Buckyball Racing Club presents: The IronBucky - A BRC standing challenge.
PRE-REGISTER IRONBUCKY START TIME HERE
SUBMIT COMPLETED IRONBUCKY RUN HERE
LOG FAILED IRONBUCKY ATTEMPT HERE
PRE-REGISTER IRONBUCKY START TIME HERE
SUBMIT COMPLETED IRONBUCKY RUN HERE
LOG FAILED IRONBUCKY ATTEMPT HERE
The Leaderboards
Note: FT's FoR denotes a run submitted during Fat Tony's Festival of Racing in 3303.
Backstory
Party Like it's 3301!
Once again, every day is a party day in Weyl Gateway, Alacarakmo and the hottest club in Weyl is Lonnigans, where all the extras are included.
Despite the best attempts by the Feds and the Corps to close down all black market activities in the station, Anthony "Fat Tony" Lonnigan and Enoch "Little Nuk" Lonnigan (aka the Lonnigan Brothers) have exploited a minor loophole in interstellar trade regulations and now the hard working citizens of Weyl are boogying the night away under the Geawen Dance Dust sprinklers at Lonnigans. The bar is fully stocked with everything from Centauri Mega Gin to Wuthielo Ku Froth, and if you need something stronger, then a selection of the Galaxy's finest narcotics are freely available. So whether you want to smoke some Onionhead, snort a little Tarach Spice or inject some good old Wolf Fesh, then Tony and Nuk have got your needs covered.
Happy days? You bet!
Fat Tony can't stop grinnin' as he sits back legally puffing on huge Kamitra Cigars, while Little Nuk counts the credits. Even Mrs Lonnigan is happy these days - Tony's girls are real busy upstairs, but there's still more than enough Motrona Experience Jelly left over for her to enjoy as many of her infamous ultimate spa experiences as she likes.
Yes, all the Lonnigan family are happy these days; rolling in easy credits, and it's all above board too.
The only trouble is, the very same legal loophole that let Tony import illicit contraband into Weyl Gateway has done the very same thing at starports across the galaxy! And that means that The Black Riband, the Lonnigan Brothers' very own "quasi-legal" (okay, okay! totally illegal) Buckyball smuggling challenge has had to be shut down. 'Cus where's the fun in smuggling legal goods?
If there's one thing the brothers loved even more than mountains of easy credits, it was having their very own standing Buckyball challenge - and one that was officially endorsed by the Buckyball Racing Club too!
That threatened to seriously dampen the party spirit at Lonnigans, until Little Nuk had the spectacularly nasty idea of reviving the Iron Bucky Trophy from Fat Tony's Festival of Racing as a standing Buckyball challenge. Advancements in drive technology would be sure to make racers think they could easily break Cmdr Cookiehole's IronBucky record, and many of them were sure to crash out and explode. Tony and Nuk could enjoy watching those explosions from the comfort of their club, and a great start to 3305 would just get better.
Fat Tony and Little Nuk - The Lonnegan Brothers
What is the Iron Bucky Trophy?
Originally a part of Fat Tony's Festival of Racing - a BRC event from 3303 - the Iron Bucky Trophy - the "IronBucky" - requires commanders to attempt to complete all three of the festival's main events - The Station Scramble, The Bubble Tour and The Wasat Rally - in a single session without making repairs or using synthesis. IronBucky runs require pre-registration of an approximate starting time, and the run actually has to begin no more than 15 minutes after this time.
The three sections of the IronBucky are as follows:
- The Station Scramble - a short-range section visiting five stations within 40ly of Siren - well suited to fast, short range ships.
- The Bubble Tour - a mid-range section visiting five stations, each more than 100ly from Siren - well suited to long range exploration ships.
- The Wasat Rally - An SRV based section that starts and ends at Brash Dock and includes the 50km Wasat Cup SRV Course.
No ship repairs can be made, and no synthesis may be used, although SRV repairs can be made in the Wasat Rally section using ship-recall pit-stops (see below).
Unlike the original Iron Bucky Trophy from the Festival of Racing, CMDRs are welcome to make as many attempts at the IronBucky as they like. However, you need to per-register a new start time each time you run, and if you fail to log a complete an IronBucky run, then you must complete the DNF log form before make a fresh attempt.
ENTRY CLASSES
Race classes are Open Unlimited and Cobra Classic.
Entries in Open Unlimited class may be in any type of ship, and may be engineer-modified.
Rather than the traditional regulation class the Lonnegan brothers prefer to allow you to outfit as you wish, within the limitations of the Cobra design. Entries in Cobra Classic class may be either Cobra Mk IIIs or Cobra Mk IVs, no engineer-modifications or xeno-tech are permitted.
Open Unlimited Class Rules
You may enter any ship class. If entering the Ironbucky Trophy, you have the option to enter two ships.
Engineer mods are permitted.
Tech Broker mods including Guardian tech are permitted.
The use of jumponium synthesis is not allowed.
The use of neutron star or white dwarf FSD boosting is allowed.
The following modules are not permitted, and must not be fitted:
- Docking Computer
- Supercruise Assist
- Hull Repair Limpet Controller
Cobra Classic Class Rules
You may enter in either a Cobra Mk III or a Cobra Mk IV
Engineer mods, Tech Broker mods (including Guardian tech), jumponium synthesis and NS / WD FSD boosting are not allowed.
The following modules are not permitted, and must not be fitted:
- Docking Computer
- Supercruise Assist
- Hull Repair Limpet Controller
THE STAGES
You may complete these three stages in whichever order you prefer, but remember the clock doesn't stop. Once you begin your first stage the clock continues to run until you have completed all three stages.
The Station Scramble
- Start docked at Brash Dock in the Siren System
- Dock at each the following five stations in any order:
- Gauss Terminal [OU Geminorum]
- Harrison Terminal [LP 254-26]
- Ehrlich Terminal [Pepper]
- Vittori Terminal [LHS 1914]
- Lucid Port [HIP 28774]
- Return to dock at Brash Dock.
The Bubble Tour
- Start docked at Brash Dock in the Siren System
- Dock at each the following five stations in any order:
- Winne Gateway [80 e Piscium]
- Greg's Legacy [LTT 4961] Asteroid Base
- Cheranovsky City [Ngurii]
- Smeaton Port [Njikan]
- Mitzi's Den [Runo] Asteroid Base
- Return to dock at Brash Dock.
The Wasat Rally
- Start docked at Brash Dock in the Siren System
- Travel 22.32ly to the Wasat System.
- Land at either Elwood Camp or Ferguson Prospect on Wasat A 2E.
- Deploy your SRV
- Drive approx 50km to the other starport.
- Request docking permission when 5-7km from your destination and drive into the hangar that your ship lands at.
- Take off
- Return to dock at Brash Dock.
SRV section times will be tracked on a single leaderboard, as there's no advantage / disadvantage to open-unlimited vs cobra classic other than possibly hangar location.
HOW TO ENTER
Please let us know if you intend to take part, by posting your intent to race in this thread with the following:
- Commander name
- Ship name(s)
- Ship type(s)
- Class (Cobra Classic or Open-Unlimited)
For this race you will need to submit either a video, or the following screenshots:
A starting screenshot – showing your ship docked at Brash Dock in the Siren system.
An end of stage screenshot – showing your ship docked back at Brash Dock after competing each of your first two IronBucky stages.
A finishing screenshot – showing your ship docked back at Brash Dock after competing your final IronBucky stage.
Five screenshots showing your ship docked at each of the five stations visited during the Station Scramble stage.
Five screenshots showing your ship docked at each of the five stations visited during the Bubble Tour stage.
Two screenshots showing your ship docked at Elwood Camp and Ferguson Prospect on Wasat A 2E – one before deploying your SRV and one after docking back at your ship. You may make your Wasat Rally SRV run in either direction – common consensus is that Elwood to Ferguson is faster.
The in-game time and date must be visible in each screenshot.
If submitted as screenshots, the best way to submit your evidence is as a hidden Imgur post. You can drag and drop your screenshots easily into the post and then reorder and label them as you wish. Please try to submit your screenshots in chronological order from start to finish.
As that is a total of 16 screenshots required, then I would advise you to make a video recording of your run and then extract the screenshots from your video at the end, rather than risk blowing a prefect IronBucky run by forgetting to press F10.
If you prefer to submit a video recording of your run, then please upload the recording to your preferred video streaming service – eg YouTube. Note although I've got an in-browser VPN that I can use to try and get around YouTube's licensing rules, if I'm unable to view your evidence video due those rules and your choice of background music, then I'll need you to extract some evidence screenshots instead before adding your run to the leaderboard.
SPECIAL RULES
No Ship Repairs
Unlike regular BRC events the IronBucky Challenge is only for hard-core maniacs. For this reason ship repairs of any kind are banned. No in station repairs, no hull seal callouts, no use of hull repair limpets.
No Synthesis
The use of synthesis during a run is strictly banned, including refuels and repairs during the SRV section. You may repair your SRV by making SRV pitstops – see below.
No Rebuys
If your ship is destroyed for any reason, then your IronBucky attempt has ended, rebuys are not permitted.
SRV Destroyed
If your SRV is destroyed, then you may restart your SRV section again if you wish. You must begin again docked in your ship at either Elwood Camp or Ferguson Prospect. So if you respawn into a hovering ship then you'll need to dock again before restarting your SRV section.
SRV Pitstops
The SRV section of the original Festival of Racing IronBucky was perhaps a little too difficult, but Tony and Nuk really don't want to allow those sneaky midair synthesis repairs. So if you're getting worried about your SRV hull damage, you may repair it by making a pitstop:
- Select SHIP RECALL from your SRV lower display panel.
- Chase your ship as it lands nearby.
- Dock with your ship, this will automatic repair your SRV hull to 100%
- Deploy your SRV again.
- Continue your SRV section.
You can expect to lose around minute making a pitstop, not counting the time it will take to get back into a rhythm and up to speed with your "flyving." So bear in mind that the fastest SRV section times will likely be made by CMDRs who can complete a run without needing to stop for repairs.
Mandatory Pre-registration
Unlike most BRC events, it is mandatory to pre-register your run, using this form.
Once you pre-register you are free to begin your run at your specified start time, or any time up to 15 minutes later than your specified time. You are free to select any time, including the current time as your specified start time. Your start time uses in-game time (ie UTC).
Mandatory DNF (did not finish) logging.
Once you pre-register that you are making a run, you must either submit evidence of a completed run, or log your failed run as a DNF using this form. You may make as may IronBucky attempts as you wish, but each attempt must be pre-registered and then either completed or logged as DNF. Little Nuk wants to know about every explosion, every screw-up and every rage-quit - cus' he's a sociopathic little sadist who loves to hear about your pain.
The intention of the Pre-registration and DNF logging is to give each IronBucky attempt a one-shot feeling, so you can abandon your attempts, but can't jump straight back to the beginning without submitting the details.
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