Boycotting community events

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This is a reason to have 5-10 concurret community goals going on all over the universe at any one time to spread the player base out
 
Ok the RP excuses they come up whith are pathetic, but the thought that I could be interdicted made those runs a lot more fun for me.

In an ideal universe, the blockade would consist of pirates that force you to turn around, or hand over your cargo and will only shoot if you don't comply. In an ideal universe they
would also have a nice RP backstory to explain their actions. Alas, this isn't an ideal universe we're playing in. It is a very realistic one in that regard though...
 
That's just an excuse for wanting to ruin someone else's fun at your own expense. Tell them to drop all cargo and if they don't, take 'em out, but just to go Space Psycho and light them up? This is Elite Dangerous, not Elite Psychopath.

I don't know. Its not behaviour that I can really relate to, but don't people have the option of being a psychopath in the game if that's what they want?


And, if a group stated (and I don't know what was said) for example, "This station is under blockade and any ships approaching it within 200 Ls will be met with deadly force." well, that's not so much psychopathic as organised role playing - isn't it?

As far as it goes I'm pretty much a live and let live sort of chap, but I genuinely think there is a role for baddasses in the game, as well as corresponding in-game sanctions against them. Is that what this is about, they feel there are not enough conflict based CG's so they are trying to turn a Trade based CG into one?
 

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After seeing the spirit of the Hutton CG, I decided to run it myself - had little hope but the experience of the early days was very encouraging. The 1st days were indeed very nice.

Having seen, however, that things quickly turned into the "same old nonsense", I as well decided I had enough of it.
No point in seeing the same antisocials spread their poison into every single place as soon as some nice, cooperative Gameplay emerges anywhere.

So, for what it's worth, Hutton will be my last CG as well. They always end up being a honeypot for a pure meat-grinder and just attract the idiots - no matter where.
Working as intended I see - but not for me, not my style.

Frontier had their chances to bring some balance to the massively tilted table (complete lack of crime/murder consequences) over a full year now - and they opted not to care.
I won't miss them - they won't miss me. Fair deal.
 
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Dear CODE,

are you sure you're not the same CODE from Eve?

Remember all those months ago Ziggy when they first started appearing on these boards? We asked them then and their 'representative' then said, 'oh no, we share a name that is all, we are here to play Elite Dangerous, we are a totally seperate division'. Of course none of us believed that spiel then and we don't believe the spiel from their latest representative now.

"We took offence to the CG so are trying to prevent it's success"

Rubbish, the goal was already achieved, and besides, even if it hadn't been already your 'blockade' would have been useless given players in group and solo doing it, as well as those your 'blockade' are driving there.

"We are role playing pirates"

Nonsense, and what an insult to those that do roleplay, (not my thing but respect to those that do), you are being as disruptive as possible, CODE, reverting to type yet again.

"We don't need to justify our actions, we are playing the game how we want to"

Then stop trying to, there is zero justification beyond 'Frontier took our ball away so we are going to put a knife through as many footballs as possible'



Seriously CODE, there is a limited number of fish in the open barrel, you keep shooting them and before long you are gonna be left with nothing to shoot but each other and those groups affiliated with you. Mind you, given previous form, I give it only weeks, (at most), before you fall out with one or more of your affiliated groups and start a turf war with them.

As always with groups like CODE, you can put make up and lipstick on a make-up on a turd but it is still a turd.
 
I don't know. Its not behaviour that I can really relate to, but don't people have the option of being a psychopath in the game if that's what they want?

And, if a group stated (and I don't know what was said) for example, "This station is under blockade and any ships approaching it within 200 Ls will be met with deadly force." well, that's not so much psychopathic as organised role playing - isn't it?

As far as it goes I'm pretty much a live and let live sort of chap, but I genuinely think there is a role for baddasses in the game, as well as corresponding in-game sanctions against them. Is that what this is about, they feel there are not enough conflict based CG's so they are trying to turn a Trade based CG into one?

I don't have a problem with people roleplaying either - even if that does make them a danger to me. Unfortunately, the 'in-game sanctions' are virtually non-existent and there seemed to have been a fair bit of exploiting game mechanics in order to annoy others without any appropriate countermeasures.

And, no, going Solo should not be the option you have to take.
 
After seeing the spirit of the Hutton CG, I decided to run it myself - had little hope but the experience of the early days was very encouraging. The 1st days were indeed very nice.

Having seen, however, that things quickly turned into the "same old nonsense", I as well decided I had enough of it.
No point in seeing the same antisocials spread their poison into every single place as soon as some nice, cooperative Gameplay emerges anywhere.

So, for what it's worth, Hutton will be my last CG as well. They always end up being a honeypot for a pure meat-grinder and just attract the idiots - no matter where.
Working as intended I see - but not for me, not my style.

I won't miss them - they won't miss me. Fair deal.

Have you seen it yourself though? You know how people like to overreact on forums.. This was a very fun CG and I only once ran into a blockade. And saw one player in a Python just outside Hutton trying to attack other players. He was quickly dealt whith. Seriously, if you read this thread and didn't take part in the CG, you could very well get the impression it's a horrible mess of dozens of griefers mass killing innocent traders. That's not what's been happening at all.
Just saying, don't stop doing CG's based on a discussion on this forum.
 
I read about the CODE blockading the Hutton Mug CG. I would have replied in that thread but it was locked. It is for this reason, I no longer do Community Goals. After being destroyed trying to run medicine in to a plague spot by some delusional dissidents I haven't done much CG's. But after reading that, you can thank the CODE that you won't be seeing me doing CG's at all.

I'll pay their extortion in cargo if they catch me and manage to drag me out of SC, but I won't make a target of myself by doing a CG. So that's one less Cmdr buying up goods that are needed. And one less cmdr brining medical supplies, food or other essential commodities into someplace that desperately needs them. Good job, CODE and all you other griefers.

and this would be why there a players that will never touch open with a 10 foot pole wielded by 4 sanitary inspectors. That said, if you DO play in Open and get blown up then you have no cause to complain.
 
I dont entirely agree with the helpless bit. If you are in, say, a T6, you can bring double chaff and SCB. You only need to survive a little over 30 seconds, and many of these griefers are terrible shots. By disabling their gimballs with chaff they have to aim manually. Make boost turns using FA Off, your bulky ship will drift all over the place, making it hard to target it. Meanwhile, keep spamming SCB, dont wait for the actual damage. Ofcourse, make sure you've submitted to interdiction. BBtw, early reports claim interdiction became much harder in 1.4, might be important.

Fair enough, but that's largely theorical, isn't it? For a starter, I don't even remember what a T6 looks like :p
Also, to sustain a reasonable amount of damage from a full wing, you'd need a good deal of SCBs and a decent shield. Hence sacrificing important modules and make your trading ship not so good at trading, and in fact not so good at escaping either.
 
Again, we are doing a blockade, we are not grieving, please do not confuse the two.

Unfortunately, well at least to some players, it looks as though CODE just use CGs to get their kicks from grieving by hiding behind the thin veil known as "role-playing". :)

I know it's not a solution, OP, but solo is an option to prevent your game from being spoiled. :) Otherwise you have to accept that this is the nature of ED (and any other online game).
 
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