News Bonus Weekend: Trade & Engineering (24/05 to 30/05)

Will Flanagan

Product Manager
Frontier
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Hello Commanders,

We’re pleased to announce that, from May 24 to May 30, we will be introducing an extended ‘Bonus Weekend’, which will bring temporary but lucrative bonuses to the galaxy!

The bonuses we will activate for this period are as follows:

  • All profits from trading activities will be increased (the amount of profit will vary depending on what you are shipping and where you’re shipping it to. Rare commodities are excluded from this bonus.)
  • The materials requested for engineering recipes will be at one rank below the existing ones (cheapening the current cost of engineering your modules.) Edit: There are 5 ranks for materials (as can be seen in the Material Trader) and 5 ranks for engineering recipes, and these are two different ranks. This bonus relates to the rank of materials, not the rank of engineering recipes. The cost for engineering a module at Grade 5 will use Grade 4 equivalent materials, not the materials seen in Grade of the engineering recipe of that same module. We have made the changes ingame to reflect the bonus, what you see ingame right now is what you need for engineering a module during this bonus period.
Whether you’re a penniless pauper or a wealthy space-tycoon, it’ll pay to haul this weekend, so dust off your freighters and get out there!

Oh, and if you need a little extra jump-range, the engineers have you covered!

Let us know what you think about the upcoming bonus weekend and if you have any questions, we’ll do our best to answer them!
 

Deleted member 38366

D
Wait, no more Datamined Wake Exceptions for G5 FSD Mods? Could it be true ? :D

(I'll be sure to check that one out)
 

Robert Maynard

Volunteer Moderator
Oh, and if you need a little extra jump-range, the engineers have you covered!

Let us know what you think about the upcoming bonus weekend and if you have any questions, we’ll do our best to answer them!

Trading bonus? What's not to like! :D

Question about the extra jump-range.... Have blueprints been changed in any way?

Also, if *every* grade of modification takes the requirements for the grade below, does that mean that Grade 1 modifications are free? ;)
 
Wait, no more Datamined Wake Exceptions for G5 FSD Mods? Could it be true ? :D

(I'll be sure to check that one out)

The downwards exchange rates at Material Traders are going to be very good for this. A single Datamined Wake Exception is now going to be even more valuable...
 
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