The Rift is all about immersion and having to look at approaching planets with all that unnecessary information around them is an immersion breaker.
The information doesn't even look like it is in your HUD anyway, it looks like it is actually surrounding or orbiting the planet.
I'm aware this information helps out commanders who are in a hurry to get somewhere but it would be nice to have the option to turn it off to enjoy the awesomeness of space, but still have the dash information to be able to target the next body or read planetary information.
I'm already on my way to the core and beyond but this issue is just doing my head in and I'm starting to lose interest.
I'm assuming it wouldn't be to hard to implement, as there is the full off hud option as well as someone already getting rid of the supercruise lines (which is great), so just one more mini HUD toggle would be awesome.
Even the module info and test and chat boxes aren't really needed either for exploring. I can look at my panels after honking for all necessary information, and also the two lights on the ASPX could do with a dimmer switch or an off switch.
As you can see by my cockpit I've tried to make that information as dull as possible, but it still ain't working.
Anyway here's a pic for clarification
http://i.imgur.com/qn9LSVw.jpg?1