Brain tree tagging in Norma Expanse

Graea Hypue, is it? The Guardian area around Hen 2-333. If so, best of luck with it! There are quite many stars to cover, and only three Guardian systems have been reported so far, so it would be great if we found more.
 
Graea Hypue, is it? The Guardian area around Hen 2-333. If so, best of luck with it! There are quite many stars to cover, and only three Guardian systems have been reported so far, so it would be great if we found more.
I've not found any reference to Guardian sites on Cannon (or Goggle) in the Norma Expanse, the nearest being in the Norma Arm. but it is in the Graea Hypue / Clookeoe region. I found a handful of BT sites but didn't have the time (then) to search further, so fingers crossed! (y)

Any way to find these sites except being lucky? In that case I have to call my ex for support...
Just luck, or a helpful Clairvoyant would be good... (is your ex one?) ;)
 
I've not found any reference to Guardian sites on Cannon (or Goggle) in the Norma Expanse, the nearest being in the Norma Arm. but it is in the Graea Hypue / Clookeoe region. I found a handful of BT sites but didn't have the time (then) to search further, so fingers crossed!
I have no idea about what Canonn does or doesn't do, but the Guardian sites have been reported here on the forums, and are also uploaded to the IGAU public Codex database, which also means they are visible on EDAstro's Codex maps too.
The three systems I mentioned are: Graea Hypue LS-S d4-3, Graea Hypue LS-S d4-81 and Graea Hypue QL-V b19-15.

Any way to find these sites except being lucky?
Not really. It seems that they often are in systems where dwarf stars are present, but there are exceptions to this, so it's not a certain rule. It might be worth looking at such systems first (if the dwarf stars are visible from the galaxy map), but some ruins have also been found in systems where there were none.
 
I've not found any reference to Guardian sites on Cannon (or Goggle) in the Norma Expanse, the nearest being in the Norma Arm. but it is in the Graea Hypue / Clookeoe region. I found a handful of BT sites but didn't have the time (then) to search further, so fingers crossed! (y)


Just luck, or a helpful Clairvoyant would be good... (is your ex one?) ;)
Having spent most of the previous year there, I’m going to wish you good luck!

I might even fly back out there if there’s going to be some people around!

Also, some info / advice:

- you’re looking at an area similar in size to the Guardian area near the bubble (around 1,400 ly diameter)

- Guardian sites are rare and you’re going to be lucky to actually find one

- There’s lots of sites known in the area between the bubble and the Regor Sector because there have been huge numbers of people travelling that area.

- To get a view on how likely it is to find a site if it’s only small numbers of people looking, take a look at how many have been found on the far side of the Regor Sector vs how many have been found on the bubble side.

Also, there’s been a suggestion that there might be a bug and that the FSS is only detecting Guardian sites within 1,000ls.

It’s not been possible to prove this so far though.

To allow for that possibility though you should always do the fast check trick.

To do that:

1. All bodies need to have been detected
2. Line yourself up so that you can pitch your ship through a full turn so that every body in the system goes past the centre of the HUD.
3. Make sure you don’t have a target selected
4. Do the full pitch and ensure every body in the system goes past the centre of the HUD
5. Any Guardian sites will show up in the HUD as the viewpoint goes past them, regardless of distance.

This is usually very quick, basically however long it takes to pitch through 360 degrees.

Given that all bodies need to have been detected for this to work, you can do it straight away in any system that’s already fully discovered. I’d recommend doing it for each of them as a site may have been missed and it should only take 5-10s to do.

For a system where you use the FSS, I’d suggest doing the fast check trick after having detected all the bodies. The FSS may actually be working properly in which case doing the fast check trick is redundant, but for the 5-10s it takes I’d suggest it’s a good precaution to take just in case it does turn out the FSS is only detecting sites within 1,000ls.

Oh and if you do find any sites that the FSS didn’t detect, please get some screenshots so we can confirm that there’s actually and issue and get it reported!

Long and short though, keep at it! (I was severely hampered by the FSS scan the issue, so checking systems was a far longer and far far more tedious task than it should have been. Hopefully you’ll have more luck with your search! 😀
 
I have no idea about what Canonn does or doesn't do, but the Guardian sites have been reported here on the forums, and are also uploaded to the IGAU public Codex database, which also means they are visible on EDAstro's Codex maps too.
The three systems I mentioned are: Graea Hypue LS-S d4-3, Graea Hypue LS-S d4-81 and Graea Hypue QL-V b19-15.


Not really. It seems that they often are in systems where dwarf stars are present, but there are exceptions to this, so it's not a certain rule. It might be worth looking at such systems first (if the dwarf stars are visible from the galaxy map), but some ruins have also been found in systems where there were none.
Last time I checked, F or A class systems had had the most numbers of sites found, but I suspect there’s probably quite a bit of search bias in that result.
 
About a possible FSS bug: when I found a previously unreported* ruin in Graea Hypue LS-S d4-3, both 4 a and 6 a are beyond 1,000 ls from arrival, and I found them through the FSS. This doesn't disprove that there might be a bug, but if there is one, at least it's not with 100% frequency.


*: the moons in question were already mapped, but to the best of my knowledge, the ruins haven't been reported anywhere before then. I certainly didn't know going in that there would be ruins in that system.
 
About a possible FSS bug: when I found a previously unreported* ruin in Graea Hypue LS-S d4-3, both 4 a and 6 a are beyond 1,000 ls from arrival, and I found them through the FSS. This doesn't disprove that there might be a bug, but if there is one, at least it's not with 100% frequency.


*: the moons in question were already mapped, but to the best of my knowledge, the ruins haven't been reported anywhere before then. I certainly didn't know going in that there would be ruins in that system.
Yeah, there’s a good chance that there isn’t a bug in the FSS. I did double check that it was working ok for already discovered systems when it first got reported as a possible issue, and all was fine for discovered systems. What was reported though was specifically for systems that hadn't previously been discovered. Like you say, it doesn't seem to be that it's a 100% frequency bug, and I think it's more that there's a risk it's something that got introduced accidentally in a patch. We’ve just got the issue that it’s so impractical to actually test for undiscovered systems that is effectively impossible without getting a huge amount of people involved.

Pretty sure you already know, but just for reference for @Rat Catcher (or anyone else reading), what we* do know is that not every system with discovered Guardian sites shows up via the Galmap filter, so that's just something to be aware of when searching.

*I might be being a bit liberal with the use of the word ‘we’ there. Perhaps it’d be more accurate to say ‘what has been established is that' rather than ‘what we do know is that’ :D
 
Pretty sure you already know, but just for reference for @Rat Catcher (or anyone else reading), what we* do know is that not every system with discovered Guardian sites shows up via the Galmap filter, so that's just something to be aware of when searching.
Yeah. It used to be that if a system had a tagged(!) body with Guardian Ruins on it, the system would get marked as Guardian civilization. (It didn't work for Guardian Structures, and Beacons IIRC weren't even a thing when this feature was introduced.) However, I don't think we ever noticed when exactly such updates were done... and the updates have evidently stopped, as there are systems that should have been marked as such a long time ago but still aren't.
It makes me wonder whether Frontier had the updates scheduled to be done automatically, and it later broke, or if they did it semi-manually, and it was later simply forgotten. In any case, unfortunately the civilisation filter is pretty much useless for finding Guardian systems that others have found but not yet reported.
 
Yeah. It used to be that if a system had a tagged(!) body with Guardian Ruins on it, the system would get marked as Guardian civilization. (It didn't work for Guardian Structures, and Beacons IIRC weren't even a thing when this feature was introduced.) However, I don't think we ever noticed when exactly such updates were done... and the updates have evidently stopped, as there are systems that should have been marked as such a long time ago but still aren't.
It makes me wonder whether Frontier had the updates scheduled to be done automatically, and it later broke, or if they did it semi-manually, and it was later simply forgotten. In any case, unfortunately the civilisation filter is pretty much useless for finding Guardian systems that others have found but not yet reported.
It seemed to work properly in the first couple of days of 3.0, but broke sometime shortly after.

On 3.0 launch I went to one of the sites Ram Tah had reported, and found a new site in literally the first system I jumped to after that one: https://forums.frontier.co.uk/threads/guardians-discussions.380519/post-6452279

This did then show up on the Galmap (although I don't think I checked at the time whether it was before or after I handed in the UC data).

However it disappeared from the filters after one of the patches, and hasn't shown up since.

I've been back since and handed UC data in again on my main account and on an alt.

Others have definitely been added since the site in question disappeared.

All a bit odd.

As you say, as it stands it's not a reliable way of finding systems with discovered but unreported sites (it's not even a 100% reliable way of finding systems with reported sites! :D )

Edit - when the site I'm talking about was added to the Galmap filter I'm pretty sure that it didn't happen as part of an update, and just happened as part of normal gameplay. I might be misremembering that though.
 

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I'm just a mad optimist - but it is a (relatively) pretty empty bit of space (well, I do 'live' in Colonia - even the bubble feels sparse..) and not desperately far from the bubble... and Odyssey isn't for a couple of months - what else can a CMDR do?

I'll get my business sorted in Colonia and ferry some passengers back, then suggest a date, so anyone interested can throw suggestions at me :)

Thanks for the comments and interest shown so far (y)
 
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