I was thinking about improving the AI in FFE. The AI ships are pretty basic in FFE, even though they can have a full equipment list, most of the items do not get used. For example, if an AI ship has a hull auto-repair system, it doesn't work. What if I made it so it does actually work? If an AI ship has the hull auto-repair system, increase the hull value in memory, or if it has an escape pod, spawn the escape pod when the ship is destroyed.
In response to DraQ: The ship manipulator in BUFFET is an editor for the ships, you can basically change the ships to what you want, and even change the behaviour of them. I am working on the ship replacement routines, which is a way of modding the ships in FFE to what specification you like.
In response to DraQ: The ship manipulator in BUFFET is an editor for the ships, you can basically change the ships to what you want, and even change the behaviour of them. I am working on the ship replacement routines, which is a way of modding the ships in FFE to what specification you like.