Camera view point in advanced move + eugene counter ps4 pro question

Hi everyone! new to planet coaster (console ps4 pro) and loving it so far. I just have a few questions if anyone can help, thanks in advance.

1) Is there a way to choose where the camera locks on an object in advanced move? My problem : when for example selecting a wooden beam (non grid item) and i want to perfectly aline one of the ends with something i can't get a descent closeup view of the zone where i want to plact the item (camera always fixed on the middel of the object or some times one end of it. Would be nice to have a toggle feature (left, middel or right camera lock on item)

2) Why do paths consume so much eugene counter (and wider paths less than narrow ones???)

3) Why doesn't terrain affect the counter at all? My gess the reserved the memory for max terrain manipulation but i'm no developer so it's just a gess. If this is the case do, if possible it would be nice to have the abillity to choose if you intend to use low, med or high terain modification when starting a new sandbox and thus get the extra free memory with the low and medium selection. Again no developer i'm just wondering how this works and if that is even possible.

4) lastly i've seen some youtubers do a trick whith dropping a huge blueprint in a park thats almost at 100 percent, does this work and are there any risks to breaking the game, savefiles or damaging your console in any way?

Thanks for taking the time to read this and hope to hear your thoughts on this

greetz Umrix

PS: sorry for any spellig
 
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