superior coaster knowledge
I have heard it all [haha]
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superior coaster knowledge
I don't care if some person with an engineering degree tells me the friction is good.
And it is essential and i'm in the minority that have superior coaster knowledge and thus can make statements like that.
[haha]
Nice.
superior coaster knowledge > an engineering degree obviously
But it does on some sides of things, you can tell the friction isn't right. Try recreating something, it won't work most likely.
you do realize that people with engineering degrees make coasters right?
They obviously don't have any engineers on their team if the think the friction is correct. I'm actually stopping now, bye.
They usually use their "friction slider" after they've built it to adjust it perfectly and defy the laws of gravity. [wacky]
They do. And it is. I've met them. [wink]
How do you explain how you can't recreate then?
How do you explain how you can't recreate then?
You keep saying you cant recreate them but there are plenty of well done recreations that prove you wrong
I think recreating real coasters in a game called planet coaster is something everybody would like.
You keep saying you cant recreate them but there are plenty of well done recreations that prove you wrong
This has been a long running discussion. The friction may not be 100% accurate, but it's pretty close. Those of us who went to Frontier, (including Gregor) were shown a video of a famous B&M coaster in the U.K. running alongside a recreation of it made in Planet Coaster. The rec was the same height but there was 1 metre difference in length from the real coaster. The speed was the same and both versions finished within a second of each other.
That was pretty conclusive, I thought.
Also, my Nemesis and Galactica recreations behave and run exactly how I would expect, (I've ridden Nemesis well over 100 times), both before the updates and also afterwards.