that's good safety advice.. ive done it without dismissing the ship.. as the dismiss option wasn't there when I was past 10km out. but you can call it to you and then dismiss it..Yeah, but it will only dock if you dismissed it from the other base. There's something weird going on in the code with assumptions about there only being 1 base per instance, so is taking shortcuts with targeting that mess things up.
My recommendation is that when you are at the halfway point of your run, dismiss your ship. Then when you get within 5 km of Ferguson, target Ferguson and request docking. Once your ship is docked, target your ship from the Contact list and that will lead you directly to your pad.
Alec is the only one of us to report the teleport issue on entering your ship.. where he ends up in behring point after entering at ferg.
I usually only end up at behring if I log out of dock at ferg or elwood. or the buggy blows up. I
seem to be the only one getting weird magical bollards appearing when I have to deal with redocking requests.
a lot of my early mistakes.. I thought were just asking for permission at the wrong base.. but no.. its pretty buggy in the buggyball. be careful.
if your ship goes to another dock.. you can still save the run.. maybe ...cancel docking from the base the ship went to.. ( if its 50 km away its at elwood.. if its 200km plus its behring. )then lock ferg.. then request again at ferg.. if you are still 3km out .. it should dock at ferg.
Hi Kerenn , nice to see you.. and your crazily named buggy. ill put you up on the start gridI'll be challenging you on that !
Formal Intent to Race :
CMDR Kerenn of the SRV "Scarab has no Gravitas to it"
Raiko, AkenB.. if you want to edit your posts ill check them to see if you've come up with a buggy name, or make a new post whatever.. but ill hold off on putting you on the start grid till then.
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