Changing in game clock????

A better idea would be for the entire world to just drop using timezones altogether. Lets all standardize on GMT/UTC whichever. It really isn't important what time I go to bed/wake up as long as it is consistent. Would it really kill me if sunrise was at 11AM on my clock?
Come on United Nations! Fix this!

This isn't far off what will happen. If the OP would wait three weeks, the UK (and not long after the rest of the world that also add/remove an hour twice a year) will fall in time with the in-game clock.

I doubt the world will ever stop using timezones, I'd settle for the UK to just stop going forward or back an hour. Not every country in the world does it, and those that do, don't all do it at the same time. Too much confusion.
 
Ford Focus? Please change my (soon-to-be-purchased) Clipper to handle like a Formula 1 car. :D

EDIT: Actually, when I can drive an SRV around, I want to go rally driving on different worlds :D
 
Last edited:
I am looking forward to 3102.
2016 is a leap year but 3102 is not. What they going to do on Feb 29th 2016? I expect a day and one hour out is going to annoy a lot more folks!

Simon
 
I am looking forward to 3102.
2016 is a leap year but 3102 is not. What they going to do on Feb 29th 2016? I expect a day and one hour out is going to annoy a lot more folks!

Simon

Oops wrong post to reply to, Was meant for Alien! SRV comment.

Galactic Rally Championships.

Huge dunes and cliffs to fly off, Vast chasms for players to tumble to an icy doom. Dibs I get the popcorn franchise.

Back to the subject, It does sometimes get "interesting" when I convert galactic time and realise it is really 0230 and I have work a couple of hours.
 
Last edited:
Not really....
...
GMT = Greenwich Mean Time (originally the local mean solar time measured at the Royal Observatory, Greenwich, London, UK but since 1959/1960 I believe this time is generated by a number of synchronised Atomic Clocks around the world including one at Greenwich)
UTC = Coordinated Universal Time (ITU standard time used and recognised internationally since 1960 - also recognised in some circles as Zulu time for notation reasons)
---
Officially GMT = UTC+0 but in essence they are the same thing. I believe that in practice UTC is derived from GMT, rather than the other way round (GMT was a time standard established in 1884 and UTC was a term adopted in 1928 by astronomers to refer to GMT). Seehere on Wikipedia for details.
---
In-game I would expect the Human Universe to run off UTC or a derivative there of for historic and cultural reasons.

That is very close. This is part of the navigation exam when you go for your sailing qualifications. If I remember correctly GMT is derived from taking a series noon observations of the position of the sun at Greenwich with the mean average giving you the correct time. UTC is based on atomic clocks.

GMT is actually more accurate because (not 100% about this bit) the rotation of the Earth not being entirety consistent. So they have to correct UTC every now and again.

Of course you'll already know that the reason GMT is 0 is because the British discovered how to use time to calculate their longitude position at sea which was a major feat at the time.
 
Last edited:
same , the problem is there's no summer and winter time in galaxy :D
Then again on the next system from here time also changes compared to earth time
 
ty just wondering

- - - Updated - - -



really? don't reply if you have nothing constructive or at least related

Really? It's not my fault that my in context comment which undermined your argument in a semi-humorous way went straight over your head. My point that you missed is that this is a simulation of the future and and a dedicated timezone is relevant to that future so you should have no expectation that it will match your personal 2015 timezone.
 

Ian Phillips

Volunteer Moderator
Is there a way to change the time on the in game clock? In the menue right above the starport services button when docked. also hase the date next to it. It does not correspond to my system time or my real time. Please let me know how to change it if there is a way. I cannot find a setting in options anywhere. any help would be appreciated. thanks.

Two astronauts take from Earth at the same moment, one from Engand, one from New Zealand. They both fly to the moon and, landing next to each other, meet up to shake hands.

What time is it when they shake hands?
 

Deleted member 38366

D
I'm fairly sure several key Functions (all those event authentications?) rely on central server timestamps.

Once in a while, my Launcher will fail to start at all with a small Text box stating "Failed to synchronize Time with Server".
Seems a very important detail for the Game - if not even the Launcher takes off without that mandatory time sync.
 
Last edited by a moderator:
In the theory of relativity, time dilation is a difference of elapsed time between two events as measured by observers either moving relative to each other or differently situated from a gravitational mass or masses.

An accurate clock at rest with respect to one observer may be measured to tick at a different rate when compared to a second observer's own equally accurate clocks. This effect arises neither from technical aspects of the clocks nor from the fact that signals need time to propagate, but from the nature of spacetime itself.

https://en.wikipedia.org/wiki/Time_dilation

Clocks on the Space Shuttle run slightly slower than reference clocks on Earth, while clocks on GPS and Galileo satellites run slightly faster.[1] Such time dilation has been repeatedly demonstrated (see experimental confirmation below), for instance by small disparities in atomic clocks on Earth and in space, even though both clocks work perfectly (it is not a mechanical malfunction). The laws of nature are such that time itself (i.e. spacetime) will bend due to differences in either gravity or velocity – each of which affects time in different ways.[2][3]

In theory, and to make a clearer example, time dilation could affect planned meetings for astronauts with advanced technologies and greater travel speeds. The astronauts would have to set their clocks to count exactly 80 years, whereas mission control – back on Earth – might need to count 81 years. The astronauts would return to Earth, after their mission, having aged one year less than the people staying on Earth. What is more, the local experience of time passing never actually changes for anyone. In other words, the astronauts on the ship as well as the mission control crew on Earth each feel normal, despite the effects of time dilation (i.e. to the traveling party, those stationary are living "faster"; while to those who stood still, their counterparts in motion live "slower" at any given moment).

With technology limiting the velocities of astronauts, these differences are minuscule: after 6 months on the International Space Station (ISS), the astronaut crew has indeed aged less than those on Earth, but only by about 0.005 seconds (nowhere near the 1 year disparity from the theoretical example). The effects would be greater if the astronauts were traveling nearer to the speed of light (299,792,458 m/s), instead of their actual speed – which is the speed of the orbiting ISS, about 7,700 m/s.[4]

Time dilation is caused by differences in either gravity or relative velocity. In the case of ISS, time is slower due to the velocity in circular orbit; this effect is slightly reduced by the opposing effect of less gravitational potential.




Space flight

Time dilation would make it possible for passengers in a fast-moving vehicle to travel further into the future while aging very little, in that their great speed slows down the passage of on-board time relative to that of an observer. That is, the ship's clock (and according to relativity, any human traveling with it) shows less elapsed time than the clocks of observers on earth. For sufficiently high speeds the effect is dramatic.[2] For example, one year of travel might correspond to ten years at home. Indeed, a constant 1 g acceleration would permit humans to travel through the entire known Universe in one human lifetime.[28] The space travelers could return to Earth billions of years in the future.

Pretty interesting stuff lol , now i want to space travel :D
 
Last edited:
Two astronauts take from Earth at the same moment, one from Engand, one from New Zealand. They both fly to the moon and, landing next to each other, meet up to shake hands.

What time is it when they shake hands?
HH: MM: SS Zulu/UTC time since UTC is used for Aerospace time calculations.
---
Actually, in reality they probably would not launch at the same time to land on the Moon since they would try to minimise fuel usage... In all likelihood the NZ launch would be around 12 hrs before or after the launch from England :p
 
Last edited:
where would i place this line?

Sorry, I had a bit to drink last night. :) I am actually using Jyrkimx SweetFX profile. Download from here. The setting is in Global Settings.txt. When you open the text it will be under Global Settings at the top. Here is where the file is on my install.
SweetfX.PNG

Just change the zero to one.
Sweetfx clock.PNG

Reshade will show the clock too. It is under Common.cfg file. I imagine the others Gem, SweetFX version 1 will do the same. Never tested those myself.

Hope this helps.

Edit:

Guess I should comment. I agree that Zulu time should be the default time for the game. After all, the game is played world wide.
 
Last edited:
Back
Top Bottom