How exactly does double chaff work?
When one Chaff expires, you fire another from a second chaff module while the first is on cooldown.
You can have Chaff permanently with 2 Chaff launchers.
How exactly does double chaff work?
Not if you know what you're doing. >.>Most power-starved and -crippled compromise-Ship there is currently.
Is using gimballed weapons some kind of combat taboo or something?
Unfortunately the Vultures class 4 power plant means you can't run everything A-spec. Its a question of balancing what you want vs how strong you want it.
Its an interesting ship to fit out.
Clipper wins hands down. Proven.
Killed a couple of Vulture CMDR in a combat zone, and a third one combat logged when he realized he was going to no-escape dying. There's simply no game.
Of course at that level you rely on gimbals, no matter how senseless that is
Is using gimballed weapons some kind of combat taboo or something?
Lateral thrusting, clipper vs vulture... The only thing a clipper can do is going straight and pitch.
Sure a clipper can beat anything, until you put someone behind the wheel.
A good clipper owner realizes you don't have to fit all gimbled.
That's about 113% power usage. What have you set on low priority?I use a class 5A shield, one A level shield booster and two class 3 burst lasers. A class FSD, A Class thruster. Works fine !
I'd like to test how much a Vulture's TOP shield can resist the 4 lasers of the Clipper, 2 of which are class 3. That's the point. My enemies got shields down in one pass, and yes, they didn't double chaff.
Looking forward to meet better pilots.
The Vulture doesn't appear to need them; the two weapon mounts are on the upper hull, either side of the player, much like the Viper class 2 mounts.
They're fairly close together and I don't 'see' any convergence issues.