How's this look? Since I'm not working in a vector format, it's a little tedious making size changes, and prone to introducing blurriness.sorry aspect ratio so 960 x200 or there abouts..
How's this look? Since I'm not working in a vector format, it's a little tedious making size changes, and prone to introducing blurriness.sorry aspect ratio so 960 x200 or there abouts..
Nice.How's this look? Since I'm not working in a vector format, it's a little tedious making size changes, and prone to introducing blurriness.
lol at CGs apologyBTW I'm planning to have a go at some CGs (sorry Robin!) and BGS stuff before the next race, but I'll have a shot at driving around an SRV, docking requests, recall ship, etc if I can and I'll send you some feedback.
I'm likely to spend as long trying to find the garage to rejoin my ship as I am driving from one station to the other.
it was runnable before that fix.. but yeah.. ive blown up before with what I thought was a decent amount of hull inexplicably on a test run so its cool they spotted it .Exploding SRV bug "fixed" just in time. When I say fixed it seems to be 50% damage cap from a wheel lol.
I guess lat/long/fixed POI to bases is another option.
that does explain a few pms yes lol.I've just realised that I haven't missed buggyball! For some reason I thought it was this week and that my test runs for robin would be the only chance I'd get (he's probably completely confused by all my pm's now). Anyway, I just wanted to say that I really really enjoyed the test run. There's something truly extraordinary about heading out in the SRV with a genuine desination in mind and then, half an hour of hard driving later, coming over a rise to see ship exhaust trails rising into the sky and the twinkling lights of another base. There are whole new aspects to this event (like genuine route planning) and so much to learn about handling the SRV. I urge everyone to give this one a go ... it's going to be amazing. Oh, and I really want to run this with a few other players in the same instance. Expect lots of friend requests when I get back from my short holiday.
Actually, thinking about this - since the GalMap is available from the SRV, wouldn't these short video clips work even without entering a ship? So for example you could begin your race at the top of the big ramp at the starport (similar to the ramp at the start of a rally stage, or cycling time-trail?) or a specific lat/long. Start in the GalMap with the clock showing, then switch to the SRV cockpit view with the correct lat/long. Reverse for a stage end. A 2-3 second video clip would then validate a non-podium start/finish.Submit a short 10-30 second video clip showing:
- SRV cockpit with the correct planet, latitude and longitude
- SRV enters the ship's vehicle hangar
- CMDR switches to the galmap, showing the current Galactic Time
For "evidence" of arriving at a non-pad location (bearing in mind that a podium finisher would need to submit a full video anyway), would this work?
Submit a short 10-30 second video clip showing:
- SRV cockpit with the correct planet, latitude and longitude
- SRV enters the ship's vehicle hangar
- CMDR switches to the galmap, showing the current Galactic Time
It seems we had exactly the same thought at the same time!Pretty sure you can access GalMap from the buggy.
I'm completely in favour of how you're running this race and I'm looking forward to it.is the reason ive suggested this one is base to base.. rather than organising a start time and start line.. and doing it like elite racers.
yeah sorry ozric I think my half an hour vid was half 1080p size.
with a bit of effort sure.. we can just do a race from wherever to wherever like the elite racers do.
having this one run anytime and with minimal amount of judication.. from pad to pad.. was closest to our way of racing I thought. I personally didn't want to copy what they were doing.. but that certainly doesn't mean im going to be against any of you guys doing it. or maybe it can be different.. alot of the complication of sorting out the judication is the reason ive suggested this one is base to base.. rather than organising a start time and start line..
trying to explain myself here.. I didn't want to just do what the elite racers where doing. whether that's good or bad.. or whatever.. I wanted to make it more like a buckyball. maybe the whole thing isn't compatible with the format.. heres a good chance to find out in an experimental slot.
I'd also like to be able to run starship races to interesting non-station locations occasionally, such as Mitterrand Hollow, or the launch site of the DWE. I think that the 2-3 second cockpit/galmap video clip solves the "no clock in the cockpit" problem for many players.
I was thinking about a race where you are a detective.. or on a photojournalist assignment to go to certain places and take a shot. Mitterrand Hollow is on the list.. screenshots would admissible if they were in sequence with the start finish shot. itd just help a lot for all kinds of races if we had a clock somewhere on the vehicle you were in. outside dock.
the ultimate buggyball would of course be.. east to west coast USA when they make it happen.
You must spread some Reputation around before giving it to robinjb again.
I was thinking about a race where you are a detective.. or on a photojournalist assignment to go to certain places and take a shot. Mitterrand Hollow is on the list.. screenshots would admissible if they were in sequence with the start finish shot. itd just help a lot for all kinds of races if we had a clock somewhere on the vehicle you were in. outside dock.