

I always wondered, do RP pirates interdict NPCs or just human players?
 
*snip cool & groovy stuff (apart from CLing, which is rightfully condemned) *

The point I'm making is that nothing I do here would be considered harassment by the FDEV TOS

and I'm close to 100% sure they'd agree. Seriously, don't worry about being accused of harassment by FDev. Not going to happen.

, I'm after cargo RPing the role of space pirate, and if someone doesn't want to meet me they should use solo or private to avoid that. But the block list means that it's unsustainable for me to really keep at this, especially when the bounty hunters I kill block me and stay in Supercruise, which really hurts instancing. If instancing was a comm block only and reporting actual harassment was used this wouldn't be an issue. At most I probably wouldn't mind the block list isolating the player using it into a private instance if a blocked player shows up, since then it doesn't affect everyone else, but that's not how it works.

So here's the thing (and it's an honest question): what's the difference between someone blocking you in Open (so you never see them) and them playing in Solo or a PG (and you never see them)?
 
IF you're RP'ing as a pirate, you shouldn't get upset at people RP'ing as someone who doesn't want to encounter a pirate. One way of not encountering a pirate is to block them, perhaps. Sure you can play in Solo but Open isn't "Role Playing Pirate Mode". It's Open, for everyone. Do you and let them do them. They aren't stopping you from role playing, just removing themselves from the equation. How does it affect your game?

I always wondered, do RP pirates interdict NPCs or just human players?

And if the block system worked only that way it wouldn't really be a big deal. But it doesn't, it affects the entire instance, a pirate can't enter a player heavy instance with a blockee rather than keeping the blocker in a safe instance as needed.
 
And here I thought that rumor about Delta was only that...

The rumor that we encourage players to play the game how they want and not be dictated to by the PVP community? Yeah i can confirm that rumor.

I can also confirm I dont block anyone and Delta will play in PVP tournys. We can support PVP but also support players who want to play in open and dont want to be killed for silly reasons by silly CMDRs.

You are approaching this issue from the wrong direction. The problem is CMDRs want to play in Open and not be killed. Your solution is for them to go solo and not block..... thats a solution for you not the CMDR who wants to play in Open but not be murdered at every CG. Instead of throwing salt think outside your box. The only solution is a PVP flag on/off in Open but that would make your problem even worse.

I love rumors :)
 
Back
Top Bottom