Zero G tactical shooter incoming:
It looks pretty interesting and unique I must say!
It looks pretty interesting and unique I must say!
Zero G tactical shooter incoming:
It looks pretty interesting and unique I must say!
Fun fact - the higher the projectile velocity, the lower the momentum for a given energy. Maybe they are handheld railguns?Wondering how can one make recoil-less projectile weapons that can actually have an impact - pun intended
Must be a fan of Moonraker then?I'm digging the art style — astronauts with guns!
Could be that recoil has to be countered by the player using the suit thrusters, in fact that could be interesting mechanic.
CoD war in Space, already got that game -_-Zero G tactical shooter incoming:
It looks pretty interesting and unique I must say!
Wondering how can one make recoil-less projectile weapons that can actually have an impact - pun intended
Fun fact - the higher the projectile velocity, the lower the momentum for a given energy. Maybe they are handheld railguns?
the recoil from a .50 BMG is tiny in comparison to a 90kg person wearing 200+kg of gear and the heavier weapons seem to have recoil buffers.
I would not call the recoil form a .50 tiny. The dude in the linked video is shoulder firing a .50. And he's visibly shaken
Now imagine doing that while hanging out in Zero-G with no support points. No thrusters will be able to instantaneously counter that recoil.
It would be something like this but with more tumbling and cursing and laughing. A Benny Hill Show in space.
Apparently russians fired a 14.5mm automatic gun in space. From a 20t space station (Almaz). And they had to use station thrusters to keep it into position.
Eventually they decided to abandon guns in space and go for missiles.
Now i would assume that a 20t station has some mean thrusters. More effective than one could fit on a 200 kilo Eva suit.
And the 14.5mm automatic gun is not sensibly bigger than a .50 BMG.
Edit: nice movie
I don't know about that actually. If we're talking near future, so no dramatically new propulsion tech in play, cold gas thrusters are probably still the best option for a MMU. The only real alternative would be a hypergolic monopropellant system, but those leave nasty toxic residue that you wouldn't want to be tracking back into a space station. That said, modern gas thrusters certainly have adequate thrust for this scenario, although the available propellant might be a gating factor on how much ammunition you bring.We wouldn't be using nitrogen thrusters like the old MMU, we'd be using propellants with much higher thrust, both for greater mobility and for increased combat radius/duration. They'd have no issues accelerating the entire mass, against sustained recoil, quickly enough to risk harming the occupant, without any limiters in place.
I doubt a combat MMU would bother with reaction wheels actually. In real space applications they are only used to provide tiny torques for stabilizing craft that experience very small forces or pointing things that need precision but not speed. Mainly because they are very heavy for the torque they produce. I do imagine training for space combat would encourage firing through your center of mass to minimize torque, but even so I think you'd wind up with a thrusters-only system.We also wouldn't be using thrusters at all for countering rotational forces (except as an emergency backup), because reaction-wheels (gyroscopes) could easily handle the forces involved and don't need to deplete valuable reaction mass to do so.
I don't know about that actually. If we're talking near future, so no dramatically new propulsion tech in play, cold gas thrusters are probably still the best option for a MMU. The only real alternative would be a hypergolic monopropellant system, but those leave nasty toxic residue that you wouldn't want to be tracking back into a space station. That said, modern gas thrusters certainly have adequate thrust for this scenario, although the available propellant might be a gating factor on how much ammunition you bring.
I doubt a combat MMU would bother with reaction wheels actually. In real space applications they are only used to provide tiny torques for stabilizing craft that experience very small forces or pointing things that need precision but not speed. Mainly because they are very heavy for the torque they produce. I do imagine training for space combat would encourage firing through your center of mass to minimize torque, but even so I think you'd wind up with a thrusters-only system.
Already trying to figure out the flight model...Wait till Chris Roberts sees this lol!