Call of the wild - A list of pristine metallic rings

Not that I'm anything to do with it ;) (unless you were including data posters too?), but sounds good to me! :).
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Where did the name Carmack come from?
 
We all are data posters in one way or the other. So you opinion is highly appreciated.

George Carmack was the one that caused the greatest goldrush in human history. The Yukon / Klondike goldrush.
 
@victic : hip 100063 / duro doesnt appear in your tool http://edtools.ddns.net/

Thanks! It was lost during the move to the new version of data storage. Good thing you noticed! Restored.

- - - - - Additional Content Posted / Auto Merge - - - - -

Guys, I've added Directional Icons to the the Pristine Metallic Distance Calculator. Please have a look and tell me if you can figure it out. There is an attempt to explain the system (Follow "What is it?" link near Directional Icons checkbox)
Link (with icons): http://edtools.ddns.net/?ico=on
That's the best method I could come up with for displaying 3D direction from reference point on 2D media.
 
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14 I orionis distance is wrong again ;) (from HIP 25677)
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Afraid I don't get this sentence :-
so that "Above" the galactic plane (the direction in which "y" coordinate increases) is above and "left" (the direction in which "x" coordinate increases) is to the left.
That seems to say that both x & y are to the left :S ;)
 
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A few more

System
Ringed bodies
Coordinates
Distance to Sol
Synuefe FE-M b54-3
A 1
209,59375 / -203,875 / 99,1875
308,76
Pleiades Sector GW-W c1-15
13
-76,9375 / -153,71875 / -346,625
386,91
HIP 17694
A 2
B 8
-72,25 / -152,53125 / -338,6875
378,41

HIP 17694 is not in the list of the first page, but A 2 appears in http://www.hozbase.co.uk/EliteDangerous/

And some metal-rich planets

System
Planets
Coordinates
Distance to Sol
Synuefe DW-N c22-4
A 1
90,4375 / -410,1875 / -67,15625
425,37
Musca Dark Region CQ-Y d86
A 1
423,15625 / 9,9375 / 272,65625
503,49
Quince
Cosmala Rewards
57,375 / 341,375 / 333
480,33
HIP 10267
C 1
-208,9375 / 11,6875 / -188,9375
281,94
ADS 16553
A 1
B 1
-60,40625 / -53,96875 / -0,0625
81,00
Pleione
3 A (moon)
4
-77 / -146,78125 / -344,125
381,96
Pleiades Sector DL-Y d65
1
-83,28125 / -151,40625 / -347,1875
387,81
Pleiades Sector GW-W c1-15
1
-76,9375 / -153,71875 / -346,625
386,91
Fine Ring Sector JH-V c2-6
A 1
507,40625 / 34,53125 / 857,21875
996,73
 
14 I orionis distance is wrong again ;) (from HIP 25677)

Fixed, thank you!

Afraid I don't get this sentence :-
so that "Above" the galactic plane (the direction in which "y" coordinate increases) is above and "left" (the direction in which "x" coordinate increases) is to the left.
That seems to say that both x & y are to the left

No, if you read the sentence without the parts in parentheses, it reads: ...so that "Above" the galactic plane is above and "left" is to the left.

It's really not helping that we don't have an agreed-upon system to refer to coordinates. Some call the same direction "West", some "Left", and I'm still not sure what "South" means. Maybe we should just call it X-plus, Y-minus, etc.
 
Maybe we should just call it X-plus, Y-minus, etc.

That's problematic too... Any normal person uses Z for the vertical axis, but equally coordinates should be X,Y,Z. Except ED has the vertical axis (with respect to the galactic plane which is clearly the correct frame....) in the middle...

Does that make the vertical axis Y or should the coordinates be referenced as X,Z,Y?

I think Frontier are trying to confound us.
 
Any normal person uses Z for the vertical axis ...

I don't think this is entirely true.

In 2D, X is horizontal and Y is vertical. The Z-coordinate only appears when we enter 3D-world.

In web development the z-axis is the one between observer and screen, so "back and forth". The closer to user, the higher z-order.

Frontier's system makes perfect sense if you look away from the core. Then X coordinate increases left-to-righ, and Y increases down-to-up.

But for some reason, when we open the galaxy map, we look in the opposite direction. Hence the confusion.
 
North would be the side of the bubble nearest the core, with south being the opposite.
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Ah I see, I was confused by a grammar error, their should be a comma after 'above', to break up the sentence, easily forgotten ;).
Oh & btw, theirs a typo in the 'about' section, you've got 'minig' in the 2nd paragraph.
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I never remember which directions x,y,& z axis refer to without looking it up, left & right can work but I prefer using North, S, W & E, much easier to remember ;).
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Btw is it true that higher rating prospectors give you a higher yield of the good stuff?
 
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I don't know if you get a higher yield of the good stuff but you will get more fragments of an asteroid the higher the rating of the prospector drone.
Ah cool, maybe that's what they were getting at, well good to know, thanks :). Before I next go mining I think I'll ditch my D rated prospectors!
 
I don't know if you get a higher yield of the good stuff but you will get more fragments of an asteroid the higher the rating of the prospector drone.
Really? How much more?

It's been some time and I didn't count but it was noticeable. I went from D to A and maybe a third more fragments, or so?

PS: And you get a lot more fragments by using any prospector drone than none.
 
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I hate the mechanics of the prospectors, so I don't use them. I rather use a second collector controller so I'm can shoot out 8 limpets.
This is odd, I swore I replied to this earlier :S, anyway, all I said was using prospectors at least doubles yields from an asteroid.
I don't see how having double the number of collectors helps when you only have 1/2 the yield!
 
It's about the time they need for scooping up the fragments I blast out with one big laser. I nearly equals. It's five collectors, to be honest, not eight.
But with a prospector it would be even better. Maybe when I got my anaconda.
And yes, I also mine in big ships.

At the moment I do the ring scouting stuff on my way to the elephants trunk nebula.
 
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