And I am a dedicated combat pilot requesting that.
It doesn't matter wheather it is a Lakon, ASP, Python or Conda. All trader ships are prey to basically anything, even these tiny annoying vipers (try to outrun me bro!).
There are reasons why nearly all traders hide in solo (and even there they get hunted down).
See, the Lakon T9 for example has a hull mass of around 1000T. For what exactly? Its hull strenght is lower than the Python's and this thing only has a hull mass of 350T.
So it stays a mystery. Where does this mass come from? It can't even mass lock a Python while being almost three times heavier. Still, no source for this hull mass.
This is ridiculous and I wouldn't trade in any of these Lakon ships if I didn't want to actually suicide somewhere.
The hull mass is probably (my guess) just design so they are not agile, have very low base shields and are just prey. I am not asking for some uber weaponary or the best hull tankers (well ... kind of I do, lol), but atleast SOME abilities to compete in combat would be nice for these poor traders.
While I myself hunt every kind of (enemy) player for various reasons (e.g. Powerplay or wanted), tarders have always been a pain to kill, not only for me.
My wingmate and me always 'play' with tarders (PvP ofcourse) for example "Let's see how many Plasma shots it can survive." or "Ramming only this time!".
It is a shame that this is even possible. Such a huge dominance is quite imbalanced.
In nature, prey would have some kind of protection, ATLEAST SOMETHING. For example safety in masses or good running abilities or they can hide but in ED, traders are a prey without ANY kind of self protection.
Ever tried to kit a trader ship (especially T-ships) for combat? Hah, fear the Sidewidners!
Long story short: Trader ships are the easiest prey in the galaxy. They have nothing to protect themselves.
My request is to buff them somehow. The easiest way (in my opinion) would be to give them a MASSIVE amount of hull since they already have a lot of hull mass for 'design' reasons. This would make the bulkheads on the traders a viable option. Additionally, they are not really in need for a shield gen since their hull would tank the main damage and gives them enough time to high wake out.
And since hull packs are additive, these wouldn't be a viable option ... leaving space for cargo racks.
Imagine a massive T9 ... and some PvPer would like to blow it up for the lulz. Hehe, the T9 wouldn't even care ... gets his hull scratched due to the laser-meta.
Alright! Let's give these tarders atleast a SINGLE CHANCE! Who is with me?
It doesn't matter wheather it is a Lakon, ASP, Python or Conda. All trader ships are prey to basically anything, even these tiny annoying vipers (try to outrun me bro!).
There are reasons why nearly all traders hide in solo (and even there they get hunted down).
See, the Lakon T9 for example has a hull mass of around 1000T. For what exactly? Its hull strenght is lower than the Python's and this thing only has a hull mass of 350T.
So it stays a mystery. Where does this mass come from? It can't even mass lock a Python while being almost three times heavier. Still, no source for this hull mass.
This is ridiculous and I wouldn't trade in any of these Lakon ships if I didn't want to actually suicide somewhere.
The hull mass is probably (my guess) just design so they are not agile, have very low base shields and are just prey. I am not asking for some uber weaponary or the best hull tankers (well ... kind of I do, lol), but atleast SOME abilities to compete in combat would be nice for these poor traders.
While I myself hunt every kind of (enemy) player for various reasons (e.g. Powerplay or wanted), tarders have always been a pain to kill, not only for me.
My wingmate and me always 'play' with tarders (PvP ofcourse) for example "Let's see how many Plasma shots it can survive." or "Ramming only this time!".
It is a shame that this is even possible. Such a huge dominance is quite imbalanced.
In nature, prey would have some kind of protection, ATLEAST SOMETHING. For example safety in masses or good running abilities or they can hide but in ED, traders are a prey without ANY kind of self protection.
Ever tried to kit a trader ship (especially T-ships) for combat? Hah, fear the Sidewidners!
Long story short: Trader ships are the easiest prey in the galaxy. They have nothing to protect themselves.
My request is to buff them somehow. The easiest way (in my opinion) would be to give them a MASSIVE amount of hull since they already have a lot of hull mass for 'design' reasons. This would make the bulkheads on the traders a viable option. Additionally, they are not really in need for a shield gen since their hull would tank the main damage and gives them enough time to high wake out.
And since hull packs are additive, these wouldn't be a viable option ... leaving space for cargo racks.
Imagine a massive T9 ... and some PvPer would like to blow it up for the lulz. Hehe, the T9 wouldn't even care ... gets his hull scratched due to the laser-meta.
Alright! Let's give these tarders atleast a SINGLE CHANCE! Who is with me?
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