With the Hutton incident that though is creeping back.
If it quacks like a duck...
With the Hutton incident that though is creeping back.
Dear CODE,
are you sure you're not the same CODE from Eve?
Dear CODE,
are you sure you're not the same CODE from Eve?
That's just an excuse for wanting to ruin someone else's fun at your own expense. Tell them to drop all cargo and if they don't, take 'em out, but just to go Space Psycho and light them up? This is Elite Dangerous, not Elite Psychopath.
Dear CODE,
are you sure you're not the same CODE from Eve?
I don't know. Its not behaviour that I can really relate to, but don't people have the option of being a psychopath in the game if that's what they want?
And, if a group stated (and I don't know what was said) for example, "This station is under blockade and any ships approaching it within 200 Ls will be met with deadly force." well, that's not so much psychopathic as organised role playing - isn't it?
As far as it goes I'm pretty much a live and let live sort of chap, but I genuinely think there is a role for baddasses in the game, as well as corresponding in-game sanctions against them. Is that what this is about, they feel there are not enough conflict based CG's so they are trying to turn a Trade based CG into one?
After seeing the spirit of the Hutton CG, I decided to run it myself - had little hope but the experience of the early days was very encouraging. The 1st days were indeed very nice.
Having seen, however, that things quickly turned into the "same old nonsense", I as well decided I had enough of it.
No point in seeing the same antisocials spread their poison into every single place as soon as some nice, cooperative Gameplay emerges anywhere.
So, for what it's worth, Hutton will be my last CG as well. They always end up being a honeypot for a pure meat-grinder and just attract the idiots - no matter where.
Working as intended I see - but not for me, not my style.
I won't miss them - they won't miss me. Fair deal.
take that image down scudmungus. there's no need for that.
Again, we are doing a blockade, we are not grieving, please do not confuse the two.
I read about the CODE blockading the Hutton Mug CG. I would have replied in that thread but it was locked. It is for this reason, I no longer do Community Goals. After being destroyed trying to run medicine in to a plague spot by some delusional dissidents I haven't done much CG's. But after reading that, you can thank the CODE that you won't be seeing me doing CG's at all.
I'll pay their extortion in cargo if they catch me and manage to drag me out of SC, but I won't make a target of myself by doing a CG. So that's one less Cmdr buying up goods that are needed. And one less cmdr brining medical supplies, food or other essential commodities into someplace that desperately needs them. Good job, CODE and all you other griefers.
I dont entirely agree with the helpless bit. If you are in, say, a T6, you can bring double chaff and SCB. You only need to survive a little over 30 seconds, and many of these griefers are terrible shots. By disabling their gimballs with chaff they have to aim manually. Make boost turns using FA Off, your bulky ship will drift all over the place, making it hard to target it. Meanwhile, keep spamming SCB, dont wait for the actual damage. Ofcourse, make sure you've submitted to interdiction. BBtw, early reports claim interdiction became much harder in 1.4, might be important.
As soon as I saw "CAP's" I knew I was in for a good read. Nice write-up! o7
Combat Air Patrol.
If it quacks like a duck...
Again, we are doing a blockade, we are not grieving, please do not confuse the two.
Thank you![]()
Now I'm wondering where the air is around Hutton
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It could be a goose or one of the birds that can mimic the sounds of other animals or things?
Nope. They discovery scan.geese don't quack........