Nice. We don't really have a thread with CMDRs presenting their ships. Maybe we should have one. I'll play along - warning: Long post, lots of images (click to enlarge)

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This post inspired me to go through my ships and make a list which ones are actually in a flyable, dare I say: Finished state. I own 33 ships in various states, some of them are just empty hulls, and I own two cutters, one clipper, two T-9 and one T-10 that I use as module storage (yes, I use cutters as module storage. Sue me.) Some of them have been flyable at one point, but have since been cannibalized. In making my list I found out I own eleven ships that I can jump into and fly away without spending time in outfitting to check their state. So, here are my ships, more or less in order of popularity. All eleven of them

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Grill-O-Mat Snack Bar - Viper Mk IV
This is the one I fly the most at the moment, probably. It is my Odyssey mission runner and occasional bounty hunting dogfighter. It has 1,600 raw armor and 600 raw shields, jumps 31 ly, brings a Scorpion and is currently equipped with two medium PAs and two small rail guns. I love this one; the Viper Mk IV practically screams mercenary. It is pretty tanky, agile and fast enough, and its throaty engine sound is glorious. It's probably the ship I enjoy the most right now.
View attachment 362465
EDSY:
https://edsy.org/s/vtWgRjo
Starbuck - Krait Mk II
The ship I fly second most these days is this Krait. It used to be a core miner, but I repurposed it earlier this year, and now it is my primary AX fighter. It is pretty much a standard shieldless repair build with around 3k armor. The center hardpoint on top is always a large long range TV beam, the rest of the weapon loadout changes depending on where I fight or what mood I am in. Currently it is equipped with two of the new Azimuth AXMCs and two Gauss cannons. I also have two Azimuth MCs for the medium hardpoints in case I want to go all MC for Scout or Glaive hunting, or just because dakka. I also have a set of four salvation plasmas for it, but I never really use them. It jumps a hair over 27 ly and has a range of 189 ly with a full tank, which makes it travel pretty well.
View attachment 362466
EDSY:
https://edsy.org/s/vlgfz8a
Intentionally Blank - Krait Mk II
This is my second (well, technically first - it came before Starbuck) Krait Mk II, and it is generally the ship I use for combat - bounty hunting, massacre missions, CZs. It is a bi-weave build with 1,100 raw shields and 3,000 armor. It is designed to be able to travel, so I sacrificed some armor for a Guardian FSD Booster and a fuel scoop. It jumps 31.5 ly and has a range of 216 ly without scooping. The weapon loadout on this ship changes very often depending on my mood or what I plan to do. At the moment I try to git reasonably gud with fixed weapons, so it brings three large PAs and two medium rail guns. It is also a lot of fun in a full dakka loadout. I also have a set of fixed lasers for it with which it is hilarious. Works most efficiently with two medium beams and three large MCs (all gimballed), but that's also the least fun.
View attachment 362468
EDSY:
https://edsy.org/s/vqEWXQ2
Don't Call Me Shirley - Mamba
This is my PvE version of a frag mamba. All the boosters except one KWS, 2,400 shields and 2,400 armor. Pitiful jump range, annoyingly small fuel tank: Jump range is not quite 17 ly, and it can't even do three jumps without refueling. But it is so fun to fly, and going to a HazRes with it is hilarious for about ten minutes - then I'm out of ammo and a few million richer. Also, I love the cockpit in VR, especially the bog roll in the right hand glove compartment. This one is my "fun boat".
View attachment 362470
EDSY:
https://edsy.org/s/vZnDS1g
EV Travis Bickle - Dolphin
This is my combined bubble taxi (hence the name) and favorite explorer. It is by far my fastest ship (in the Kessel run sense). Jump range is almost 52 ly, range is 300 ly without refueling, and of course the Dolphin is famous for being able to scoop and charge the FSD at the same time, even with a G5 OC power plant. I use this both for bubble and short range exploration (like traveling to guardian space) and long range. If I go long range, I swap out some parts to be able to repair. I recently did the Project Dynasty tour with it, going from the bubble to Hawkins Gap, Conflux, Formidine Rift, The Zurara and back to the bubble. It was a fun 51k trip, and the ship's paint shows its mileage :;-).
View attachment 362471
EDSY:
https://edsy.org/s/vyRJsvN
Dinsdale - Beluga Liner
This is my "bring everything you can" explorer. I love the Beluga. The view out of the canopy is glorious in VR, and it handles almost like a medium ship. Power and heat are a bit of a problem, so I need to juggle a bit with what modules I want active at which time. Jump range is almost 55 ly, and I equipped a 64t tank that gives it a range of 288 ly. With the stuff I do lately, I don't take this one out often enough. Also, I only launch and land it from my carrier. I don't get it anywhere near a mailslot

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View attachment 362473
EDSY:
https://edsy.org/s/vBdOo8i
Share And Enjoy - Krait Phantom
This is my core miner. It has a cargo capacity of 96 t plus 6 t in the refinery, which is all I have the patience for recently - I sacrificed 32 t for a FSD booster instead. I don't need the money, so I go core mining to relax. With all the mining gear it is somewhat paperish, so I don't take it out in open. It jumps 46 ly and has a range of 317 ly, which is usually sufficient to go mine and sell. I didn't skimp on any core modules, so it is plenty fast and, of course, permaboosts with two pips in engines, which is kind of important for me when I travel between cores.
View attachment 362474
EDSY:
https://edsy.org/s/vrt2Rad
Luigi Vercotti - Python
This is my AX passenger EVAC ship with capacity for 112 passengers. It is tanky enough to never take any damage before jumping out from any Scout or Interceptor, and I have successfully taken down Glaives with it. At the moment it is a bit slow, because I stole the thrusters; with the current thrusters it only boosts to 440, with the usual 6A DD/DD thrusters it does 473. Jump range is 24 ly, and it can do six jumps, so it usually can reach Tarach Tor without refueling

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View attachment 362483
EDSY:
https://edsy.org/s/vT4AX8a
Brave Sir Robin - Imperial Courier
This is a typical iCourier speedboat fun build. Make it less tanky and it gets faster but explodes if you sneeze. In the current config, it does 718, when I drop the boosters and HRPs it does 851. It's a real thrill in VR. Nothing much else to say other than: I don't really
do anything in it. I take it out for a spin, cruise around a bit, almost destroy it a few times, and park it again. It's a funboat.
View attachment 362492
EDSY:
https://edsy.org/s/vkv7mnL
Nudge Nudge - Alliance Chieftain
This is the newest ship I built; in fact I built it just this friday mostly from spare parts. It is a standard AX repair build and brings four gauss cannons, one TV beam and a flak launcher and has 3,200 armor. I built it for one-on-one training in the Pleiades to git gud with the flak and with Gauss Cannons. I am okayish with Gauss Cannons on my Krait, but the agility and twitchiness of the Chief make this a whole different affair. The hull used to be pretty much my very first combat build back when, but it's been rotting in my hangar for almost three years.
View attachment 362491
EDSY:
https://edsy.org/s/vUFxydZ
So there you have it. Those are my "active" ships. I hope I got all the EDSY links correct

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