Cobra Mk4 equivalent please.

Not sure what you're on about, but, just to clarify, I have access to the 4.

Personally, I don't have a lot of use for it and replacing it with an exclusive decal would be fine.

I too have access to the ship, and I would have preferred these exclusive access to be time limited, like 6 months, 12 months etc from its release. That is the exclusivity period.

I do not like exclusive paint jobs/decals for the same reason. I know a few are going to get a hizzy fit over this, but I look at this from what are new players getting access to in the end? We have now a ship locked away that they can never realistically have access to, and some of these players might not even have heard of Elite Dangerous when it was possible to get this ship! Do we not want to have a game that lasts for many years, and bring in new players as time moves on, so why would we lock content away from them, even if it just is a "lousy" ship... Do we really want to see account trading/selling? Old CMDRs, that has lost interest in the game is selling their account to a new player just to give them some exclusive content?
 
Krait was stated by Sandro to be a medium-pad ship and isn't the chieftain even bigger?

Yeah they are bigger but I'm talking about functionality over size really.

The Chieftain looks like it is made for landing in funky places.

I have access to the Cobra IV and love it. I like the exclusivity but I wouldn't be fussed at all if they made it readily available to horizons players.
 
My stock answers




If this becomes a thing Please let it be NOT either a Lakon or Falcoun De Lacy let alone another Cobra Mk.xx

Zorg Petersen designed Tiger Trader? Lion?

The Lion looks like a Larger Adder

http://wiki.alioth.net/index.php/Lion






Small ship
8 Internals

Anyone remember the Lion?

Looks like a ZeePeeGee Space Plane....

20060114124012%21Lion.gif


lion.gif




Take the Adder, put the Bridge to top center, like the FDL, then it to about 45 meters and widen the body, with the wings folding like the Adder when the gear is extended

Can have the two mediums on the underside and a trio of class one HP on the nose

ie all the same stats as the Cobra Mk.IV only available to everyone to purchase with CR in game and has a different space frame

We could do with more Zorgon Peterson ships... and their awesome sounds

zorgonpeterson.png
 
Last edited:
My stock answers




If this becomes a thing Please let it be NOT either a Lakon or Falcoun De Lacy let alone another Cobra Mk.xx

Zorg Petersen designed Tiger Trader? Lion?

The Lion looks like a Larger Adder

http://wiki.alioth.net/index.php/Lion






Small ship
8 Internals

Anyone remember the Lion?

Looks like a ZeePeeGee Space Plane....

http://wiki.alioth.net/img_auth.php/archive/0/07/20060114124012!Lion.gif

http://www.jades.org/pixhost/lion.gif



Take the Adder, put the Bridge to top center, like the FDL, then it to about 45 meters and widen the body, with the wings folding like the Adder when the gear is extended

Can have the two mediums on the underside and a trio of class one HP on the nose

ie all the same stats as the Cobra Mk.IV only available to everyone to purchase with CR in game and has a different space frame

We could do with more Zorgon Peterson ships... and their awesome sounds


This! So much this!
 
It's a point of principle - I was promised an exclusive ship and if that agreement is reneged upon, then it should apply to all exclusive items.

Honestly though, it's not like anything would change if FDev did make it freely available. There are much more important things in life :D

Your "point of principle" is that you object to the introduction of another ship which would be the equivalent of the Cobra 4?

Why?

If there's nothing especially good about the CM4, why would anybody care if an equivalent ship was introduced?
If, OTOH, there is something that it's especially useful for then it seems rather unfair that not everybody has access to a similar ship.

If, OTOH, you simply think that providing another small-pad ship with 8 (or more) internal slots is unacceptable because it somehow undermines the exclusivity of the CM4 then I'm afraid that's simply equal parts spitefulness and arrogance.

The simple fact is that the Cobra 4 does provide unique advantages for those who can own it and that should be corrected in a game that claims to eschew "pay to win".
 
@Stealthie - Pay to Win implies that the purchased item is so obviously superior that it provides UNFAIR advantages that cannot be competed with in overall game play. That is certainly not the case here.

While I support releasing the C4 to general availability, your argument is not viable because it amounts to, "If I had a C4, I wouldn't have to work as hard to do what I want to do." Your own statement is that you want the "Best" option, not a viable option. The current choices may mean more work, but they by no means leave you without the ability to land near the site, just not as close as you would, perhaps, like.
 
I have to admit to an aversion to the "Lion" - to me it is just revolting on so many levels. ;)


I would like to suggest that a decent craft from the classic Elite which could be structured to "replicate MkIV capabilities" would be the Moray Star Boat:


yhJeNpW.gif



This would have the additional advantage of being submarine capable when we get atmospheric planetary landing.

[hotas]
 
Last edited:
Yes, i'd buy the Cobra 4 for 1 € (or $ or GBP), as well as other ships (Gecko, Tiger etc). As an upgrade. While we're at it, i'd also buy or rent cargo storage space at stations. Coming in 2.5, maybe?
 
I have to admit to an aversion to the "Lion" - to me it is just revolting on so many levels. ;)


I would like to suggest that a decent craft from the classic Elite which could be structured to "replicate MkIV capabilities" would be the Moray Star Boat:




This would have the additional advantage of being submarine capable when we get atmospheric planetary landing.

[hotas]

I do hope we see the Moray one day, maybe when Water Worlds are (land)able
 

Deleted member 115407

D
Never seen an NPC flown MK IV, where would these second hand ships come Cobra's from? Btw have you a got a source that locked ships will be sold second hand? I remember reading that all ships are second hand, hence why they all look crap (imperials excluded)

I've definitely seen NPCs in Mk IVs. RES sites and Supercruise. They're there.
 
Never seen an NPC flown MK IV, where would these second hand ships come Cobra's from? Btw have you a got a source that locked ships will be sold second hand? I remember reading that all ships are second hand, hence why they all look crap (imperials excluded)

Yep, epic amounts of NPC Mk IV's out there.

But NPC's aren't subject to Buy Horizons by this date, or you can't buy this ship.

NPC's can also deploy fighter landing gear and set down on planets, with no other ships within 30 km and not perish either.

NPC's get special treatment.
 
Yep, epic amounts of NPC Mk IV's out there.

But NPC's aren't subject to Buy Horizons by this date, or you can't buy this ship.

NPC's can also deploy fighter landing gear and set down on planets, with no other ships within 30 km and not perish either.

NPC's get special treatment.
The Goddess is a strict mistress, but she really looks after her minions.
 
@Stealthie - Pay to Win implies that the purchased item is so obviously superior that it provides UNFAIR advantages that cannot be competed with in overall game play. That is certainly not the case here.

While I support releasing the C4 to general availability, your argument is not viable because it amounts to, "If I had a C4, I wouldn't have to work as hard to do what I want to do." Your own statement is that you want the "Best" option, not a viable option. The current choices may mean more work, but they by no means leave you without the ability to land near the site, just not as close as you would, perhaps, like.

Well, firstly, I disagree with your definition of "pay to win".
In any "PTW" game, you're always going to get people who gain the upper-hand without using PTW assets.
The idea of PTW is that it will improve your chance of success rather than guarantee it.

Which is exactly the case regarding the CM4.
A person flying one has a better chance of success than anybody flying another similarly-priced ship.
Conversely, every other ship which matches the capabilities of the CM4 is much more expensive, thus meaning that a CM4 pilot doesn't have the same level of risk as anybody in a different ship.

I'm not saying there's anything malicious or intentional about this.
I'm sure FDev simply assumed the CM4 was a nice little "buff" for that class of ship.
However, they've now put a thing into the game (The Thargoid bases) where the CM4 comes into it's own and, as a result, people who can't own it are at a distinct disadvantage.
And it'd be nice if that wasn't the case.
 
Yep, epic amounts of NPC Mk IV's out there.

But NPC's aren't subject to Buy Horizons by this date, or you can't buy this ship.

NPC's can also deploy fighter landing gear and set down on planets, with no other ships within 30 km and not perish either.

NPC's get special treatment.

NPCs were seen flying Cobra Mk.IVs before players could even
 
As a PS4 player, I would love the Cobra mk4.
I didn’t have a PC that I felt was powerful enough to buy Elite in the early days so didn’t get the chance to preorder Horizons.

As soon as the game was announced for PS4 I pre-ordered (getting the gold sidewinder paint job) but would happily trade it in for the Cobra mk4.

PC players can fly one, Xbox players can fly one, NPCs can fly one. Please can you give the PS4 players a chance to fly one.

I appreciate that it was originally sold as exclusive for buying Horizons but can I ask that after two years of exclusivity than the constraint is sunset. Allow the newer commanders on all platforms to buy the ship. (Please)
 
I have access to the Cobra Mk. IV and have no conceivable reason to use it in the game whatsoever. People that think they're missing out on something and having nothing better to worry about in the game have my heartfelt condolences.

yxGuVzh.jpg


PXjTN8h.jpg


JgCCSC2.jpg

Look, I wouldn't use the ship on principle alone, as I'm not someone who plays the game without any sort of conceivable unfair advantage. I don't even change my FOV beyond what you can set in game nor use Engineer mods beyond FSD jump range for exploration efficiency. Thankfully, Frontier haven't put me in that circumstance here. It's an exclusive for those who want it, and entirely irrelevant for those who don't care and just want to get on with the game in their own way.

Just get a Python, Asp, Cobra Mk. III, or whatever.

Job done.
 
Last edited:
So, I hadn't actually done the research on this thread until this morning.

The argument being put forth in the OP is "300,000 CR more for a Type 6, one less cargo rack, and a medium vice a small hull'.

Now, 300k is easily acquirable just by doing in bubble exploration, as proven in Zero to Hero, but, really, anyone going out to the Thargoid sites is probably past the tipping point where 300k is a meaningful amount of credit.

Again, anyone that is going out to Thargoid sites probably has the necessary landing experience to find a location close to the site. I have to say that this argument struck me as a lack of patience, not as a matter of necessity.

One less cargo rack is probably the most legititimate argument, but this is a matter of 3 v 4 racks as opposed to most of the other smaller ships having 1 or 2 spaces left after this.

I should also point out that a careful pilot doesn't Need a shield to land, and, me being not the most skilled pilot in the universe, I have routinely taken a Type 9 through the slot and landed it without taking damage. I have also landed an AspX on a 2.4G world w/o shields, which I consider much more difficult.
 
So, I hadn't actually done the research on this thread until this morning.

The argument being put forth in the OP is "300,000 CR more for a Type 6, one less cargo rack, and a medium vice a small hull'.

Now, 300k is easily acquirable just by doing in bubble exploration, as proven in Zero to Hero, but, really, anyone going out to the Thargoid sites is probably past the tipping point where 300k is a meaningful amount of credit.

Again, anyone that is going out to Thargoid sites probably has the necessary landing experience to find a location close to the site. I have to say that this argument struck me as a lack of patience, not as a matter of necessity.

One less cargo rack is probably the most legititimate argument, but this is a matter of 3 v 4 racks as opposed to most of the other smaller ships having 1 or 2 spaces left after this.

I should also point out that a careful pilot doesn't Need a shield to land, and, me being not the most skilled pilot in the universe, I have routinely taken a Type 9 through the slot and landed it without taking damage. I have also landed an AspX on a 2.4G world w/o shields, which I consider much more difficult.

All kinds of wrong, I'm afraid.

As you say, the T6 costs more and has less slots but it's also larger, has fewer hardpoints and weaker shields than the CM4.
So, on what basis would you say it's a viable alternative to the CM4?

Your entire argument appears to be "there are other ships that are almost as useful" and that's perfectly true.
If that's what you're saying, however, you are also conceding that the CM4 is more useful... and it's locked behind a historical paywall.

I should point out that the usefulness of shields, and weapons, isn't related to the ability to land without damage.
It's related to the fact that carrying Thargoid items aboard your ship attracts pirates who will attempt to destroy your ship.
Which, once again, brings us back to the CM4 providing the player with an advantage compared to anybody flying a different, comparable, ship.
 
Just, wow...

Talk about using the Nirvana Fallacy. The solution I presented meets the criteria for your argument, so you add criteria until having the C4 is the only solution.

You are correct that the Type 6 cannot fight back against pirates as effectively as a C4, but it is certainly capable of running, and a Class 4 or 5 shield should give it the ability to survive long enough to do so.

If the goal is to work the Thargoid site effectively, killing pirates is not required to be successful.
 
Back
Top Bottom