This is special pleading in a way, because I love flying the Cobra III — especially in this anniversary year.
But the Cobra is currently a slightly irrational choice for late game players, especially given the changes that engineering brought to the game. It no longer has the highest boost speed (as it did when ED was launched, and feels just slightly crippled compared to other ships). I’d like to propose either of the following improvements.
- activation of the two extra utility mounts that are on the model but which can’t currently be used. This would let a cobra fly with 2 shield boosters and two of the other scanners that are in the game, which would make it much more viable for a range of missions.
- (more controversial) release a class of EPT engines that could be used by the Cobra and Viper III. This would make these two classic ships much more viable in the modern era.
I don’t think these two changes would upset game balance or make the Cobra OP — but it would make it a lot of fun and much more viable as a multi-role ship given all the other changes in the game.
But the Cobra is currently a slightly irrational choice for late game players, especially given the changes that engineering brought to the game. It no longer has the highest boost speed (as it did when ED was launched, and feels just slightly crippled compared to other ships). I’d like to propose either of the following improvements.
- activation of the two extra utility mounts that are on the model but which can’t currently be used. This would let a cobra fly with 2 shield boosters and two of the other scanners that are in the game, which would make it much more viable for a range of missions.
- (more controversial) release a class of EPT engines that could be used by the Cobra and Viper III. This would make these two classic ships much more viable in the modern era.
I don’t think these two changes would upset game balance or make the Cobra OP — but it would make it a lot of fun and much more viable as a multi-role ship given all the other changes in the game.