Really excited about trying the new exploration mechanics, on the whole it sounds awesome! Way beyond what I was expecting!
Couple of questions though, if I may (in no particular order):
Q1: Has VR support been tested? Are the new interfaces full-screen overlays like the Galaxy Map / System Map, or more like the Station menu? Especially concerned about the small fonts and screen elements in the sample screenshots.
Q2: Will there be a way to share discoveries with other people (eg, by deploying a mini-navbeacon, or broadcasting your system information to other people in the system) to facilitate meeting up on a particular planet without everybody having to scan the system in order to do so? This is particularly important to organised expeditions. Consider cases where Commanders are arriving in many different instances so wing beacons may not work.
Q3: The current proposal has the DSS pin-pointing POI's with the probes. Any thoughts about changing that to instead show search-zones for the POIs to encourage either ship-based or SRV-based exploration of the area to actually find the POI? Huge difference between having to eyeball an entire planet or to engage in a meaningful search in a limited area.
Q4: It's already been mentioned that there are currently no plans to create a "Slot 3" combined scanner module or utility-mount module for the scanners; any chance of reconsidering this? With the vast increase in optional modules it would be nice to take along more items in order to have meaningful interactions with anything we might find with the new scanners.
Q5: Probe synthesis - please ensure the materials are basic and can be gathered either with an SRV on a planet or using a mining-laser in a ring. Think along the lines of SRV fuel synthesis; at least for Level 1 synth. Also, will there be higher-grade synthesis which allows probes to cover more of a planet or have extended range?
Q6: Will asteroid belts (not rings!) finally get some love and be able to be scanned and tagged as well?
Thanks, and keep up the great work!