Cargo canistors and illegal goods?

What exactly counts as stolen goods? Is it any cargo found in space?

And can this only be sold at the black market?

It seems a bit worthless and not worth the risks and time to fly to a black market to sell them at 30% of the price.

Illegal Goods.

I think it would be interesting if some planets had weird laws what is legal and non legal cargo.

Slaves, narcotics and weapons will probably be illegal in most places but some strange illegal stuff as well.

Obviously Liquor.

Stuff like consumer tech could be banned on some planets, some religious type planets might have some crazy banned stuff like fish, luxury items like consumer tech and certain metals maybe, or man made objects or whatever. A vegatrian planet that bans meat, Or maybe a planet that bans clothes.
 

Yaffle

Volunteer Moderator
Cargo you find floating does not belong to you, but you can scoop it up. As a result it's flagged as stolen, just like wreckage in the real world.

There will be illegal goods, and they will vary from system to system. If you have a rummage in the Design Discussion Forum you'll find it.
 

Yaffle

Volunteer Moderator
Certainly not at the moment!

In real life the only thing I am aware of where "finders-keepers" applies is a swarm of bees in a public place. When they swarm they become a wild animal which can be claimed by anyone with a right of access to them. The old beekeeper loses them, unless he's first on scene with a box.

I don't know about other wild creatures, who'd want to own a badger anyway?
 
I look forward to finding a swarm of bees in Elite Dangerous safe in the knowledge I'll be able to trade them on the open market
 
If somebody doesnt report something as lost, how is anybody going to know its stolen?

I would guess that all items would have a data-tag of some sort encoded in the canister with the purchasers details. If you ident doesn't match it would register as stolen.
 
I would guess that all items would have a data-tag of some sort encoded in the canister with the purchasers details. If you ident doesn't match it would register as stolen.

But if you can't match the data tag, why not just replace it ?

Maybe there is a incorruptible interstellar trading authority that signs and authenticates transactions. Working in every nook and cranny of the galaxy, across all borders, governments, federations and imperiums.

Maybe you mean something like the bitcoin block chain, ... but for that to be effective there would need to be real-time interstellar communications. To allow the bit-miners to validate the chain.

If interstellar communication is viable, how come we can't see market prices for our destination systems before we leave?

So basically... salvage is not allowed:S
 
Yeah, I don't get this either. There's basic salvage rights at sea once a ship is declared as "lost". Until that point, the ship owner still owns the ship (and all it contains) unless they sell the rights to a salvage company in an effort to recoup some of their losses. But at some point, if those rights aren't exercised, then the lost ship and it's cargo become fair game to anyone who can recover it.

But would be extremely difficult to have two sets of mechanics in the game for recovered cargo. I mean, what's to differentiate a dozen canisters of goods that you innocently found at an unidentified signal source and a dozen canisters you "convinced" a passing trader to part with? Or a dozen canisters that, down on your luck and scrabbling for credits, a friendly fellow commander decided to offload for you in an agreed-upon meeting place?
 
Back
Top Bottom