Modes Can we get more players into Open Play?

Open's not dead, but space is so big that if you're not involved in a CG, or visiting engineers it can feel empty - and probably as it should.

Even when you do see another hollow square "out there" they rarely interact - as there is nothing to fundamentally DO together with a random you have just met (unless you fight).

If there was some content (not CG related) that benefited ppl teaming up, then that's what they would do.

The only way to get more people into Open, is to give them in-game reasons to do so (> just PvP) & incentives and things to do.

But to do so would mean the rewards are better in Open than in Group and Solo - I am not sure that players involved in those modes would agree to those changes or if indeed FD would have the courage to implement them (if indeed that is the strat they want to follow).

I've said before that I enjoy the randomness and potential risk of Open, so it's good for me. If you don't want to play that way, that's fine but favoring my playstyle is going to annoy a lot of people.
 
Yes you can get them, but you need to PAY them more for Open Play. Remember higher risk higher rewards? That applies for nothing in the game so far since the highest rewards come from the lowest risks ... turn it a round a bit maybe?
 

verminstar

Banned
Thats a cool argument but unfortunately theres a fly in the ointment here...what ye might call a fatal flaw in an otherwise brilliant idea. Frontier have, from the start, always said that the three modes are equal and that will never change.

Makes paying players to play in open a tad unworkable no? Besides, its actually got very little to do with money because credits are virtually meaningless in any mode...even if they tripled the rewards in open only, it still wont solve the issues.

Off the top of me head, the only incentive I can think of are actual consequences and an effective crime and punishment system...now that would almost certainly improve the situation but trying to bribe players in is just desperation tbh and does nothing to tackle the root causes. Like using a sticky plaster to treat a gaping wound it just causes more problems than it solves and would be hard to reverse without a major blowout on the forums ^
 

ALGOMATIC

Banned
Can we not force all the pvp guys into their own PG and leave open for us co-operative and socially adept CMDR's? Then they can pew pew to their hearts content amongst each other whilst we merrily go about our business. Make it a kind of detention centre for PK's. Then their PG would be chock full of pew pew cmdrs and everyones happy.

Thats funny, except we already have the PG you describe, its called "OPEN".
 

ALGOMATIC

Banned
So if Open isn't dying, then the whole premise from the PvP crowd to force people in to Open is just a massive lie.
Why do we keep getting PvPers demanding the rest of us be forced in front of their guns then?

Is Open dying or not?

The only "pvp demands" are to make open a higher reward mode since it has higher risk.
Combine this with solo undermining in PP and BGS, where those activities should be OPEN only.
If you like playing in PG or SOLO, noone is trying to force you into OPEN, its just the modes being equal kill off majority of the content that was supposed to be multiplayer.
 

ALGOMATIC

Banned
This guy disagrees:

Are you having a hard time undetstanding that if at any time you can hide in your safe spot and avoid the multiplayer content this being an issue?

I am not talking about the solo crowd, anyone in open who feels like having an easy mode just hopes into solo at any time.

It has nothing to do with the population numbers in solo vs open.
 
The only "pvp demands" are to make open a higher reward mode since it has higher risk.
Combine this with solo undermining in PP and BGS, where those activities should be OPEN only.
If you like playing in PG or SOLO, noone is trying to force you into OPEN, its just the modes being equal kill off majority of the content that was supposed to be multiplayer.

While I have no idea about Powerplay, it is the same principle, while they are working in solo, you can be working in open, not being hassled by that person in solo, there is no issue, you see equal.

The best way to protect your faction in the BGS is through PvE. People have been telling you this for ages, but seems to go through one ear and out the other. I beginning to wonder if there is anything inbetween at all. So PvP shouldn't really come in to it. You can't just go attacking people in your faction state without them breaking the law. That is how it should be.

And again no, there should be no difference between the rewards of solo, private groups or open. Open is not just for PvP. It is PvE where PvP can happen. Private groups depending on the group can also be PvE where PvP happens. It is only solo where PvP cannot happen. But so what. There are people with poor internet connections that can only play in solo, why should you get more reward because of that?
 

ALGOMATIC

Banned
If someone is playing in solo they valunterally opted out of the multiplayer content, they shouldn't be able to influence someone's elses work grom within their safety.

Noone is trying to force them to open, but if they chose to play a multiplayer content, than yeah.
 
If someone is playing in solo they valunterally opted out of the multiplayer content, they shouldn't be able to influence someone's elses work grom within their safety.

Noone is trying to force them to open, but if they chose to play a multiplayer content, than yeah.

Sorry, but no. This is just rubbish. I can't understand how you actually believe what you say.
 

ALGOMATIC

Banned
While I have no idea about Powerplay, it is the same principle, while they are working in solo, you can be working in open, not being hassled by that person in solo, there is no issue, you see equal.

The best way to protect your faction in the BGS is through PvE. People have been telling you this for ages, but seems to go through one ear and out the other. I beginning to wonder if there is anything inbetween at all. So PvP shouldn't really come in to it. You can't just go attacking people in your faction state without them breaking the law. That is how it should be.

And again no, there should be no difference between the rewards of solo, private groups or open. Open is not just for PvP. It is PvE where PvP can happen. Private groups depending on the group can also be PvE where PvP happens. It is only solo where PvP cannot happen. But so what. There are people with poor internet connections that can only play in solo, why should you get more reward because of that?

So that's exactly why, in the current state of the game there is no PvP content. None whatsoever.
Open will always be a gankfest because there is nothing else to do.

SDCs recent crime and punishment suggestion, while sounds great, yet again can be cancelled by hoping into solo, this game will never have any multiplayer content while the private modes exist.
 

ALGOMATIC

Banned
Sorry, but no. This is just rubbish. I can't understand how you actually believe what you say.

I cant understand how you are not seing this major flow in the game. If you describe the game's architecture to someone who is familiar with MMOs they would laugh at this design, even someone who doesnt play video games, this is just a common sense thing at the moment.
 
Are you having a hard time understanding that if at any time you can hide in your safe spot and avoid the multiplayer content this being an issue?

I am not talking about the solo crowd, anyone in open who feels like having an easy mode just hopes into solo at any time.
But there are an abundance, of CMDRs in Open. An abundance! Lots of multiplayer content to go around.

It has nothing to do with the population numbers in solo vs open.
Are you having a hard time understanding your own words? No, it indeed doesn't have anything to do with the population numbers in solo vs open. So I don't know why you'd bring that up.
If someone is playing in solo they valunterally opted out of the multiplayer content, they shouldn't be able to influence someone's elses work from within their safety.
Of course they should. They volunteered out of PvP, not multiplayer.
 
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You say that "o7" or "die" is some kind of "contact" worth mentioning in online game? Did you ever play some mmo games?
In other online games there are many reasons to play with other people. In ED there is only one -destroying them. :D
 
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So that's exactly why, in the current state of the game there is no PvP content. None whatsoever.
Open will always be a gankfest because there is nothing else to do.

SDCs recent crime and punishment suggestion, while sounds great, yet again can be cancelled by hoping into solo, this game will never have any multiplayer content while the private modes exist.

Maybe it's becasue the game is based around PvE activities most of the time. You are trying to turn the game in to a PvP only game it seems,, which is a big no. And I am sorry, but open is not a gank fest. Never happened to me in all the times I have been in open (3 years) which is around 95% of my play time. I have no big ships apart from a python, but at the moment I am in a Cobra Mk4 and still don't get ganked.

Instead if trying to turn the game in to what you want, why don't you play the game that has been made and what it is meant to be instead.
 
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Amazing how a professional games company hasn't figured this out, even after the game has been in release for 3 years.

Makes you wonder what they are doing, doesn't it?
Silly man. These few CMDRs without any access to actual figures are way more qualified to assess the state of the game.
 

ALGOMATIC

Banned
Amazing how a professional games company hasn't figured this out, even after the game has been in release for 3 years.

Makes you wonder what they are doing, doesn't it?

You are being sarcastic but this is exactly what me and many others think. That's not the only thing they didnt figure out, but we can leave it to other threads.
 
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